Pros:
I think there's a lot to like about this course. The course designer and I think alike. We both appreciate a nice downhill hole and don't mind walking up a hill to get to that juicy downhill. The designer really utilized the big hill by having you firing away from the top on holes 6, 8 and 17, so much that a double tee pad was constructed for 8 and 17. I doubt that this course ever gets so busy that this double tee pad ever becomes anything more than a minor wait and even then, you'd be checking out other player's throws here.
The course begins by the indoor farmer's market. What would traffic be like on marketing days? The course has nice sized concrete pads and older baskets, some with rusting chains, other than being kinda unattractive, they're fine. Currently, there are no signs. We were fine with the on-line map, DGCR ap to give us the distances, some basic disc golf course intuitiveness and at one point (after # 8) asking someone. Wow, maybe course signs would be easier.
The course starts you off with about 1200' of holes 1 and 2. Right about now, I was thinking old noodle armed me is about in trouble but from then on Begg returned to some semblance of normalcy. This course really gives you a little but if everything. My playing partner longed for a steep uphill hole or two while I was satisfied with 16's slight uphill. In fact, I found this hole to be a fun hole to throw a roller on. The creek comes into play on a few holes. # 3 is interesting with the basket placement near the big grey wall and the creek seemingly everywhere around it. Makes for some interesting approach shots.
The back nine is more wooded and has it's share of Ace Runs. # 9 (295') and 10 (185') are both shorter Ace Runs where you need to stay right or risk getting wet in the creek.
Cons:
No signs. I hope this is just a temporary thing.
Parking on market days must be a problem.
I think the early part of the course would be very boggy after rains.
Rusty chains a big deal for sime players, not so for me.
Other Thoughts:
Interesting. As we were finishing on # 10, a disc landed on the uphill side. Not knowing the course, we weren't sure where it had came from. It had a name but no #. We tried shouting when no-one came looking for it and just left it. When we came back close, my partner went over and picked it up. And we did ask other groups if it was their discs. So if you write your name on your disc but without ant phone #, you might have some trouble getting it back.
We found Begg DGC to be a most enjoyable round. It's a comfortable, low stress play. I might be mistaken but I think players of many levels might enjoy it here. It was a great throw for a player of my basic recreational level. Along longish, at the start, I think more beginning entry players would enjoy it and I think intermediate to advanced players would enjoy posting some impressive low scores.