Pros:
Solid course in a multi-use, neighborhood park with basketball, tennis, soccer, tot-lot/playground, and walking/jogging path.
• Moderately rolling terrain is well-utilized to give the course it's most significant feature. Nothing major to speak of, but the fairways traverse all over a rolling hillside that comes into play more often than not, enhancing aesthetics and challenge. Sparsely occurring trees and a few islands of brushy undergrowth are nicely employed to create a course that's quite suitable for beginners and intermediate players alike. The relatively wide open design allows numerous lines and strategies off the tee.
• Well balanced mix of distances; six holes play under 250 ft, six play 250-350 and six play 350 ft + (4 of which are over 400 played from the longs). Several holes reachable in two (even for a noodle arm like me), with a few long enough for all but the very biggest of arms to bomb away. Holes 6 and 16 offer short/long tees to change it up by 200 and 267 ft respectively
• Design: Variety is somewhat limited by the fact that most of the course is wide open, but tees and baskets are arranged to make very good use of the trees scattered about the property, as well as the woods around the perimeter and the elevation.
• Equipment: Everything was good enough to not be an issue. Simple, home-made tee markers show hole #/distance/layout, and were a definite aid to navigation. Baskets seemed old and several were rusty, but not bad enough that decent shots would miss. Tee pads were good enough that I never thought about them.
• Course Layout: Flows pretty well with a couple of minor hiccups. Fairly compact, open landscape makes it easy to skip holes to work around slower groups and come back to a hole later to keep things flowing smoothly.
• Routing/Nav: Fairly intuitive overall, with plastic arrows hanging from basket spokes pointing the way to the next tee. Paths mowed to next tee help as well. A couple of tricky spots might slow you down briefly (there's a tee for the north course close to the tee for #3, and you have to cross over the park road to get from 16 to 17), but there's nothing you shouldn't be able to figure out. Map seems reasonably accurate, but even without it, I was able to complete a round in a little over an hour and a half, including searching for a few holes and scouting ahead for pins I couldn't see.
• Pretty forgiving overall - except for a few holes, there's little chance of disc loss. Note: I played in the fall, when all the grass was short. If the grass outside the fairways is left unchecked during the growing season, I can see tall grass obscuring discs that don't land in the fairway, making it hard to find discs while providing no additional challenge to the course.
• 2nd course onsite helps distribute traffic, decrease wait times, provide additional variety and makes a much better venue for multi-round events.
Cons:
Course seems quite humble yet quite solid at the same time. Nothing spectacular, but no glaring faux pas jumped out at me either.
• Lacking variety in terms of "fairway type." A few short holes (10 - 12) force you to carry a specific line to get a good look at the pin for two, but other than that, most are pretty wide open and don't force you to execute any particular line. Missing your line badly off the tee should have consequences on the scorecard - here, there's still a good chance you can save par with a good upshot. This has more to do with the parcel of land the course sits on than with the actual design. As noted above, they did pretty well with what they had. Nonetheless, IMHO it still prevents it from being a complete and well-balanced course (and keeps me from rating it higher).
• Probably a bit too easy to deuce for advanced players, especially those with the D to reach the circle off the tee on longer holes.
• While they caught OK, baskets are old and hard to see in the distance, especially as sunlight's fading. A shot of fluorescent paint on the poles would greatly enhance visibility - but that's really only an issue for passersby, so I understand if it isn't high on the local club's agenda.
• A few tee signs need to be replaced or at least re-installed.
Other Thoughts:
Brewer South is a solid course that does quite well with the land it occupies. The low risk of losing discs and the openness that allow for all sorts of lines make it a fun course to play and a great place for beginners to develop their skills. It wasn't windy during my round, but I'd be surprised if strong breezes aren't a frequent factor here... another nice attribute for developing one's game.
All this combines for a course that's fun, somewhat challenging, and plays pretty quickly. It's nice to have a course where you can squeeze in a complete round if you're pressed for time (even if you don't know your way around). This is an absolutely great choice for glow rounds (no secret to locals based on all the glow sticks I saw left on baskets).
Way more going for it than against it, it's a good course for sure, but lacks the variety I need to say it's very good.
Didn't get to play the north course this time, but that parcel of land looks well-wooded to complement the south course quite nicely, and a 2nd course on site is always nice.