Pros:
This is a newer course so I'm gonna provide a hole-by-hole, bear with me. It looks like it's in its prime already with no awkward break-in period being evident. Plays mostly open through a great park with mature trees dotting the fairway here and there, classic park golf style. However, unlike a lot of open, park courses, Sugar Hollow's trees are a little more than just nice to look at. Most holes have enough shape, distance, good pin placement and obstacles to require line-shaping and not mindless bombing. There's a fair bit of in-out of woods action and all-wooded holes to balance out the course. It plays around a dam (literally for hole 6) with clever utilization of the elevation change that creates. Not a lot of "blow you away" holes but you have a scenic creek, pine-lined tunnels and fun elevation to be thoroughly entertaining. Baskets, tees (concrete), and signs are perfect and the course is easy to navigate.
*Hole 1: Straightforward par 3 with just enough of an early gap, sloping elevation and proximity to OB road to be interesting. Could be spiced up for more score separation but it's not a bad thing for the 1st hole to be a little forgiving.
*Hole 2: Long dogleg right requiring a long drive then approaching the moderately wooded green via an angle. Great hole, solid par 4.
*Hole 3: Another long par 4 that s-curves and finishes right. Scenic but distance is really the only skill tested as OB road isn't close enough to worry.
*Hole 4: Good test of hitting a gap with some power, avoid grove of trees mid fairway and easy putt. Maybe a bit too similar to hole 1.
*Hole 5: Par 4 that requires long, sweeping hyzer through the gap, over the hill's crest, then slopes down into the open. Being a par 4, score sep. might be better if the pin was to the right of the gap (like hole 3's pin locale) so RHBHers would have to throw a flip-to-turnover or RHFH/LHBHers a flex shot. Or move it more to the left to make it a dogleg.
*Hole 6: Plays along a narrow shelf, midway across the dam. Immediately felt that this hole needed tweaking, particularly a longer tee. A tee at the bottom near the trees you pass could create a nice par 4 with cool elevation change. Big arms could dare for an Eagle, most can try to place their drives on the shelf to make their 2nd shot easier.
*Hole 7: Tunnel to a downhill, open field. There's enough elev. change to feel dogleg-ish but it's really a strong turnover through a fairly tight gap. Slightly fast green. Tough but fair par 3.
*Hole 8: Downhill open bomb. Weird to think of a ~400' hole as a filler hole but it sorta is. The only obstacle is distance.
*Hole 9: Short wooded tunnel through pines, slightly uphill. Not a gimmie but the shortness is a nice change of pace.
*Hole 10: Another gauntlet of pines but longer and slightly downhill this time. Repetitive? Eh, not too much to me.
*Hole 11: Short hole through skinny trees. Too much randomness in the fairway that favors luck over skill, needs a choice tree or two removed IMO.
*Hole 12: Longish hyzer through the woods. Maybe a bit too wooded/long for a par 3. I'd check scores over time and see if it would be better off lengthened into a legit par 4 or thinned out the green a bit to make it more reachable off the tee.
*Hole 13: Picturesque, short, downhill putter shot with a lovely creek as OB. Great hole.
*Hole 14: Reverse image of hole 2, kind of. Slightly uphill with a basket tucked into a pocket of woods. Good design; this is the kind of hole Schwarz tries to do a lot but fails miserably b/c he doesn't give you an approach to the green.
*Hole 15: Really pretty downhill hole, just tight enough to make reaching the green off the tee a little tricky.
*Hole 16: Short turnover shot made deceptively long by goodly amount of elevation.
*Hole 17: Deuce or die downhill shorty through some woods. Filler hole maybe but downhill is always fun.
*Hole 18: Was in the tourney pin placement when I played, making it a subtle dogleg left. Moderately wooded and feels tighter due to rolling slope of the fairway that winds to the left, requiring a sweeping hyzer that apexes over the crest of the slope. Really nice, technical hole.
Cons:
Longish walk uphill from 6 to 7 and also a bit of a walk from 18 back to the parking lot but not too bad.
Could really use some more doglegs or multi-shot par 4's for a bit more variety.
No alternate tees and not many alternate pin placements to make up for it.
No bathrooms near the start/end of the course, nor a shelter or anything, making tourney hosting harder (doesn't loop back after 9 holes either).
Other Thoughts:
Just a few tweaks or alt. tees away from being an easy 4 star course IMO. I thoroughly enjoyed it and look forward to returning, easily the 2nd best course I played in the region behind Harmon Hills. It's not going to be a major challenge for Gold level and upper Blue level players but there's enough here to keep them engaged. Everybody else should have tons of fun and difficulty to go around.
Reminds me a little of Brent Hambrick's in Columbus, Ohio.