Originally Posted by Wanderer
Stag/Saint, Underworld/Vision, Tursas/Fuse...redundancy, overlap, saturation.
So now these are going to kick out perfectly good discs from the bag?
I don't really see the Stag/Saint overlapping that much, and I don't see the Tursas/Fuses overlapping that much. From what I hear, Fuses are more stable than Tursas, and I wouldn't consider any of the saints I have thrown to have 0 turn.