Originally Posted by BigSky
Posts like the ones above might cause a player to assume MVP's discs aren't good in the wind. The truth is that they can be good, in certain winds. Although none of their discs are billed as true wind fighters, yet.
For those who have thrown the new Shocks, how do they do in the wind?
Can't answer the Shock question, but I agree with your first point.
If anything, the MVP drivers have forced me to learn to play the wind. It's been really good for my game, and I'm more and more comfortable working a Volt or even Amp in to a headwind. They perform just as well, but on different lines.
The only weakness so far with headwinds in penetration ability. Invariably, the wind will stomp the disc at around 320' for me regardless of the line.