#461  
Old 09-26-2011, 06:14 PM
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Originally Posted by jubuttib View Post
Depends on your C-MD2. Mine? Wind resistance, yes. Fade, heck no. Nowhere near.
I've thrown 4 different production CMD2s, all deflashed, and all faded much closer to a Vector than an Axis. They faded a little later, but it was less forward and more abrupt.
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  #462  
Old 09-26-2011, 06:32 PM
Someth1ng Someth1ng is offline
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So if I am throwing a CMD2 I shouldn't need a vector or visa versa?
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  #463  
Old 09-26-2011, 07:05 PM
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Originally Posted by Someth1ng View Post
So if I am throwing a CMD2 I shouldn't need a vector or visa versa?
Is the CMD2 overstable for you? Do you have to throw it with anhyzer to get a straight shot?
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  #464  
Old 09-26-2011, 07:06 PM
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If your Vector overlaps with your MD2, there's something wrong with either your MD2 or your Vector.

Vector is an overstable mid, MD2 is a neutral to slightly overstable mid.
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  #465  
Old 09-26-2011, 07:10 PM
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Originally Posted by jubuttib View Post
If your Vector overlaps with your MD2, there's something wrong with either your MD2 or your Vector.

Vector is an overstable mid, MD2 is a neutral to slightly overstable mid.
Have you tested the color spectrum of the CMD2s? The ones I threw faded harder than new KC or dx Rocs. Even Climo threw a poor shot with one as it behaved much more overstable than he expected.
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Old 09-26-2011, 07:12 PM
Someth1ng Someth1ng is offline
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I was thinking of adding a vector but discspeed's comment "I've thrown 4 different production CMD2s, all deflashed, and all faded much closer to a Vector than an Axis. They faded a little later, but it was less forward and more abrupt." had me thinking I wouldn't get any value by adding it.
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  #467  
Old 09-26-2011, 07:14 PM
Someth1ng Someth1ng is offline
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Originally Posted by discspeed View Post
Is the CMD2 overstable for you? Do you have to throw it with anhyzer to get a straight shot?
I throw it flat, and its pretty neutral (pink, not usdgc), but I just picked up a wine colored one as I had heard those are more overstable than the pinks and I was hoping it might cover my needs.
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Old 09-26-2011, 07:21 PM
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I have heard that the CMD2s don't have to break in too long to lose that overstability, so that would probably leave them in the middle between the Vector and Axis.

Here's how I would compare the MD2 and MVP's mids...
The MD2 holds the line out of the hand like the Axis, but fades a little earlier and less forward. It also glides less, dropping faster as it loses speed. It is closer to the Buzzz in some ways. Even the overstable CMD2s I threw held a slight anny line that made the fade more forward and produced a fairly straight shot with a slight left finish (rhbh). The Vector would resist curving to the right off a slight anny release due to the sizable bead, and would be very tricky to get to fly on a slight S curve like that.
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Old 09-26-2011, 07:38 PM
Someth1ng Someth1ng is offline
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Thanks discspeed this helps alot, hoping jubuttib gets his Axes soon will do a write up from the md2 side. So I am thinking MD2s will keep my molds down, but not positive yet.

btw fix your sig, I am guessing you have a perm place in your bag for the Axis
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  #470  
Old 09-26-2011, 08:14 PM
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@Someth1ng: Pink C-MD2 you say? Gummy, flat? Those things are suh-weet.

For what it's worth, I'm probably the biggest MD2 lover out there and I supplement mine with the Vector for overstable duties. I need to get my hands on an Axis but I already have a feeling it's going to kick out my P-MD2's, leaving me with the wind resisting neutral C-MD2's and the beat to understable D-MD2's (not going to change those for a Fuse).
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