#51  
Old 11-08-2013, 09:26 PM
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geoloseth geoloseth is offline
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I've cut out all the drop-ins and gimme putts. If I remember the score card from after there was a minimum of 70 shots per player. I'm trying to cut down on the players lining up the shots as much as I can without the instant shot happening right after the cut. It'll have to be in two parts at least and want to keep each to 30 minutes. I think the part that's adding time quickly is having two camera angles. I'm not including the full shot from each but I think having the whole throw (most of the time) is adding those extra few seconds to each shot.

I'm reworking the first two holes to find out what extra I can cut down. It doesn't help that they were both 550-650' difficult holes where only a couple players scored a 3.

Thanks again to everyone for the input. Keep it coming.
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  #52  
Old 11-09-2013, 10:26 PM
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geoloseth geoloseth is offline
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Just cut down the first two holes and they'll run about 5:30 including the intro screen. This should put the 24 hole round somewhere around the 65-70 minute mark once the "here's where they're aiming" still and the "current scores" scene.

I'll probably break it up into two parts. Sound like the better way to go?
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  #53  
Old 11-09-2013, 10:30 PM
RoosterRobb RoosterRobb is offline
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I'd watch that. Looking forward to seeing the product of your hard work
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  #54  
Old 11-09-2013, 10:51 PM
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geoloseth geoloseth is offline
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Check out Gneiss Shot Productions on youtube. I'm almost done with the first three holes and I'll probably post it up to get some feedback. It won't have any commentary, scores, or hole location pictures. It should be up in an hour or two. I'll take it down Monday so that should give people enough time to voice some feedback.

Main thing I need to know is if the scene cutting works, or needs to be shorter (or longer).
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