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Old 09-10-2009, 11:24 AM
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toothyfish toothyfish is offline
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When to use a Flex Shot?

If I'm reading the defination correctly, it's throwing an overstable disc at an anhyzer and to the left a bit, so that is will turn right, then cut back to the left. (for RHBH)

Other than manuevering around objects, is there a reason to use this shot? It seems that an understable disc would take on the same relative flight pattern, when thrown "normally".

It does seem the the cutback occurs more in mid flight then at the very end as it would with understable discs. Is that the point?
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Old 09-10-2009, 11:26 AM
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mmyersdisc mmyersdisc is offline
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Pretty much...a flex shot just bends to the right (RHBH) and fades at the end...normally use it for open shots if you have a tunnel a hyzerflip would be your best bet with an understable disc, starts out hyzer then flips flat and MIGHT flex to the right! hope that answers your question!
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Old 09-10-2009, 11:41 AM
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Quote:
Originally Posted by toothyfish View Post
If I'm reading the defination correctly, it's throwing an overstable disc at an anhyzer and to the left a bit, so that is will turn right, then cut back to the left. (for RHBH)

Other than manuevering around objects, is there a reason to use this shot? It seems that an understable disc would take on the same relative flight pattern, when thrown "normally".

It does seem the the cutback occurs more in mid flight then at the very end as it would with understable discs. Is that the point?
I believe there is more potential distance in this shot. With an understable disc you always run the risk of it turning over and never coming back if you try to get this flight pattern. Depending on how overstable the disc is relative to your arm speed, the fade back to the left can occur at different points, but the later the better imo. It's usually a shot that takes a lot of room to work it's magic so open holes are really the only time I try them and accuracy can also be an issue, at least for me.
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Old 09-10-2009, 11:46 AM
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tamahawk tamahawk is offline
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I too seem to get better distance from a flex shot, the disc isn't trying to dive into the ground as fast and seems to stay in the air longer. Once you can throw the flex shot pretty well, you can also throw the hzyer flip (as some others mentioned), which is an excellent shot to have in your aresenal.
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Old 09-10-2009, 12:08 PM
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I too have found this shot to be very useful as both to get around certian trees and also for distance. Anhyzer shots are typicall difficult for me to throw with power, but I actually think I get more snap with it and the disc will go to the right initally, then turn and head back left. BUt oonce it starts to go back left, it is still going forward, giving me that extra bit of distance on the end that normally doesn't happen with a typical straight or hyzer flip shot.
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Old 09-10-2009, 12:22 PM
garublador garublador is offline
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Quote:
Originally Posted by toothyfish View Post
Other than manuevering around objects, is there a reason to use this shot?
You say that as if not hitting stuff isn't a big part of the game.

Quote:
It seems that an understable disc would take on the same relative flight pattern, when thrown "normally".
It's a more consistant shot becasue it's much harder to over turn an overstable disc than an understable one. Plus you'll generally get a lot more fade on a flex shot with an overstable disc than a turover with an understable disc.

As for the distance, I find it's easier to get consistant distance with a flex shot, but I have more distance potential with a hyzer flip. In the field I can pretty much rely on a 350' flex shot with a Spirit with only like 10' of variation. With my Pro Orc thrown on a hzyer I might overturn it and end up way short, I might not get it to turn and end up short, or I might get it turned some and end up at 350' or I might get it just right and end up at 420'.
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Old 09-10-2009, 12:27 PM
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I had asked this on another post, but didn't get an answer. What is a hyzer flip? I've heard the term, but wasn't sure.
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Old 09-10-2009, 12:33 PM
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From what I understand this was "the" shot for big D for years until hyzer flips started taking most max D contests.

I use it for more of a control shot but I play at over 6,500' elevation so the high speed turn is not as pronounced as it is at sea level and therefore it doesn't take quite as much room to work it's magic.
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Old 09-10-2009, 12:38 PM
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Maverick3324 Maverick3324 is offline
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Quote:
Originally Posted by toothyfish View Post
I had asked this on another post, but didn't get an answer. What is a hyzer flip? I've heard the term, but wasn't sure.
You take a disc that has understable characteristics and purposefully throw it on a hyzer angle. If you get enough snap on your thrown, you can clearly see the disc "flip up" to flat and then fly straight. My best hyzer flip disc is a beat in 171g Champion Beast. I know some of the bigger arms here can hyzer flips beat up Wraiths and Destroyers as well. To learn the shot, I would reccomend a Champion Panther, or any type of Sidewinder. Both should hyzer flip pretty easily out of the box.

I have also found if you are getting the disc to flip up and turnover, you make the hyzer angle more extreme. I have a Champion Panther that is pretty beat in and I have found that if I throw it nearly perpendicular to the ground as a hyzer flip, it flips up and flies straight as an arrow.
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Old 09-10-2009, 12:44 PM
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Thanks. I did see the hyzer flip used in a video, but the name wasn't mentioned, at least not that I recall.
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