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| View Poll Results: Gimmicky or Not | |||
| Artificial OOB (yellow ropes etc) |
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12 | 14.63% |
| Man made walls |
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1 | 1.22% |
| baskets on slopes |
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0 | 0% |
| baskets near water |
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0 | 0% |
| elevated baskets |
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4 | 4.88% |
| hanging baskets |
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8 | 9.76% |
| sunken baskets |
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7 | 8.54% |
| basket in trees |
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4 | 4.88% |
| pavement or sidewalk oob |
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1 | 1.22% |
| low ceiling roller holes (cedars etc) |
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0 | 0% |
| single mandos |
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1 | 1.22% |
| double mandos |
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0 | 0% |
| triple mandos |
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12 | 14.63% |
| mounds |
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1 | 1.22% |
| baskets on cliff edges |
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1 | 1.22% |
| throws off the tops of mountains |
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0 | 0% |
| Island Holes/Peninsula(artificial oob) |
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1 | 1.22% |
| Island Holes/Peninsula (natural) |
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0 | 0% |
| artificial obstacles used to force specific shots |
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8 | 9.76% |
| heavily wooded plinko style holes |
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9 | 10.98% |
| sculptures and art on the course |
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2 | 2.44% |
| Buildings used as design elements |
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2 | 2.44% |
| forced carries over massive oob |
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5 | 6.10% |
| Ski Hill Golf |
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3 | 3.66% |
| BUNCR designed |
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0 | 0% |
| Voters: 82. You may not vote on this poll | |||
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#1
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Define Gimmicky Design
Please go in depth and elaborate on why it's gimmicky.
I've seen the term gimmick thrown around a bunch but rarely does anyone ever defend it. IMO I like a lot of the so called "gimmicky design elements" I've seen out there. I don't care for some others. I think we may learn there are some very different ideas of what is good and what is gimicky floating around in players minds.
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Originally Posted by GoodDriveBadPutt i like the buzzz because innova has a really tough time making a consistent disc from run to run and you never know what the flight pattern is going to be even though i have a bunch of different buzzzes that fly very unlike each other i'm sure it's much worse if i threw rocs not to mention that there are so many different kinds of rocs i mean sure a roc can cover every shot and is more versatile than a buzzz but that's because there are so many different kinds of rocs so you can pick and choose which ones are best for which shot like an ontario or san marino or rancho and buzzzes are considered only straight flyers unless they are in different stages of wear or maybe a different plastic like d z x ti crystal flx crystal flx esp and there are different kinds of dominess so even though you don't know exactly what it's going to fly like it's probably better than innova because they have so many issues with consistency |
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#2
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Theres a ton of other ideas I missed....such as drop zones and silly drop zones
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Originally Posted by GoodDriveBadPutt i like the buzzz because innova has a really tough time making a consistent disc from run to run and you never know what the flight pattern is going to be even though i have a bunch of different buzzzes that fly very unlike each other i'm sure it's much worse if i threw rocs not to mention that there are so many different kinds of rocs i mean sure a roc can cover every shot and is more versatile than a buzzz but that's because there are so many different kinds of rocs so you can pick and choose which ones are best for which shot like an ontario or san marino or rancho and buzzzes are considered only straight flyers unless they are in different stages of wear or maybe a different plastic like d z x ti crystal flx crystal flx esp and there are different kinds of dominess so even though you don't know exactly what it's going to fly like it's probably better than innova because they have so many issues with consistency |
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#3
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So do we vote for what we think is gimmicky, then? Poll says "or not," but I assume you'll read it as the ones we voted on we deem gimmicky.
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Road to Recovery Setup: Diamond / Comet / Pure RattlingChains.com Buy discs, support tornado relief! |
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#4
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gimmicky to you
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Originally Posted by GoodDriveBadPutt i like the buzzz because innova has a really tough time making a consistent disc from run to run and you never know what the flight pattern is going to be even though i have a bunch of different buzzzes that fly very unlike each other i'm sure it's much worse if i threw rocs not to mention that there are so many different kinds of rocs i mean sure a roc can cover every shot and is more versatile than a buzzz but that's because there are so many different kinds of rocs so you can pick and choose which ones are best for which shot like an ontario or san marino or rancho and buzzzes are considered only straight flyers unless they are in different stages of wear or maybe a different plastic like d z x ti crystal flx crystal flx esp and there are different kinds of dominess so even though you don't know exactly what it's going to fly like it's probably better than innova because they have so many issues with consistency |
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#5
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I really screwed this poll up lol
I really only wanted a discussion about gimicky design and the poll was meant to get attention I failed
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Originally Posted by GoodDriveBadPutt i like the buzzz because innova has a really tough time making a consistent disc from run to run and you never know what the flight pattern is going to be even though i have a bunch of different buzzzes that fly very unlike each other i'm sure it's much worse if i threw rocs not to mention that there are so many different kinds of rocs i mean sure a roc can cover every shot and is more versatile than a buzzz but that's because there are so many different kinds of rocs so you can pick and choose which ones are best for which shot like an ontario or san marino or rancho and buzzzes are considered only straight flyers unless they are in different stages of wear or maybe a different plastic like d z x ti crystal flx crystal flx esp and there are different kinds of dominess so even though you don't know exactly what it's going to fly like it's probably better than innova because they have so many issues with consistency |
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#6
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^ I got your back Opti!
Let me start by saying, just 'cause its gimmicky don't necessarily mean it aint fun. And sometimes it's in the execution. An idea that seems cool on one course doesn't necessarily translate well on another - possibly because of how it's executed. I'm not a fan of these: • Artificial OOB (yellow ropes etc) • baskets near water/ baskets on cliff edges - I'm not saying the pin should be perfectly clear for a full 30 circle, but if you can put a shot within 20'-30' of the pin, you shouldn't lose a disc. Maybe a bad lie, crappy shot, but not a lost disc. • triple mandos - doubles can be fun, but triples.. Flyboy's arch isn't really a triple, it's just one mando - through three objects.• Island Holes/Peninsula(artificial oob) - although they can be fun • BUNCR designed - I don't believe in bunkers in DG, maybe that's just me. • forced carries over massive oob - do you really need to penalize noodle arms? isn't needing extra strokes on ling holes enough "penalty?" • artificial obstacles used to force specific shots I know the next two lines will seem contradictory: 1) Generally, I don't like artificial. 2) I like courses that add unique touches that give them personality and make them fun. As I said, the difference is in the execution - and sometimes the player. One might hate what another loves. Some examples I like: hanging baskets (but no more than one on a course) Flyboy's inground basket was fun Paintball obsatcles at Cabin Creek Rock sculptures at Flip City Not a fan of: some of the OB at Idlewild sand (grown over by grass)bunkers at Ponds of Lakeshore
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My personal top five. I just want to be as happy as a dog with its head out a car window. Last edited by BogeyNoMore; 01-16-2013 at 01:30 AM. |
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#7
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Hahaha no worries. In that case...
Gimmicky - Yellow string. I want my OB to be natural. - Triple mandos. Design a new hole if you need three of them. The rest I honestly don't mind or have no experience with. Baskets on slopes are a great design feature that really increases the pucker/risk factor when approaching. My home course would be a completely different animal without them.
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Road to Recovery Setup: Diamond / Comet / Pure RattlingChains.com Buy discs, support tornado relief! |
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#8
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Quote:
When I first started playing, I didn't get them at all - hit 8' from pin, roll 80' away downhill. I thought it was all luck. Then I realized there are ways you can throw that maximize the chance of landing flat, but there's always some risk you'll bounce/roll. It's about weighing that risk against your ability/confidence. Learn when you should lay-up, or go for the pin... as well as understanding what and how to throw on certain greens.
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My personal top five. I just want to be as happy as a dog with its head out a car window. Last edited by BogeyNoMore; 01-16-2013 at 01:44 AM. |
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#10
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artificial ob - it's one of those things where i have to see it to know if i don't like it. sometimes it's no big deal sometimes it is.
man-made walls - like the plexi-glass wall i told you to stick up? sunken baskets - i've seen it twice and both times it felt kind of gimmicky triple mandos - gimmicky.. sometimes even double mandos is gimmicky... sometimes one mando is gimmicky artificial obstacles - like poles put in to block a route, i got no problem with that. buildings that come in the way of the course is more than likely not a good thing, though i can see where it can be a good obstacle... maybe. the rest i don't really have a problem with.
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"DGCR is better with New013 & UnitedPuppySlayer on your ignore list." - NOSteveLA Hush |
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Flyboy's arch isn't really a triple, it's just one mando - through three objects.










