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#1
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Short range game....
Im curious what you guys throw for a 100-200ft approach shot? This has ALWAYS been the weakest part of my game. I usually throw KC Aviars and sometimes rhynos and sometimes the disc comes out late because it hooks on my pointer finger. I use a 2 finger grip for these type of shots. Im also curious what kind of grip do you use.
Last edited by ill4mation; 01-20-2013 at 10:13 PM. |
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#2
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Wizards for straight to left, Anodes or sometimes a Fuse for straight to right. Fan grip every time under 200'
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It puts the plastic in the basket, or else it gets the hose again! Mamba, Predator, Eagle X, Volt, Stalker, River, Gator, Wasp, Buzzz, Fuse, Wizard, Anode. |
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#3
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Grunge has it right. A medley of wizards will handle all approach duties you could ask for.
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In the Grip: Ion-Tangent/Tensor/Vector-Shock/Rival-D1/D4/Rampage Throw MVP. It's Fun. Legacy Discs. Play with confidence. |
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#4
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you shouldn't be using a two finger grip, you get more control with more fingers. personally i use a fan grip on approach and would recommend that. does it happen with your rhyno? maybe try using a lower profile neutral disc to approach with.
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"DGCR is better with New013 & UnitedPuppySlayer on your ignore list." - NOSteveLA Hush |
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#5
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Wizards for anything from slight anny - hyzer. Zone for get out of trouble, skip shots, and high hyzers.
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Trespass | Surge | Escape | Rivers | XXX | Buzzz | Tursas | Suspect | Judge | Wizard |
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#6
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I really don't see how changing the putter is going to make that much of a difference in his release point. It's not like a KC Aviar and a Wizard are drastically different, they're pretty much the same.
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"DGCR is better with New013 & UnitedPuppySlayer on your ignore list." - NOSteveLA Hush |
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#7
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This thread has a bunch of pictures on the first page that show an approach grip you should try.
http://www.dgcoursereview.com/forums...ead.php?t=9596 |
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#8
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your kc aviars are phenomenal approach discs. just try using the fan grip for a while, i used to have this problem too, and the fan solved it.
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Warning: Bag Under Construction
D1(x2) - D3 - Firebird - Teebird(x3) - Leopard - Roc(x4) - Rhyno - Wizard(x3) Wanted |
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#9
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I use a pinch grip with my index finger locked on the bead. If you want something without a bead that still can handle a bit of snap..the magnet/clutch really hold a great line. As does the VOODOO
__________________
In the Grip: Ion-Tangent/Tensor/Vector-Shock/Rival-D1/D4/Rampage Throw MVP. It's Fun. Legacy Discs. Play with confidence. |
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#10
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I also like to use the fan grip on anything between 60-130 feet or so. After that I switch to the power grip.
I usually throw an Anode, or a Zone for short approaches, depending on the line.
__________________
Amp / Axis / Ion / Tangent / Tensor / Volt / Vision / Zone "One does not simply dislike an MVP disc..." -whentherainscome- |
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