5 Helpful / 0 Not
Pros: Within earshot of the Kentucky State University's football stadium, East Frankfort is a busy family park with a variety of activities for the whole family: a dog park, tennis courts, fields, shelters, playgrounds...I even saw a couple of dedicated croquet courts! The disc golf course wanders in and out of the wooded areas, using the elevation and tree lines to define some interesting shots to the DISCatcher baskets. The very nice concrete tees have been stamped with par, hole number and distance, at least as of the date the concrete set up (otherwise, there is minimal signage). There are nice, durable benches and trash containers on or near almost every hole, and the maintenance is very good.
Scaled to challenge the casual to recreational player, all but one of the holes range between 142 and 266 feet, and demand fades, hooks and s- shaped shots in both directions, as well as a decent feel for how slight elevation changes affect shot selection. In all, that makes this a good course to learn on. There is one uphill 366 footer that bends right and enters the woods, to test the bigger ams, but most of the holes require reading the line and executing a reasonable shot, to get into deuce range.
There is ample parking in three different areas of the course, a practice basket set under a spreading tree by the center lot, and well-worn paths (most of the time) to lead you to the next tee. An excellent kiosk style message board and map await you at the first tee, and the infrastructure, such as bridges, is firm and safe.
Cons: ...however... You WILL want to take a map the first couple of times you play this course because there are some unusual transitions (theoretically necessitated by the existing park amenities). For instance, it's totally unclear that you need to walk back around the driveway to the far corner of the center parking lot between holes 3 and 4. You cross the south (?) parking lot, the T-junction of the driveway(s) and through the fence gap to get from the 5th basket to the 6th tee, then cross the next parking lot to 7. You go beyond the 10th basket and up the path, turning right (there IS a sign) to get to the 11th tee. You walk from the 14th basket toward the tennis courts and into the corner of the woods to find the 15th tee. You emerge from the path to the middle of both the 16th and the 17th fairways (giving you a chance to locate both blind pin positions, though). And finally, you walk back toward the tennis courts, turn right, and cross the driveway to get from 17 to 18, then walk down the path to the center parking lot where you started on 1. All this with no elevated tee sign posts to look for, because of the stamped info down on the pads.
That stamping is cool, but obviously makes it impossible to adjust hole distance info as pin positions have been changed or improved. Some of the holes seem to play at different distances now.
Other Thoughts: The main takeaway I get from this course is that it is really fun to play, because the distances are well within my 'wheelhouse', and the woods are relatively forgiving, BUT the layout meant there are four or five awkward transitions in the course flow. Don't get me wrong, if this was in my neighborhood, I'd play it every week for the fun and experience. I'd just wish it flowed more smoothly.
5 of 5 people found this review helpful.
7 Helpful / 0 Not
Short and technical
Pros: Mostly wooded holes, but a few more open ones that were still challenging and not just thrown in. A lot of hole variety that required you to hit the line. The longest hole was only 366, but the course made up for the lack of distance with technical shots and tight fairways. All of the tees and signs were present and in good shape. Sweet tee pads with hole number and length on them. The fairways were clean and mowed, the park seemed pretty well taken care of.
Cons: Some of the holes, 11 and 17 in particular, seemed a bit too technical. They were almost U-turns instead of doglegs. The tees and the signs disagree on lengths, but I'm not sure how far off they are. The only other thing I noticed was the long walks between some holes. Definitely print out the map for this one.
Other Thoughts: I enjoyed this course quite a bit. You really have to be able to control the disc well in order to finish with a decent score, no huck and luck here.
Make sure you know where you're going. The walk to 4(tee is next to where you park), 15(across the road by the tennis courts), and then back 18(the tee you thought was 15) are a bit confusing at first.
7 of 7 people found this review helpful.
4 Helpful / 1 Not
Pros: T Pads have distance stamped in cement. Well manicured, tough technical course, good elevation changes, lots of benches and trash cans. Lots of anhyzers, some hyzers, and just a few open field shots. The woods really make you work on your midrange turns and acuracy.
Cons: It is a short course, with complex tree placement. My biggest gripe would have to be how far you have to walk to the next Tpad. You probably walk 27 holes worth of space to play 18. If you do not have a map with you you will have a very hard time finding the next hole on several occasions. There are also a couple occasions that you are driving perpendicular to a road, where a car could definitly get hit. A tight course shoe horned into a small multiuse park.
Other Thoughts: Glad I played it.
4 of 5 people found this review helpful.
8 Helpful / 0 Not
I Like This Course
Pros: This is a pretty park with some creative holes that require precision landings. It is well kept and has nice (if narrow) tees and baskets. It has benches, garbage cans, and restrooms betwen 5 & 6 as well as between 12 & 13. It's short enough that I can play it after work but demanding enough that I don't get bored with it. It's never crowded but rarely vacant.
Errant shots can land in significant undebrush, but this isn't vicious bramble. You'll have a tricky shot to get back in play, but you aren't going to lose discs or skin. There are some elevation shots, but no major hills.
Long tees are (sometimes) marked on the ground in orange and make this a more challenging course for experienced players. (Long tees are marked on the map found on the "Links/Files" tab.) I am particularly fond of 5 and 11 long.
Cons: This course has poor flow and no directional signs. The walks between 3-4, 5-6, 10-11, 14-15, & 17-18 can be perplexing. BUT, there is an excellent map at hole 1 which helps. Also, holes 12 - 14 circumnavigate a playground. On the rare occasions when the playground is crowded, you must throw cautiously.
Other Thoughts: There're some sketchy folk who hang out in cars in the back parking lot - I'm just sayin'. Do with that information what you will.
The first hole is the second hardest on the course. If you are new to disc golf, just keep going. You will find easier shots and some open fairways before you are done.
There was some talk about re-ordering the holes as follows: 1-3, 5, 17, 15, 16, 6-14, 18, 4. It plays much better in this order - particularly if you are throwing from the long tees - and has only one awkward walk between 16 and 6.
8 of 8 people found this review helpful.
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