One of the Best
9 Helpful / 0 Not
Pros: - Great Layout - The course makes good use of elevation changes, features a number of right-to-left and left-to-right (and straight, too) holes, and generally routes you around pretty nicely. You face open shots, tunnel shots, technical shots, and more. You will use every shot in your bag, from flicks to sky hyzers to rollers and more. Truly, I could go on at length about the shot values here, but you'll have to play it to believe it anyway.
- True Par Fours - I'm one of those who believe that for disc golf to become "better" not every hole is a par three, and if you play at Moraine, you would agree. There are several true par fours on the course that require two good shots just to get within a range where you'd consider running a putt or laying up beneath the basket. There are plenty of true par threes, and few of the gimme birdie holes that plague courses with artificially high pars. The par is rated 66 from every set of tees, and there aren't many holes with which you can argue the stated par - particularly when the 559/692/852 foot 15th is (correctly) rated as a par four. Anyway, like I said, a bunch of true par fours. Disregard the PDGA app telling you they're all par threes. :)
- Good Signage - Except for the lack of signs on other tees (see a nit-picky Con below), the signs are nicely marked with trees, hole locations, measurements to the center of the "green" area (for all three baskets), and so on. They're small and unobtrusive, yet placed right where you'd expect to find them. They point to the next tee accurately as well.
- No Throwaway Holes - That's not to say there are no easy holes - the third hole can play relatively easy depending on the basket location, for example - but there are no throwaway holes at Moraine. Every hole - every single hole - presents a challenge that must be overcome. The use of OB on three, a few trees on 17, the sheer magnitude and views and downhill and wind on 15, the awesome downhill spike hyzer approach on 7, they're all good holes with good balance. There are holes with tighter fairways, but the green sits in a little clearing and on relatively flat ground. The tougher greens usually have the slightly easier fairways. You won't dread playing any hole here - not because of poor design, anyway! You may dread it because you don't have the shot for that hole, however!
- Great Baskets, Well Naintained Teepads - As you would expect at a top-tier course that will play host to Worlds in 2015, the tee pads are in great shape, as are the baskets. There are brooms on several teepads should you need them. They're not concrete - they're the flypad style - but they are in great shape and play well even when wet. The baskets have a bright strip of orange tape that makes spotting them relatively easy, and catch well without being overly generous.
- Limited Disc Loss Opportunities - Aside from 15, where you get a LOT of airtime and your disc can go over the hill, you shouldn't lose a disc at Moraine unless you're REALLY bad at either throwing (300' and 45° offline?) or you routinely play with camouflage discs and leave your contacts or glasses in your car.
- Parking Aplenty, Nearby Beach and Bike Rental - Just what it says. Lots of parking, because the parking lot for the disc golf course doubles as the parking lot for the beach area, so it's HUGE. The beach is right there, and there are several other places nearby to rent bikes, bike trails, kayak, etc.
- Grove City Outlets 20 minutes away - If your wife or girlfriend (or boyfriend/husband?) doesn't play, Grove City's outlet mall is a great way to kill two, four, or more hours, and it's close by.
Cons: I have to be really nit-picky here to come up with any cons. There are only three, and they're really not that important:
- Other tees could use signs. On most holes the tee signs are only located on the blue tees. While this encourages more players to play blues rather than golds, when you choose to play white you have to walk back each time, and then there's no indication (that I'm aware of) as to whether the pin is located in A, B, or C.
- No garbage cans/restrooms on course. It's a carry-in, carry-out park, which I can respect. Some garbage cans near 4 and 11 tees wouldn't be too difficult to empty, though, as they're right by the road. Restrooms can be found 300 yards from the 18th basket and first tee down by the beach.
- Really stretching now, but the parking log closes during the winter and you have to park outside and walk 1/20th of a mile down the road to start on holes 4, 5, or 11. Like I said, really stretching here! If there were more cons it wouldn't be a 4.75 course!
Other Thoughts: Even though I live in Erie, PA where we have ZERO in terms of disc golf, I feel blessed to have Moraine within 90 minutes of me. I can't say enough good things about the course.
Undoubtedly I gave short shrift to the actual design and play in the Pros section above. Frankly, I did so because I could talk about how great each hole is, but I figured nobody would want to read all of that! Suffice to say I really enjoy each and every hole out there, even if I don't have the best scores on some of them most of the time. The course is a blast to play, with true multi-shot holes, challenging and varied shot requirements, and good scenery.
It's the best disc golf course I've ever played, and I don't know that my opinion will change on that very soon, and even when/if it does, Moraine will be in the top five for a long, long, long time to come.
9 of 9 people found this review helpful.
Believe the Hype
9 Helpful / 0 Not
Pros: What a fantastic course. The thing that really sets it apart in my mind is how consistently memorable it manages to be throughout its 18 holes. Be it an interesting OB placement (hole 3, 18), a gorgeous view (the highly-regarded hole 15), an engaging angle or elevation (the rising corkscrew of hole 10), or a serious technical challenge (too many to reference), each of Moraine's holes seems to have something to offer. There's a lot of variety here, and a lot of attention to detail in terms of hole layout/pin placement/etc, enabling Moraine to maintain your interest and challenge your game over the course of a round or the course of a season. The course feels like such a complete offering, in which the progression between holes and the balance of various shots utilized are both well-considered. This is an even further achievement when you take into account Moraine's well-conceived flow and ease of navigation: hole 18 spits you out right next to hole 1, right back into the parking lot. I've never needed a map here; the tee signs, navigation markings, and clear-cut pathways make finding your way a snap.
The three sets of tees at Moraine provide a wide range of challenges, making the course playable for all skill levels, although beginners should expect some moments of frustration regardless of the tee they play.
One of pluses of this course is its natural beauty. It's situated in a well-cared-for, well-attended state park, providing a lot of beautiful sights. This is especially true in the fall. My wife doesn't play, but she's accompanied me on rounds here just to enjoy the walk and the sights. There's a lot for non disc golfers to enjoy at Moraine.
The course is isolated (while not being distant) from other park activities, meaning you won't have to worry about non disc golf traffic or interruptions. It begins conveniently close to parking, bathrooms, and water fountains. There's even a snack bar! (In the summer, at least.)
For as much elevation as this course has, walking it isn't overly draining. I assume this is because elevation changes are mostly gradual rather than drastic.
A lot has stuck in my head from my rounds at Moraine. Here are just two of my favorite aspects of the course:
- Holes 6-9 play through a series of clearings filled with well-trimmed saplings. They progress from a long, narrow fairway with saplings densely grouped in the middle (6) to an elevated shot under or over the trees (7) to a bottlenecking fairway that enters a picturesque clearing (8) to an open area where the trees form lanes to the basket (9). These holes seem purposefully connected in their scenery, obstacles, and topography almost to the point where they form a course within a course. It's a lovely progression of holes that within itself offers a lot of variety.
- Hole 12's dramatic reentry into thicker woods after the relative openness of holes 6-11 really strikes me. The course starts out in woods (1-2), then gradually opens up. The return to the woods two-thirds of the way through the round is very striking. My wife's reaction the first time we were out there together was, "whoa."
Cons: Not a lot of noteworthy cons here.
I think Moraine's baskets are situated a bit low in the ground. At times this has thrown me a bit for the first couple of holes in a round.
The tees would be perfect for me if they were three feet longer. I don't have a large run-up, but I like to have some buffer. This is more personal preference than anything else; they were more than useable.
There aren't usually signs for the white tees, which seemed strange to me since the gold and blue have them. It'd be nice to be able to get the distance from the white tees to the pin while out on the course.
There are some definite opportunities for losing discs, such as hole 15. Spotters come in handy at times.
Other Thoughts: I grew up less than 20 minutes from Moraine, oblivious to disc golf in general and the spoils of Western PA in particular. On a visit home during summer 2013, my brother suggested we try playing on a whim, at Moraine, and we loved it. My only complaint now is that I currently live over a thousand miles away. On trips home, I've caught myself fantasizing during a round about moving back here just so I could have this as my home course.
Moraine provides a phenomenal disc golfing experience that captures the best of what the area has to offer, in terrain, technicality, and quality. It's my personal favorite course in the area, edging Deer Lakes for reasons I find hard to articulate. It just seems like the total package to me. Rather than trying to explain further when words are failing me, I'll just urge you to play this course as soon as you can manage.
9 of 9 people found this review helpful.
True Disc Golf Wonder
11 Helpful / 0 Not
Pros: Beautiful pro-level 18 hole course set in the woods and other unused areas of a large state park.
- Gorgeous setting right from the start - distant view of the lake from the parking lot, practice basket nearby, nice framed entrance into the woods for hole #1, lush grass, etc.
- Kiosk right near first tee has a really good course map (also available online), flyers, scorecards, tourney results, etc.
- Restrooms available at far end of the parking lot; beach, grills and picnic tables nearby for non-golfers, along with (I'm sure) the countless other park activities
- I could hear the lawnmowers in other parts of the park, so I'm sure the grassy areas are well maintained
- 3 level, flypad tees on each hole - gold, blue and white - each giving different lines/looks on most holes (hole #6 is a good example - long tight alleys, but you pretty much are lined with with the right alley from blue and left alley from gold and white)
- 3 basket positions on each hole - sometimes significant variation (at least how it looks on the tee sign) to create variety when playing frequently
- Mach 3 baskets in great shape
- Tee signs at each gold and blue tee (not 100% sure, but I don't think white tees had them?) with an "ok" hole map/flight path, distance for that tee, par and next tee arrow
- Almost all (if not all) holes had a "next tee" sign/arrow/post right near the basket locations
- Sign directing you back to the parking lot after hole #9 (didn't take it, but looks like a short walk from the course map)
- Hole #18 brings you right back to the start/parking lot
- Not much "obvious" OB (pond, road, etc.), but there are a few select "natural" areas that create a challenge - a little stream/drainage runs through maybe 4 or 5 of the fairways and definitely in play on holes #2 and #18 closely in front of the pins; there is a little protected depression around the baskets on #3, which creates an added feature to an otherwise short hole; high grass designated as OB on the sides of #15 keeps you from bombing a drive with no concern for where it lands
- The feel of these holes was spectacular - I love "grove" type holes with a smattering of trees that provide obstacles and force shot lines, but don't put you in jail - it seemed like 99% of the course had this natural feel (not created by removing or adding trees) and it was wonderful - I'd love to sit for an hour and unload my bag off the hill on #7, a nice downhill hyzer over the tops of beautiful trees
- To keep it interesting, holes #2 and 13 are more heavily wooded the whole way; hole #15 is the big turnover, downhill bomb
- Not a high chance for lost discs as the course is not covered by layers of leaves or lined with thick brush
- A lot of shot variety on this course - uphill on #2, 4, 10, 16; downhill on #7, 15, 18; right on #4, 15, 17; left on #7, 10, 16; straight tunnel on #6, 13, 18
- This course has many holes that would stand out as the "best hole" on lesser courses - #6 is a long tight, flat tunnel drive followed by a long approach with trees more scattered, but fair enough to give you lines; #7 (mentoined above) is a downhill right to left 275 foot (from the blues) hole that lets you soar your disc over the tops of the trees to hopefully park next to beasket settled amongst them; #8 requires a precise drive right to left to a bottleneck followed by your approach that goes left to right and needs to avoid the grove trees; #9 is a flat grove hole that probably generally leads to a big sky anny out over the tree tops and hopefully cut through the woodline trees guarding the basket (wow - seriously - after typing this, what a freaking stretch of wonderful holes that is from 6 to 9); #15 is the big bomb left to right open field drive and then your approach (depending on drive length) and then a fun downhill approach to a relatively open green; #18 is a tight wooded hole with an even tighter section just in front of the basket with OB on either side of that path; even after typing all of those, I feel I could go on and on about so many more specific holes
Cons: - Hole map on the tee sign is not overly detailed - tough to tell where the pin should be sometimes if you couldn't actually see it (#11 comes to mind - compare the signs at blue and gold tees for instance - is that chunk of trees in front of A and B pin positions really there?)
- I'm sure it's nice having the significant variation of the 3 basket positions, but since they appear to be so varied, the distances on the tee sign (to center of green) seem like they can be pretty far off from the actual distance that day (#11 comes to mind again - blue tee to the A position felt like about 250 feet when I played, but the sign lists 303 feet - based on the sign, C position looks like it could be 350 feet or more)
- Would also be nice if the tee sign had an indication of which position the basket was currently in, as well as which tee you're at (the colored blocks in the ground were worn out somewhat) and where the other tees are relative to yours, in case you stumble upon the wrong one
- It had rained a few days before I was there, so it was pretty wet (not muddy) down near basket #15
Other Thoughts: - Benches on a handful of holes
- No trash that I saw anywhere, so the carry-in/carry-out rule works, but it would be nice to have a garbage can or 2, at least near the parking lot
- I generally like the bands on the Innova baskets due to visibility, but these baskets were very easy to pick out in the varying backgrounds
This course was simply amazing. If I could give it like a 4.9 rating, I would. It sucks having to "drop" it to a 4.5, but as the review tip mentions, save the 5-disc rating for the ultimately 100% perfect course. However, this was damn close. As I mentioned, the "grove" feel to the majority of the holes is what my disc golf dreams are made of. Thanks so much to the designers, people who maintain/improve the course and whatever state agency let you guys put this gem in. I can't wait to get back and play it again.
11 of 11 people found this review helpful.
0 Helpful / 11 Not
Great weekend trips
Pros: Open and long shots all in the same course.
long holes are really long but its a great course to play from all three tees in a morning!
Cons: Hills add distance to some of the "shorter" holes.
Other Thoughts: Go for it, never know when you will have a good lie.
0 of 11 people found this review helpful.
3 Helpful / 5 Not
Pros: Tons of variety in the holes with some shorter and longer ones. The course winds its way through the woods which is enjoyable. Has rubber tee pads and great baskets. The course also has great signs about the holese and to direct you to the next hole. There is also a big board before hole 1 explaining the course. The course is very well maintained. The out of bounds areas are very clearly marked off with string.
Cons: The tee pads seem alittle short at times when doing your run up. Some of the holes it is easy to lose a disc because the "rough" is very thick.
Other Thoughts: If you are from around Pittsburgh it is an easy 50 minute drive that is worth it. This course will challenge all types of players.
3 of 8 people found this review helpful.
More Reign! Wave those terrible towels!
13 Helpful / 4 Not
Pros: 18 championship calilber holes with mach III baskets and multiple pin positions. Three sets of rubber tees with tee signs and each are designed for specific levels of players. Excellent use of the rolling elevation and terrain. Great mix of shot type requirements as well as multiple fairways through some of the woods. Phenomenal risk vs reward on many holes. Nice mix of hole lengths, and pars. Navigation was decent. Benches.
Cons: No basket position indication. The drainage pipe that runs across the course. A few holes seemed to reward a player with a big gun throwing over the obstacles too much. From basket #10 you cross the fairway of hole #4 to get to hole #11.
Other Thoughts: I played Two Mile Run and Knob Hill before getting to Moraine, and then played Oil City all the same day, it was only 100+ degrees outside! I should have gone in the pool instead of going to Oil City. The day before I played IUP, Deer Lakes, and Linbrook in the same heat. I don't know that I've ever been more pooped after a trip.
Moraine was my favorite course on my trip to Pittsburgh. I was about as close as you can titer between a 4.5 and 5. I really don't think you can go wrong visiting any of the top courses in the Pittsburgh area like Deer Lakes, Knob Hill, Linbrook, and 2 Mile Run, and they all are up there on my list of favorites. IMO Moraine has more memorable holes especially hole 15 and all it's beauty. I also really liked holes 2, 7, 8, 12, and 18 which stand out among my trip. Moraine is a better tournament course to test overall skill with some phenomenal risk vs reward shots, also has better separation/seclusion between holes and an aesthetically pleasing surrounding.
13 of 17 people found this review helpful.
Beauty that can kill
11 Helpful / 1 Not
Pros: Beautiful course that plays through a well wooded section of a large state park.
Challenge: truly championship caliber. Rewards good execution and punishes bad shots equally well.
Shot variety: OUTSTANDING. Significantly more wooded and tight than open, but when you do get the opportunity let rip, what an opportunity it is! Nice mix of fairway shapes, types, and distances. Sure it's cliche, but Moraine really is an "every shot in your bag... and then some" type of course. Some holes start out fairly open, and tighten up at some point on the fairway (like 16). Others have open fairways leading to well-guarded baskets (12), or start out tight to make you hit a window off the tee, but open up nicely further down the fairway (11).
Elevation: masterfully used to enhance challenge and aesthetics. Features several elevated tees and/or pins.
Multiple Tees: White, Blue, and Gold fly pads aren't just longer versions of the same shot. They present different windows to hit, and may require different shots. On a few holes, blue and gold are on opposite sides of the fairway.
Multiple Pin locations: adds variety and keeps things from feeling like "the same'ol course." Wish my local courses employed more optional pin placements.
Quiet and secluded: if you want to get away from it all, this is the course for you.
Natural Beauty: one of the more scenic courses I've played
Feels organic: Fairways seem relatively natural, as if they were already there. I could be wrong, but it doesn't seem like many trees were removed to put this course in... that's a nice plus in my book.
Equipment: well done. Baskets were in great shape. Fly pads were level and solid, footing was a non-issue. Tee signs show layout, pin locations, distance. Long fairways equipped with markers to let you know the distance remaining to the basket. Next tee signs to help move you in the right direction.
Memorable/Unique holes: many; 2, 4, 6, 7, 8, 12, 15, 16
Navigation/flow: pretty intuitive for the most part - the only place I had trouble was after 10 (almost played 4 again, but had I checked the map, I'd have figured that out).
Amenities: Large park offers plenty of other activities.
Cons: Admittedly nitpicking here:
1st hole wasn't bad, but doesn't seem up to snuff on this course, and 13 seemed a bit "Poke and Pray"ish. A few benches and trash cans every 6 holes or so would be nice, but the truth is, there really isn't much to rag on.
Other Thoughts: Absolutely loved this course (even if that love wasn't returned).
Hole 15 is truly spectacular: Looks nice from the elevated Gold Tee, but if you don't stop at the landing area to appreciate the view, check for a pulse.
Absolutely loved the uphill upshot on 2 (I think pin was in position B), throwing through the tree tops on 7 (couldn't resist the urge to throw a few to see how close I could get), and the corkscrew on 8. Hole 6 will teach you all about placement over distance.
On certain holes, straying from Moraine's fairway's holes can be downright brutal (6 being a prime example). Not really suitable for beginners or those who don't have a fair amount of control - certain frustration.
Really enjoyed playing other courses in the area, and nothing off Deer Lakes or Knob Hill (both wonderful courses), but I have to say Moraine's definitely my favorite in the area. I hemmed and hawed about the rating, and would have given it a 4.75 if I could. Can't put my finger on it, but there's just something about the 5's I've played that I just didn't feel here
maybe it's just getting harder to move my needle that far. Nonetheless, this is a fantastic course, a must play for intermediate or better players visiting the area.
For good eats after your round: North Country Brewing.
11 of 12 people found this review helpful.
7 Helpful / 1 Not
For The Road Trippers
Pros: Well maintained State Park. I know by reading reviews that many of you like the State Park courses as they tend to offer a better overall experience. One of the biggest pro's is that are 2 other highly rated courses near it; Deer Lakes and Knob Hill. Nicely wooded course that has a good flow to it, starting with some easier holes on the first nine and ending with progressively harder shots on the back nine. It's a pretty big course so bring some drinks, takes about 2hrs to play a round in a relaxed, unhurried group. The locals are friendly and very proud of this course. Great for year round play.
Cons: Poison Ivy, Oak and other fun crap like thorns and jaggedy bushes abound in the woods of Western PA, so sometimes you get a prize for throwing poorly. Come prepared, while not completely in the middle of nowhere, stores and restaurants aren't exactly handy. The course is very clean, but could use a few more receptacles.
Other Thoughts: This is my home course and where I learned to play 3 years ago and this is my first review for any course. If you're thinking about road trippin here, my advice would be to stay in Cranberry Twp as it offers many hotels and restaurants. Moraine is about 20 minutes north, Deer Lakes is about 20 minutes southeast and Knob Hill is in Cranberry. I've played Lincoln Ridge and Idlewild in Kentucky and Buckhorn and Mazerek Park in North Carolina and if you like these courses you'll be happy here.
7 of 8 people found this review helpful.
10 Helpful / 1 Not
Punishing but fun
Pros: The course plays through a nice wooded corner of the park with no interference from other activities. There are great hills throughout that are used to create challenging and memorable shots, along with some nice views out over the lake. The majority of the holes play down tree lined fairways with nice punishing rough waiting to make you pay in strokes for errant shots. There are three sets of tees that change up the length and difficulty of the course quite a bit and offer appropriate challenges to a wide range of players. Decent signs at the middle and long tees along with next tee signs make the course easy to figure out and follow.
There is a great mix of different challenges here, with a nice balance of hole lengths and shapes that require players to have a mastery of just about eve type of shot to be successful. Many of the holes are long, but the length is used to create well designed multi-shot holes that make you concentrate on your fairway drives to have a chance at par. The rubber tees were well laid, and the baskets were in fine shape.
Cons: On long wooded holes, especially blind ones, it's frustrating to not know which pin placement is in use. This is especially annoying when the pins offer such different lengths and hole shapes. The rough is good and thick at times, not a big con to me but it does take away some level of creativity when a shanked shot means you'll just be pitching back onto the fairway. A couple spots on the course felt just a little too lucky and pinbally to me.
Other Thoughts: This course calls for accuracy, shot placement, and consistent long drives in tight quarters. You'll need a full arsenal of shots to tackle this course and even so every player will find themself stuck in tricky spots throughout the course. The three sets of tees provide great challenges for intermediate, advanced and pro players respectively, beginners without patience and a sense of humor about being stuck in the rou won't have any fun here.
10 of 11 people found this review helpful.
16 Helpful / 1 Not
Pros: Moraine State Park is worth a trip even if you don't play disc golf. Natural beauty abounds here.
This is one of the best maintained courses I have played. The fairways are mowed tight and the rough is trimmed. There are so many courses that have rough that swallows discs with thick funk that claims disc after disc. On the flip side, some courses are too forgiving. The rough doesn't present enough of a challenge for errant throws. This course nails it perfectly. The rough makes your next shot tougher but you should leave with your bag intact.
This is an intellectual layout. Don't think you can just walk up and gun n' run here. You had better scope the lines and dare I say...disc down at times for accuracy. There are multiple landing zones on many holes. Playing smart and reserved is key for success.
There is sweet elevation here. There are multiple elevated tees and also elevated pins.
There are 3 rubber pads per hole. I love this! This is a pro caliber course, no doubt. It is challenging and calls for accurancy and distance equally. Newer players benefit most from the 3 tee layout. You can take it easy or rock with the golds.
The distance is top shelf. The gold course spans over 8200ft. for a standard 18 holes. Boom!
Cons: I can only nitpick here.
The navigation is weak at times. My first time here, I actually played hole 18 after 13. The course has some next tee signs but not all are prominent.
2 holes in particular hold this course back a bit for me. Hole 11 seems out of place. It doesn't seem to match with the distance or design of this course. Then there is hole 12. This hole is perhaps the only hole on this technical layout I would consider unfair. I actually had some locals tell me I had a lucky shot cause I made good distance to the pin from the first landing zone. I thought...your right, that was luck...
Other Thoughts: This is a cliche statement but I used every disc in my bag...seriously. I am a LHBH dominant thrower. I only deviate from this if I feel I have to. My last round here, I used tommys, sidearms and multiple rollers to get through. I went understable on many and disced down to mids on 400+ foot holes.
This course has multiple sig holes but I will just name a few. Hole 2 - this beauty is 440 feet of perfectly wide fairway to an elevated pin. One shot into the rough will cost you a bogey. Hole 6 - This 934 foot bad boy is open enough to find lines from each lie, but it is certainly not open. You will need to work to hit this par 5. Hole 7 - this tee shot has you tossing over tree tops for a finese 300 ft. par 3. You will need to "land" this shot with precission. And lastly, the famous hole 15 - truly EPIC. This hole defines this course. It is one of the all time great holes. You will stand highly elevated, looking over the vast 852ft. fairway that leads down to the beautiful lake backdrop with rough on both sides of a very manageable fairway that just begs you to throw with every last ounce of juice and you have a bag full of discs at your side.
This is a top tier course. An "A" course. It is worth whatever it takes to get here. Team it up with Deer Lakes for perhaps the best disc golf tandem you will find.
16 of 17 people found this review helpful.
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