Great potential, but it ends up being just a long hike across open fields...
7 Helpful / 0 Not
Pros: * This course has a couple of good pin placements and a few cool shots, 1,3,7,10,17 are the best examples.
* Having multiple tees is a plus.
* Having a mix of long/short holes is also a plus.
* Park itself is very nice, with lots for family to do if they don't want to play disc golf.
* Well maintained
Cons: I hate to dock any course with more cons than pros, but this course just feels like a place that fails to live up to its rating, and, far more importantly, it just fails to be fun.
* In playing ~200 courses, I've never spent so much time throwing max-D drives across a flat, open field. This course feels like a waste of time and of energy.
* The couple of holes that have trees--LOTS of trees--like 12,13,14--are set up to be virtually unfair -- plinko holes without clean lines. As if having too many trees on a few holes makes up for having few-to-none trees on most other holes.
* A lot of otherwise open holes are made more difficult by placing pins in tricky placements right next to the water -- this is interesting and creates score separation for a tournament, but is frustrating for casual play, since its the risk/reward of frequently losing discs.
* Signage is so-so. Finding your way from hole to hole without a map would be very frustrating ... especially when it can be several hundred feet of walking between most holes.
* Repetition is high on this course -- lots of holes feel the same and, effectively, are the same. Max-D drive, followed by max-D drive across a field. Or, when there is more interest to a hole, its still a virtually identical repeat of a previous similar hole -- max-D drive across open field, followed by a tricky, mostly-open RHBH hyzer to a basket with water behind it.
Other Thoughts: This is a course I really wanted to like. During a recent disc golf trip in St. Louis, my brother and I hit 9 of the top-rated courses in and around the city, and this was our least favorite of the bunch, by far. It was the only one that really failed to be FUN to play. When disc golf stops being fun, you should do something else. So that's one of the most damning things I can say about a course. It's just not fun to play.
Long, long walks across almost entirely open fields, repetitive upshots, and repetitive hole design make this a dull, uninspiring exercise in practicing your longest drives. A stack of drivers and a football field would give you a similar afternoon, and you would probably learn more from the experience.
I wish I had suggestions for how to improve this course. As it is, I think it would actually be a decent tournament course for big-arm pros... especially on a windy day, when it would make the basket placements high risk/reward. Still not necessarily fun, but at least it would give it purpose.
If I were making recommendations to improve this course, I would tighten it up and shorten it up (I love long courses, but they have to have the terrain to make it fun -- it needs to be placement golf). There are a lot more tree options in the borders of the big field in the back, and those tree options and elevation aren't being used as well as they could. The 13-14 area could use a little thinning out to make it fair, and if there were a way to put more holes in that part of the course--its beautiful there--it would help break up the monotony and make this a much better course for daily play.
7 of 7 people found this review helpful.
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