Longer Roller coaster ride that you can ride for free than any Roller Coaster ride that you'll have to pay over $50 (for a little 3 minute thrill) Armco DGC we're a couple hour thrill that all will enjoy. At least they should because it's all there :)
5 Helpful / 3 Not
Pros: Just like sitting in the roller coaster car at the top of the hill, And as soon as you shot your initial drive you we're one one serious roller coaster ride. But far longer than any amusement park could ever offer. the first hole screamed down a very steep hill (478' from the short tee). You could see the basket plain as day, but you had to throw a very straight shot with some zip as the hole was way down yonder. I had a little trouble finding # 2, but it didn't take me to long. This hole is a long uphill hole (it's 278' from the short or as I will refer to as the white tees), but it played over 300'. Get your par and move on. # 3 @ 228' would seem to be an easy deuce hole, but beware of the steep slop that is to the right on this slanted fairway. I played this hole towards the left and left with a satisfying par (as it could of been worse, but at least I knew from looking downwards from that basket what was in store for me for any other shot that went way right on top of that hill. so it actually put things into a better perspective for me at least) # 4 was over 500' but with a mando, which took out my LHBH hyzer shot. and I paid for not being able to throw my drive to the left side of the fairway. But I understand why the club has this mando because of safety and because the club wants to have a good will policy for the neighboring homes that are adjacent to the park's property. but still a good hole despite the mando :) # 6 is 3 and a quarter (328') since I was playing this course before everything was in full bloom this hole wasn't as hard for me as it could be when everything is in full bloom. # 7 I loved, one of my favorite holes on the course. 358' slight downhill fairway, but with road danger to the left and the basket perched up top of a natural mound spelled "I love this hole" over and over. If I didn't run of light I would of played this hole before I left the park I loved it so much :) # 8 is another great hole (even from the white tees). it's a shame that the tee pads weren't flush with the ground, but the hole itself had a lot of good challenge to it. the tee sign said 468', but it played liked 530 as again the designer used the topography to fit each hole to it's best potential. This hole had road OB to the left. a little gulley on the middle right of the fairway to where one wouldn't want to shoot their 2nd shot from because of the terrible footing one would have from the perspective area. This was a good par 4 hole IMO and a great hole especially paired right after # 7. # 9 I had a little trouble finding, maybe it was because I was running between most of my shots and at this course I would recommend to slow down and take your time playing unlike how I was playing. but # 9 at was a nice turnover drive for me and I got my par and was happy. #10 at 338' was a straight drive off the tee, easy par for me. #11 was scary as from the white tee one had to shoot a bullet drive through a grove of trees over the road and onto the fairway. I didn't execute this hole very well as my drive hit one of the first trees and I had to scramble from there to get a bogie. # 12 was another 370 something foot hole (as over half of the holes from the short tees are), from one's drive one could find trouble as they're we're plenty of trees staring you down. Good thing I'm friends with most trees and I somehow found a beautiful lefty hyzer way down towards the hole. where the basket was and where I was there was a little knoll. but I made an excellent putt and got an incredible birdie on this hole that most of the park probably heard from my enjoyment from my great putt. # 13 I don't remember to much about this hole as I was still smiling from the last hole and I was running these hills with a purpose. the purpose to play both courses before nightfall. But when I got to hole # 14 everything came to a stop, as they're was a couple getting it on about 3/4 up the fairway. I didn't want to interrupt as I know how hard it is to sometimes find the right spot to get it on at when the mood strikes. but there was a restroom real close to # 14's tee so I went in drained myself and then actually sat down and waited til the couple finished. But the couple didn't finish. and I knew that I needed to get past them, so I sorta went around them, not really attacking the fairway like I would of if no one was making love in the middle of the fairway. So I told them when I got close that I wasn't there to bother them, but they went up to their car and left before I got to the next tee. So on # 14 my score sucked, but so did that girl and ...... # 15 was a good hole for a lefty. to bad I didn't play like a lefty. but I parred it and went on to # 16 was 348' but played much longer and one had to be careful about the right side of the fairway. I played cautiously on the left side and got another bogie. # 17 @ 328' was on e of the more flatter terrain holes on the BLUE course. I got my par and went to # 18, which is straight all the way to uphill heaven. The tee sign said 328' but it played much longer and after running a good portion of the BLUE course i was in no hurry to run up this hill. I shot another bogie because I was tuckered out and needed a drink of water from the car. Great Course. I loved it and look forward to playing it again.
Cons: The tee pads we're kind of short (of my liking, as I got a long run up) and they weren't flush with the ground.
Tee signs weren't as descriptive as I've seen at other courses.
Not enough benches
Other Thoughts: From the very first hole I knew I was in for a treat. I choose to play the short tees (white), because I was running out of daylight and I wanted to play the other course that is adjacent to this course, but on the other side of the main hill and where one mostly parks (at their own risk, but there's a police station next to # 1, so I didn't worry as much as I would if I was in another park somewhere else).
I had only 3 discs (glow 170 sidewinder, 170 star valk and my putter) in my non throwing hand that I would be using for both of these courses as I knew from the climb up the hill when I drove in that I couldn't of played both courses carrying my bag of 12 discs and such.
The directions we're spot on, don't rely on a GPS though, rely on the directions that the club set forth to get you here from the interstate. I'd also watch your speed once you get off the interstate and are heading to the course I saw a couple people pulled over along the way.
There's an Ice Cream stand across the street from the entrance (though i didn't go there, maybe next time). Police Station at the same entrance to the park. Gas stations nearby (though I thought the gas prices we're kinda high considering Ashland being a major oil refinery town, as I paid .40 cents a gallon less in Louisville, Ky. that morning than I could of in Ashland. Plenty of rest rooms all over the park and plenty of trash receptacles allow this park to stay on the neat side. I loved it and look forward to playing it again.
GREAT COURSE, Hopefully next time I'll be able to bring a few friends with me.
5 of 8 people found this review helpful.
3 Helpful / 0 Not
Pros: - Some great long holes for big arms
- Concrete tee pads
- Dual pin locations
- Dual tee pads
- Great use of the terrain
- There's a second course at the same park, the White Course, its much shorter tho.
- Signs only have distance and hole #
- Water spigots around the park if you want to use
- There's a Crispy Freeze? opposite the park entrance, great stop after a round for a cold drink or treat or something to eat
- Also a Speedway right as you make the turn to get to the park if you need to stop for water, etc...
Cons: - Could use more "Next Tee" signs than what they have, some holes get confusing
- Some of the tee pads aren't level
- No trash cans except in the parking area
- The tee signs could use pictures, it would help alot. I had to scout each hole first since the signs were inadequate and there were no scorecards/maps that I saw.
- No benches in the tee box areas
- 1st hole pin is kind of close to the main road entrance
Other Thoughts: A great destination course, glad I made the trek to come check it out. A great park,clean and well maintained, HUGE too. There's also a War Memorial there, as well as a Police substation, and several playgrounds and shelters.
3 of 3 people found this review helpful.
Hills ‘n thrills
2 Helpful / 0 Not
-Water spigots around the park are AWESOME. When you finish a long hot summer round and you can wash off the sweat and dirt at a handy water spigot nearby, you leave happy.
-Good length on course, with 6 holes over 500 ft. Fun to let em rip.
-Made good use of topography, hole design didn't feel repetitive.
-High quality DISCatcher baskets.
-The park it's located in was attractive and looked to be well maintained.
-Concrete teepads were of good size, and while not completely level, were more level than the White course.
-Signs on each hole indicating distance/par.
-The signs have no map on them, and a number of the pins are not readily visible from the tees. We had to go hiking several times to find where to aim.
- This is one of the hillier courses I've ever played, and it's long. Some benches at the tees would be super. The course plays in and around several picnic areas that have seating, but you have to hike 50-75+ feet out of your way to reach a place to sit down.
-Several holes have pin placements within 10-20' of roads. This is undesirable for multiple reasons.
-No garbage cans at tees.
-Most of my biggest gripes about the White course are mitigated or absent from the Blue course. Luck isn't as big a factor, as all but a few holes have defined fairways, and likewise the pin placements are typically on more level ground, producing fewer roll-aways.
-The Blue is a better course than the White in just about every possible way. This is a course worth driving a couple of hours to play.
2 of 2 people found this review helpful.
Very Beautiful Course
0 Helpful / 1 Not
Pros: There is so much to love about this course. Built on the side of a mountain, it is gorgeous. The elevation changes are challenging without being too overwhelming. The park-like nature of the course keeps it from being too punitive while placing a good emphasis on and rewards good shot making. It's one of those courses where you just love to see the disc fly.
Other Thoughts: This is a special jewel. I love the enormous trees. It gives you a feel of getting away from it all. I met some very friendly players who made me feel welcome there. Ashland has a small town feel to it.
0 of 1 people found this review helpful.
0 Helpful / 5 Not
Pros: Very nice well maintained public park. Numerous water spigots and bathroom facilities(seasonal).Garbage cans in numerous places. Various elevation changes and variety. Trees on every hole force you to throw long and accurately. Innova discatcher targets in new condition.
Cons: Multiuse park adds some conflict with other users but is very minimal.
Other Thoughts: Very beautiful and fun place to spend a couple hours. Of the courses I've played I have seen nothing that I would say is outright better. Some courses I would say are comperable but nothing outright better.
0 of 5 people found this review helpful.
1 Helpful / 1 Not
Pros: Easy to find; convenient parking; easy to navigate; multiple tee pads; water spigots all around the park; beautiful park; free to play; baskets in good condition; very interesting layout on some holes; a very nice way to have long air it out holes that are not just open fields. Can bring less enthusiastic people and dump them on the White course.
Cons: In a couple of cases, it seemed like there was length for length's sake. Some holes are close to trouble (roads, other park facilities) that affected me more than pure obstacles (trees, OB, water,underbrush) would. Even with the map, there were a few navigational difficulties.
Other Thoughts: The heat index was 106 on the day I played and I really appreciated having the water spigots around so I only had to carry one water bottle. Loved having the white course here as a warmup to this course.
1 of 2 people found this review helpful.
0 Helpful / 3 Not
Pros: great source of exercise!
Cons: Watch out for #11.
Other Thoughts: Before I played, I noticed about 2 or three wild turkies around #16 fairway.
As I was walking from #10 to #12 I noticed a fox crossing the road that had a sign that said "Do not enter" I wish I would have taken pictures.
0 of 3 people found this review helpful.
1 Helpful / 0 Not
The White Course's Big Brother
Pros: Good variety of shots, variety of length. A few open holes, but most are about as open as the White course on the other side of the parking lot. You'd better bring your accurate arm if you're hoping to score well here.
The Blue course presents a fun challenge to players of most skill levels (I'm sure 1000+ rated players would still eat it up, but I'm talking about the rest of us).
Cons: Some of the holes have a pretty good walk to the next tees. The course flows well, though, and there are good signs posted when it's not clear where the next hole is, so navigation is not a problem at all. It would be nice if the tee signs had hole diagrams on them, because some of the baskets are hard to see from the tees once the leaves are out.
Other Thoughts: This is certainly the big brother at Armco, and not a course I'd take a beginner out on. It's also not really a pure grip and rip course, because of all those darn trees that Johnny Sias likes to leave standing in the most inconvenient places. With two courses on-site, Armco Park is a solid disc golf destination -- especially when you consider Rotary Park/Indian Rock is only about a half hour away!
1 of 1 people found this review helpful.
Pros: Dual tee pads at each holes make it seem like two courses in one! Signs at each pad with distance/par. Good elevation changes that make it challenging. Good variety of open/wooded holes. Baskets in good shape. Nice flow around the park from hole to hole. Park is well kept and there are many restrooms throughout the park.
Cons: Can be a bit challenging for new players. There are access roads all over the course that make for numerous OB possibilities.
2 Helpful / 1 Not
Challenging course at public park
Pros: - Well maintained course at public park. Easy to find off of the highway with ample amenities nearby.
- Multiple picnic shelters, bathroom facilities, and trash cans throughout the course.
- Lots of variety in terms of distance, shot type, elevation, and difficulty.
- Challenging, tournament caliber course that will definitely appeal to and be worth a trip for experienced players.
- Additional course on site.
Cons: - Course plays along the park access roads. Passing traffic is often in play, and throwing OB is always a concern.
- Signage from basket to the next tee is almost non-existant. Having the online course map is essential for navigation, but even then the course can be confusing.
- Distances and pin locations can be frustrating for novice and intermediate players. Probably not a good course to beginners.
- Multiple pin locations are not marked on the tee signage. Several baskets are not easily viewable from the tee pad.
Other Thoughts: I played Armco for the first time last year and posted a review then, but we went back to play this week. After playing several courses in several states, and having played this course a couple times now, I felt like I needed to update my review.
Armco Park is located in Boyd County, Kentucky about five minutes off of I-64. It's very easy to find the park entrance just off the main highway behind the state police barracks. The park houses two courses, the longer and more difficult Blue Course on the left hand side of the park upon entering, and the more moderate but still challenging White Course on the right hand side. Both courses are tournament caliber, well maintained and well designed, and are worth a trip if you're coming from out of town.
I won't mince words. The Blue Course kicks my butt every time I've played it. It's a very long course with tons of challenging hole designs and distances. If I had to sum up the course in a single word, I'd say it's "long." I haven't played a huge number of courses, but having played a dozen courses in several states in the year I've been playing the game, I can honestly say this course is the longest I've played. I'm an experienced beginner to intermediate player, and the course is about as challenging as I care to play without being unfair.
Distance aside, the course is challenging in a lot of other ways. First of all, there are a lot of elevation changes, and you'll need to be able to throw strong uphill on about half of the holes in order to score well. The distance combined with the slope is brutal at times. Other holes throw off from an elevated tee to baskets at the bottom of small woodes ravines that allow for booming drives but will test accuracy. The pinball effect is a common occurrence on this course.
My main complaint about the course is not the difficulty factor at all, but rather the lack of clear signage navigating from hole to hole. Even if you have the map provided online, it's not always clear where the next tee is. There are multiple holes where you'll need to backtrack and it's not always intuitive to do so. Other tees can't be seen from the previous basket, and other times you'll see a tee pad for another hole that's closer than the one you're looking for. There are two or three holes where they've posted a small sign pointing to the next tee, but they aren't on every problem hole, and even those signs are small enough that they could be missed.
Though the tee signs are great in terms of par and distance for each tee and pin placement, there's no indication of whether the basket is in the long or short position. And on a lot of these holes you can't see the basket from the tee pad, so if you're unfamiliar with the course you're stuck throwing a generic drive hoping that you're in line with the basket. It's kind of shame, in my opinion, because the course is so pristine in all other aspects, but this navigation problem can really frustrate to the point of taking away some of the fun from the round. Even having played once before, it was still hard to remember where to go. If time permits, walking the course first might make things a lot easier.
The park itself is a really great facility, with lots of picnic shelters, playgrounds for the kids, public restrooms and water spigots. It'd be very easy to combine a round with a family trip or cookout.
All in all, I think Armco is a great course and a real asset to the community. Though it's very challenging, it's ultimately very fair and players of all skill level can get something out of a round here.
2 of 3 people found this review helpful.
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