0 Helpful / 8 Not
Hidden change of pace
Pros: Challenging and well laid out. Two courses in one, with beginner and adv tees.
Cons: Can be confusing first time through, heavily wooded. Little parking.
Other Thoughts: Pay attention to the board at the front as to what configuration the holes are in. The maps show two holes but there are only one set of baskets out there... if you've not played a course that moves baskets around this will confuse you.
0 of 8 people found this review helpful.
8 Helpful / 1 Not
Teaches you to Play Smart Golf
Pros: The Leigh Farm disc golf course is located on City, County, State, and private land. Parts of the course border US Corp of Engineer property and other fairways border Historical property. Because of the many issues with putting a course in this park, the design had to be carefully planned with regards to tree removal, erosion, and the protected wildlife. The result is a very technical and challenging course.
Leigh Farm is not for the technically challenged player. This course will demand an ability to throw any and all types of shots. You cannot simply throw as far as you want to from the tee. Stay in control of your discs and manage the fairway.
My suggestion to new visitors to the Farm is that you just walk the course on your first trip and take some notes. Document the following: Where are the landing zones?, How much risk is involved with getting to the landing areas? , and Is it worth trying to throw further?
Fact 1- Leigh Farm was designed so that the long tees would be played for the long baskets and the short tees for the short baskets.
Fact 2- There are many elevated baskets and one is in the side of a manmade hill.
Fact3- Leigh Farm has blind shots.
Remember this quote- A fairway is only a blind-shot the first time you play it. Play Leigh Farm at least twice and you will see what I mean. You might even improve your game.
Notes for the Advanced Course- white tee pads to short baskets. Par 61 (my best score on this layout is 54, my average is around 59, and my worst round is 65. I have played the different layouts at Leigh Farm around 200 times)
Hole 1- Good hole for learning to throw low. Remember that hyzer shots are easier to keep low and to control. I would just throw a putter.
Hole 2- Safest shot is to throw 225 to 250 to the area near the rec 4 tee pad. Use your putter for an approach shot through the gauntlet of trees for your birdie on this Par4 hole. Green rolls to the left.
Hole 3-Three narrow fairways. Take your pick for this 250 foot par 3. Drop off behind basket.
Hole 4- Keep your wits for this tough par 5. Unless you are lefty or can throw a sidearm with control for 250 feet, I would throw a putter 150 to 200 feet to play it safe. You can make up some distance on your second shot. Do not try to overthrow this 600 foot hole.
Hole 5- Open par 4 hole that allows you to throw 400 plus feet off of the tee but remember that your second shot may be easier if you can keep your first one in the road.
Hole 6- Keep your drive to the right on this par 4 to a good landing zone at 250 feet. Now you will need to throw your Roc or putter to a basket that sits on top of a little mound.
Hole 7- Open ace run. You may want to check the wind conditions at the top of the big mound. Often there is a head wind. If so then I recommend throwing a TL. Major drop offs on left and right of basket.
Hole 8- Another ace run. Wind is always a factor and always different. This is a great hole for practicing your shots in the wind. There are two baskets on this hole with the long shot being to a pyramid.
Hole 9- Wide open or is it. Don't just throw it as far as you can. Think about where you want to be for your next shot. Where are my strengths? Do I want to be on the left, right, or middle? Elevated basket.
Hole 10- Short technical hole so take your time and get a birdie. If you go for the ace then there is a good chance that your disc will fly far past the basket. The alternative is to go for the area just in front of the basket. I said it earlier but don't forget the drop off behind basket.
Hole 11. Par 4 L-shot. Placement is more important on this hole than any of the others. Right-handed sidearm or lefty is easier so learn these throws or throw a putter to the top of the hill.
Hole 12. Challenges Hole 1 for toughest par 3's on course. This one is a bit easier because you do not have a low ceiling to work with off the tee. Drop off behind basket.
Hole 13. Right handed player has a chance to work on that 300 foot sidearm shot. There is plenty of room to just throw a straight shot for a 20 to 25 foot putt.
Hole 14. Trees break this hole into two fairway options. Watch out for the creek/ditch that runs in front and behind the basket.
Hole 15. Throw a tight short-shot for 200 feet and you will be rewarded with a chance to make a challenging putt to a basket on top of mound. I suggest leaving your drive on the left side of the mound because it is easier to putt from there.
Hole 16. Teaches players how to get height on your drive. Another elevated basket.
Hole 17. There are two fairways but the left one is the best one for the short basket. (Fairway on the right is an old historic road used in the 1700's by Cornwallis) Statistics show that this hole is the easiest par 4 on the course. I recommend walking down the fairway to test the wind. If you are with someone just pretend that you cannot remember where the basket is located.
Hole 18. Keep your shot low because there are some unfriendly trees. You can still make your birdie with a bad kick if your drive is low. A low skip shot is good.
The farm house and the property around is on the National Register of Historic Places. Enjoy the fact that you can play another challenging disc golf course while touring an historic piece of property.
Cons: The blind trees on Hole 18 are too close together thus making it more of a guess and crapshoot from the tee. I believe that a couple of smaller trees should be removed.
8 of 9 people found this review helpful.
6 Helpful / 10 Not
Weak Sauce!! In need of chainsaws.
Pros: Excellent private setting in a beautiful wooded park. The course has tons of land available including some interesting terrain featuring a hardwood forest, several big hills, a few streams and a good mix of open and wooded area. Ambitious design with Par 4's and Par 5's. Course is made to accommodate a wide range of skill levels as they have attempted the dual pads / dual baskets. The course plays near a couple of historic barns on #17/#18, which kept me going the last few holes when I was ready to quit.
Cons: This course has some serious design flaws, namely invalid fairways and a high confusion factor.
Fairway trees make invalid fairways. There are LOTS of fairway trees on nearly every hole. Too much "throw and hope" where a good shot gets treed and a bad shot gets rewarded. You need luck to score here, not skill. It literally needs hundreds of trees removed to create real fairways. In addition to the fairway trees, many of the fairways are strange/awkward angles, not conducive to a discs possible flight path. Nearly every hole is blind, like so blind you still can't see the basket from halfway down the fairway.
I think the dual pads and tees can work, but in this instance they were poorly executed and confusing as hell. I attempted to play the longest pads and longest pins (not recommended at this course, the short ones seemed better designed). The holes are only signed at the short pads (need another set of signs if having two tees) ... and it seemed like the baskets weren't all there and that one of the holes played to the same baskets. In several instances I could not even find the long basket.
Lastly and maybe most importantly, due to all of the above, the course is not at all fun to play. There is no risk/reward and the entire time you are playing you think about how good this course could/should be ... and that it is not in its current state. I wanted to quit halfway through but too far from my car, and only played the last two holes that are near the parking lot to see the old barns.
Other Thoughts: I was advised this was a "polarizing course" before playing and I'm certainly polarized in my view of it. I'm rating this a 2.5 and could go lower ... but it could easily become a 4.
It's like that brilliant guy you went to high school with that got into drugs, failed out of school and now works at McDonalds. You know he's got a ton of potential, but it's frustratingly not realized right now.
This course has some serious potential with the terrain and amount of land available, and it's awesome to see a longer course with Par 4's and 5's. Beginners or non-advanced level players might enjoy this more as it seemed like the shorter pads were designed better, speaking from the experience of playing the last 6 holes from the shorter pads. The long pads have a few good holes, but were mostly invalid shots and not enjoyable at all.
This reminds me of a course near home (JP Moseley in Atlanta) that was initially terrible and has recently been entirely redesigned to be one of the best courses in the area.
This place needs a redesign or needs a bunch of guys with chainsaws to cut out valid fairways from the existing layout. I was the only car in the parking lot @ 3pm on a Friday ... and was still the only car when I left. There's a reason the parking lot is empty ...
6 of 16 people found this review helpful.
On the farm
10 Helpful / 1 Not
Pros: It's a very technical course that has a great mix of holes. There's basically two completely different courses interweaved on the grounds (rec and advanced) and the advanced course has two levels which are both challenging.
Layout - The advanced courses force you to use a lot of different shots. You'll need to not only hit tight gaps throughout but place your disc in a good position as well on the longer wooded holes.
There's a great mix of long/short holes as well as wooded/open holes. One thing I always like about the layout of a course is a mixture of hole types and this place has it all covered.
There's elevation changes that weave in and out of the woods. Some big throws off of mounds and one up on to a mound. The course uses elevation exceptionally well, especially with the basket locations. More than a few are perched on a hill or drop off.
Tons of risk/reward placement shots on this course, especially on the dog legs. If you try to get ahead of yourself you can get punished. The basket locations can be tricky to, go for a long putt and you can be looking at 3 putting easily.
Multiple routes and the ability to try different shots is another huge plus here. Some times the more direct route is much tighter and makes you think twice.
Two basket locations on the advanced course holes, one short / one long, that switches based on the season.
Atmosphere - The parts where you get in to the woods are nice and secluded. The course is built on an old farm and that comes out in a few places. The two mound holes look great when you're throwing off of them, a highlight of the course.
The landscaping has improved vastly since it has opened. A lot of the trash has been cleaned up and some tall grass areas have been chopped down.
The course is never crowded. That's a huge plus considering how busy UNC is right down the road.
Equipment - There's signs up now which are great, they show hole info and a great map. Following the course has become much easier now that it got some wear on it along with next tee markers. There's a map and info at #1.
The tee pads are large and the baskets are in great shape.
****The Rec course is mostly pitch and putt but is good for less experience players and kids. In my opinion it's better than most beginner style courses because it's not a bunch of baskets in a field, you still get to go out and throw through the woods.
Cons: Layout - The Rec and Adv courses being interweaved causes problems because in a few places the Rec baskets are halfway up the Adv fairways. It's not usually a problem of people from the other course being in the way but has obviously been a problem with people getting confused.
The fairway for #5 is partly on a gravel road, the road comes in to play on #3 as well but my main gripe with #3 is the B pin position, it's just ridiculous.
#18 isn't the best finishing hole in the world, kind of forced in at the end. A lot of people rectify that by parking next to the buildings at the entrance and starting on #5, which lets you finish on the monster #4.
There's a couple of places where I wish the immediate rough was cleaned up a bit more, you can lose a disc easy out here if you land in the wrong spot.
Atmosphere - There is some glass and trash on some fairways from before the course was built, it's getting a lot better though. The course is still a bit rough around the edges but again, it's getting better.
An office building and parking lot comes in to view on a few holes and you hear traffic from the interstate on a couple.
Eqiupment - There's not many benches and no trashcans on the course.
Other Thoughts: This is one of the most underrated courses in the area because so many people got confused on their first trips. So if possible play with a guide your first time. If you do go alone remember, Blue band baskets = Rec course, Yellow band baskets = Adv course.
Personally I really like this course, it's very rough around the edges but it's a technically sound course that will challenge you.
Update (12/12) I still like this course, way more than most people in the area. However after more than a year since my original review there are still some areas where I think fairways need to be cleared out more (especially a few landing zones) and there is a lot of small vegetation and vines that imo create un-fairways and should be trimmed.
Other than that I still believe the course has come a long way and you can tell some hard work has gone in to it to for better. Another possible improvement would be to possibly make it less confusing for new/out of town players who so often get lost and frustrated. Not sure how to do it, perhaps make a better map or more signs on the course.
UPDATE (2/15) : They switched around the layout some due to construction and long story short they screwed it up even more than it used to be.
On top of that it's now even twice as confusing because of the flow and due to the fact some of the old tee signs are sitting next to new holes that only match in #, all the info is wrong.
On top of that this course is in worst shape than it used to be, some of the pads are awful.
On top of that they took out my favorite hole.
10 of 11 people found this review helpful.
4 Helpful / 1 Not
Course keeps getting better
Pros: The New Tee signs for the advanced course are a great improvement. It is clear that someone is showing this course some LOVE. The first couple times I played this course it was confusing and hard to follow but over the last year it has really come into shape. The advanced course offers a real challenge to any disc golfer regardless of experience. The course plays through the forest on most holes demanding distance and accuracy on most holes. It is awesome to have some real par 5 holes in the triangle.
This course is actually 2 courses in one location, so if it is your first time out pay attention to the map that is posted at the first hole and remember the tee signs mark the advanced course and include a nice mapping of the hole. There are usually locals playing the course and you can ask them for directions if you get confused (although this course is never crowded - yet).
Cons: It is a new course and as indicated below, parts of this area used to be a dump. There are some areas of the course where broken glass and debris can be found on the fairway - be careful not to cut your hand when picking up discs.
Other Thoughts: This course keeps getting better. I used to play UNC all the time but Leigh Farm is quickly becoming an equally challenging (if not more challenging) option.
4 of 5 people found this review helpful.
3 Helpful / 10 Not
Pros: Great technical course! This course offers a great mix of open and tight shots, elevation changes, hole distance, and placement shots. This is really what Disc Golf is about!!!
Multi pin placement, multi tee pads, Pins alternate on a monthly basis.
Cons: Ticks, Ticks, Ticks.
Course can get overgrown during summer months and eats discs if not kept in the fairways.
Can be hard to follow for the first time players, I would suggest contacting a member of the local club DORDA to get a course tour.
Other Thoughts: This is a must play for any disc golfer who thinks they are ready for pro level play!
3 of 13 people found this review helpful.
2 Helpful / 9 Not
Pros: Nice singage , for what it is worth.
Cons: Signage didn't match the tees. Muilt tee's on each hole didn't match the sign. Also found the coure very hard to follow. Nothing really when together. This course was not set-up for visits more for the regular players.
Other Thoughts: Should mark the pad better, for each color used. More signs should be used to showing the next tee. Benches would be nice , even if it every other hole.
2 of 11 people found this review helpful.
4 Helpful / 1 Not
Confusing layout, but Great course (plus potential) - UPDATED
Pros: - This has the potential to be the best course in Durham.
- Super convenient to interstate 40, and new paved parking lot has tons of parking (although I would park on the left so you don't catch an errant drive from advanced 16).
- There is a lot of variation. You have the short Rec course - which has two basket positions. Then you can play the advanced course, which has the two positions, and at least half of those holes have Pro tees. I am probably slightly off, but there are probably almost 100 potential hole layouts (half of which you can play in one set-up when you hit the 3 tees). The A & B pin positions actually make the holes quite different most of the time.
- There are some unique pin positions - on little bluffs, elevated baskets (RIP #7 on the pyramid -it is now a "death putt" from the top of the hill), letting the streams make island greens, etc.
- There are benches at most tees.
- When playing the long set-up (and/or the pro pads) this has some of the longest golf in the triangles.
- This is a tight challenging course. You could play a putter only round on the recs (as an advanced player), and you will be forced to hit your lines. Not necessarily a beginner course.
Cons: - The course is confusing. The actual map (on this site) is for Rec and is accurate. You will throw to both yellow and blue bands. The sketched map was accurate (will see what they are going to do with the construction). You will only throw to yellow bands. The signs are on the advanced pads and are accurate. With the construction, several holes have been modified, and those signs are not up (they are laying on the ground). I am assuming that once construction is finished, the signs will be updated.
- It's still early spring, so the rough hasn't started to grow, but the rough can be really rough. Hopefully, with the re-opening after the two year hiatus, traffic will beat it back a little. I am a little concerned though.
- There is still a lot of trash (I sort of can't believe that they do kids camps here - is your tetanus shot up to date?).
- I'm concerned that some of the improvements to the Farm will bring more summer camp traffic. On 12, I would have decapitated someone sitting in the circle of benches. Some of the hiking trails are fairways.
- It's a little soft after precipitation.
Other Thoughts: OK - so I was super pumped to get back out and play this course as it was closed for almost two years. My game has changed and improved, and I wanted to see what this course really was like (as I was a novice when I wrote the original review).
Verdict - there are some changes, but I still think this course has some of the best DG in the Triangle.
I actually lowered my rating to 3.5. With the re-layout I'm confused a little bit, some of the teepads aren't permanent and I'm not sure if there will be two pin positions - or how they will layout without crossing fairways. I'm assuming it will be awesome, then my rating goes back up to 4 (or 4.5). I'm confused about the basket on 5 - it's a blue band - do I play it in rec? I still see the old "short" pin at ~700'.
I see issues with foot traffic from the summer camps - don't know if holes will be modified to work around. I'm sure that with no disc golf, the campers now have squatting rights.
With the changes to hole layouts (advanced) - the new 6 becomes harder, as the basket isn't on the top of the hill - it's right on the edge. I like 7s placement, but it is close to potential camp activities and the basket for 10. I'm sad about 16 - it used to be a tunnel, with a sharp turn at the end - now if you don't hyzer, you're going to catch a windshield (and they cleared a ton of trees).
- My favorite holes are 14 (great tunnel with some strategically placed trees you have to snake to an "island" green across a creek), 15 (short hole, tight tunnel to elevated pin) and 17 (pin position B plays over/around a historic log cabin).
I know this isn't a Charlotte course, but, to me, it's the closest thing to it in the Triangle. I hope they complete the work and are able to coexist with the camps.
4 of 5 people found this review helpful.
13 Helpful / 0 Not
Challenging beatdown you need to be ready for, rough now, but you know where diamonds come from
Pros: What a challenging, punishing, and grueling course. This is not your average course, and it will challenge players of all skill levels while it beats down players of lesser skill levels. The length, woods, uniquely used elevation, fairway shapes, and natural obstacles incorporates into the hole design make this a quality course. The negatives about this course are it's rough edges, NOT the design or the challenge. I think it's incredibly neat to have a simpler recreation course overlapping this challenging beast. That may even be a better design philosophy that just short and long tees (or three tees).
There is some very unique terrain in the park with rolling ridges, washout ravines and drainage creeks that cut through the woods leaving some sharp elevation changes, unique features, and great topography for a challenging and different course.
There are "Next Tee" signs pointing your way around on most greens. Look for the excellent tee signs for the next hole, don't look at all the baskets and tee pads you see all around you.
The tees signs are excellent, top quality post top signs with bright colors, visible numbers, great graphics, good depictions of the hole, and accurate distances.
Design balance is more than adequate here. You get some 250' holes thrown in the mix with 800 footers. The left/right/straight balance is excellent and required shot placement allows you multiple routes in some cases. Open rippers are present on 5, 7, 8 and 9 to balance out all of those woods, and they're not boring because they use elevation well.
Memorable holes galore because of the severe beating they introduce or the neat terrain they incorporate. #3 long pin introduces an extreme horseshoe hole with a pin tucked backwards into some woods and perched on the edge of a risky little ridge. You might want to walk up and see where you need to place your drive on this hole. #4 is a beast of a hole, 600-800' through all kinds of woods and corridors with lots of room for a punishing kick. #6 has a great risky pin perched on a mound. #7 is a neat uphill hole on a mound with some awful thick and strange weeds for rough on either side. #8 nearly fills your desire to launch discs off huge hills. It's not huge by any means, but you can crank some drives out down the hill, at a pyramid basket elevated 8' above ground. Hitting the pyramid on my drive was one highpoint of my round. #11 offers a hard dogleg left that forces a carefully placed drive, then a need to tunnel through the woods for 250'+ to the pin guarded by more trees. #14 has a great stormwater creek that surround the green and crosses the fairway. #15 plays across a really unique washout depression gully with pins either perched on the edge or on top of a mound in the middle of this gully. #16 has a short pin installed right on the edge of a 6' tall ridge that introduced great risky putts. #17 has a great diamond shape fairway with multiple routes around an old wooden barn. It plays slightly downhill.
Tees are rubber mats right now, but they are placed in leveled and framed boxes, and the boxes are larger than the mats so you're not crushing your feet against the wooden sides because they're not directly against the pads.
Cons: What I see for an improvement would be to have two sets of tees on each hole. Only about half of the advanced course had a second gold level tee (I refer to the gold tees as secondary because each white tee has the tee sign installed as a 'primary' tee in my mind). With two complete tees per hole, in conjunction with alternate pins on every hole, the course could offers some amazing variety of skill/challenge as well as showcase more unique terrain at the park.
The amount of garbage on holes 4-6 is awful. Hopefully some cleanup is underway because this not only detracts from your playing experience, but can be dangerous too.
The location isn't exactly ideal due to proximity to I-40 interstate, but the terrain is unique and perfectly utilized for a disc golf course. On many of the holes, the woods shelter you from the noise enough to give you the feeling of secluded beauty.
#1 long pin is an extreme dogleg right with not a lot of room to work around the corner - one of the poorer holes on the course, like a transition to the main event.
The road on #5 should be marked as OB.
#17 could be better if the RHBH route was opened up more. It was way overgrown when I played and I don't know who would even consider it an option. It could be far more enticing.
There is no pond or real water hazard. With all the garbage, some excavation could be in order. This could help create a pond or two which would increase the variety and challenge out here incredibly. How about a pond in front of #4 tee, down in front of #8 pyramid pin, on the edge of the mound on hole #9, or in the area around #13 midfairway.
Other Thoughts: I played the white tees on the advanced course (after having to walk down many of the fairways to see what I was up against). The pins were in the odd long, even short layout. The layout on top of a layout can be super confusing. Once you get the hang of it, it's okay though. Go to all tees that have the nice new signs. There are gonna be white tees on the advanced course (they may also be the gold tees on the advanced course, and also the rec course tee). Study the sign and look backwards to find gold tees if there is one. Look down the fairway and ignore the basket with the blue band. You may need to walk ahead a bit before you even see the advanced course pins (in long or short positions), but at least you'll have an idea what lies ahead because these are not your typical fairways. They will bend and turn and change direction all over on you. You'll have to layup, carefully place your drives, and plan for your next shot. Kicking off the fairway might lead to 2-3 more make-up shots to get back where you need to. This course is a solid 4 in my mind. The terrain, good variety, and good challenging design warrants no less. I think as it breaks in, it will become a big part of the disc golf scene. Adding two tees on each advanced hole, and maybe putting in some small ponds for more challenge would elevate to a 4.5. Do all that stuff AND add 18 more holes like I've heard rumors about and you'd have a 5-disc destination course as long as the new holes kept the variety and balance up and offered more course beautification items like cleanup, woodchips, more signage, etc. The only thing missing would be one of those huge downhill bombers, but the terrain me be there following the stormwater down to the creek in the area.
I'd say this is indeed a Gold level course. The white tees actually border on Blue/Gold skill per PDGA standards. Gold tees that I did not play undoubtedly offer much more challenge. I'd classify the Rec course as having Red/Purple skill level tees. I never play as well my first time through a course, but this course did challenge me on almost every shot. A few excellent drives and LONG putts kept me in the game. I would have liked to play the Rec course for some fun ace runs if I had more time.
(The order of favorites on my Raleigh trip is as follows - UNC, Leigh Farms, Harris Lake, Cedar Hills, Zebulon, Middle Creek, and Valley Springs. UNC and Leigh farms were runaway winners but with vastly different reasons. Harris Lake was repetitive being almost all wooded, but real fun to play and lots of risk. Cedar Hills, Zeb, and Middle creek were all tied around the average for different reasons. Valley Springs was very fun, but repetitively grueling.)
10/11/2011: Next time I'm in the triangle, I WILL play this course again, and I'm confident the improvements will bump the rating!
13 of 13 people found this review helpful.
6 Helpful / 1 Not
Jekyll and Hyde
Pros: Two courses in one place, one Rec and one Pro/Adv. Multiple tees and basket placements, check the signage near #1 for current info. Lots of variety with the layout in this regard if you're familiar with the course. Allows you to make up different layouts and work different shots. Easy for the first-timer as well since current layout should always be posted by #1. Rarely crowded.
The Rec course is your standard pitch-and-putt with a lot of 150'-200' holes with random trees in the way. Shares a few holes on the back nine with the other course so there is more length required there. When the baskets are in the short positions the Rec course plays very short and scores will be very low; when in the longs it can play 3-5 strokes higher.
The Pro/Adv course is just a beast, and obviously a work in progress. I get out here maybe twice a month and there's always something new; it's not perfect yet by any means, but I think eventually it will be a favorite around here...eventually.. Long wooded Par 5s, technical Par 3s, going for it can yield big rewards or big penalties. Only three "open" holes but still long, nothing else really like it around here that I've played.
#1 for both courses tees across from the parking lot and loops back around. You can also park at the office park during off hours and start in the #7-#9 area of the Pro/Adv course.
Cons: Built on an old farm, so NO amenities. Trash can near parking lot, and that's it. No restrooms, no water, just disc golf and the Nature Center.
The farm was used for illegal dumping for a time and so it has pockets of sheer nastiness. Fortunately a lot of that is getting cleaned up, bit by bit, and the course looks better every time I play there, but there's still plenty to be done.
A few more trees removed here and there wouldn't hurt either, there are some ridiculously tight shots from some of the long tees.
Other Thoughts: This may seem weird, but it feels like they want the Pro course to be Renny Jr. Elevated baskets, technical 4s and 5s, accurate distance required etc. but the lack of elevation change and tightness of the lines doesn't quite reach that same level of design. Too much luck involved here right now to score well, but that's obviously something that can be worked on over time.
Best Hole - #17 Pro/Adv, long position, 360' downhill right curve around an old tobacco barn, or take the tighter RHBH hyzer route down the right through the tunnel.
Most Fun Hole - #8 Pro/Adv, long position. Downhill to an elevated basket, tee from the top of a 50'-60' tall grassy mound. Wide open, the wind wreaks havoc with discs, but one of those classic "empty your bag" holes.
6 of 7 people found this review helpful.
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