Reno, NV 
Reno Adventure Park - Red Share
Uploaded By: Malachyte Hole #2 (Taken 1/2014)
3 / 325ft. Par / Distance:
Hole #2 Tee Sign



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 Unique destination course

1    6/15/2010   6/16/2010
Review By: Doktor John
Played: 415  Reviewed: 64  Exp: 25.7 Years
12 Helpful / 1 Not
Pros: Amazing topography - probably the most unique terrain of the 380+ courses I've played
Beautiful setting
Labor of love as a private course
Unique use of terrain
Extremely challenging - I would not suggest this course for beginners or casual players
Great destination course - multiple courses on the same property
Very communicative owner
Maps available and signage at each tee
All tees are obvious
Consistent and efficient homemade baskets
Cons: Not all tee pads are finished ( I think it's a case of the owner progressing through the course creating cement tees) - each tee pad has at least a thin strip of rubber and most have a wood frame ready for cement to be poured
A little hard to follow (see my suggestions in the "other thoughts" section) _ This course is harder to follow than the Green course --make sure you are shooting at RED 1 when you start and not GREEN 1 - I started with the red course first, and shot at the green course 1 basket and had to go back and start over.
Signage at each tee should be redone as unique depictions of the hole - right now they are a highlighted section of the general map...better than nothing, but at times hard to follow
Due to terrain, it's easy to lose sight of line of a thrown disc and takes a while to find even well thrown discs at times (see my suggestions in the "other thoughts" section)
No benches (this will be an issue for some, because this is a EXTREMELY physically demanding course)
No garbage cans (you'll need to carry in sufficient water and carry out the empties)
Other Thoughts: Here are my "other thoughts" that might help you decide whether or not to make the drive up there...let me qualify my thoughts with this:
I am pretty much a DG geek..I travel for work and get to play a TON of courses...over 380 so far in 38 States and 4 Countries...that being said, I've played a lot of courses that are really boring...I tend to lean toward very technical and challenging courses...lots of trees, elevation, etc. The only thing that helps set apart a course for me if it doesn't have one of the features just mentioned is if it is a very unique type course...
This course falls into the category of VERY unique...
The setting is very cool...the desert vibe, though brutal at times, is awesome...I've played 12 courses in AZ and only one even comes close to using the native desert terrain like this course does...I must say, this site houses my 2 favorite desert courses - this RED COURSE is the tougher course here and is only for DG animals ;)

Here are a few things to know before you go:
1) If you are a casual player, beginner or can't sustain a robust hike through very rocky terrain with lots of elevation changes - I personally don't think you would enjoy this course. If you like pushing yourself, enjoy a challenge or have a group of comando DG friends, you will LOVE this place :)
2) Bring LOTS of water
3) Try to play early - the wind is BRUTAL in the afternoon (at least in the summer)
4) Wear hiking boots and long pants or at least tennis shoes with calf socks and long pants - I was in tennis shoes, ankle socks and shorts...my calves have well deserved battle scars
5) Try to print your maps in color - if you don't have a color printer, print it in black and white and then color code the two (Red and Green) courses because it can get a little confusing when they start to get close to each other...you can waste a good amount of time trying to figure out the subtle nuances of the various shades of gray.
6) Bring LOTS of water
7) WATCH your footing...VERY rocky
8) Watch for creatures...I saw tons of lizards (no big deal) but it looks like primo snake territory
9) Follow the directions of the Reno Adventure Park website (GREAT directions) - don't put the GPS coordinates on this site into your GPS...it'll try to take you the "direct" route through a mine that is not open for through traffic for the public and you have to backtrack
10) If at all possible, play with one or more other people - you will definitely want a spotter on many holes...unfortunately I had to play by myself...I didn't lose any discs, but a couple of times I almost gave up looking
11) Leave some money in the locker with your release form because the owner has really busted his butt to make this a great place to play DG...it's not all it can be (yet) but WAY better than the other option in Reno
12) Don't drive a car that is low to the ground to this course...the last mile or so is very unkept and uneven dirt road - you could do some damage to the underside of your car if it's too low

BOTTOM LINE: if you are looking for a very unique DG experience and want to really have a great time, grab some friends and take a mini road trip and get up here to enjoy this GREAT addition to the DG community


12 of 13 people found this review helpful.


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