2 Helpful / 5 Not
fun but short
Pros: very fun. some great shots for people that are starting thier discgolf life. also great for a getting a round in with little time.
Cons: once i really got into the round it was over. but still fun
Other Thoughts: worth the drive.
2 of 7 people found this review helpful.
2 Helpful / 2 Not
Great Short Course
Pros: This is a great course for beginners or for more experienced players working on their short game. There are a variety of holes (wooded/open, uphill/downhill, hyzer/anhyzer). Mark does a great job maintaining the course and keeping signage in place (which is not easy with the recent vandalism).
Cons: Briars cover much of the borders of the fairways. This can result in lost discs or número use scratches if you go off course. However, this is a pro when the blackberries are ripe in summer.
Hole 15 is a bit out of place on the course. It is a fun hole for more experienced players, but will likely frustrate most beginners.
Other Thoughts: The course is where many of us in the north side of the county learned how to play and is largely responsible for the high number of players in the area.
If you are new to the game or want to play a quick round it is fantastic.
Random doubles glow golf is played on Mondays at dusk. A fun way to play a casual competitive round and meet other players.
2 of 4 people found this review helpful.
7 Helpful / 3 Not
Pros: This course is in a very nice park. It is very short and super beginner friendly. It has many holes playing in the open. The grass is very lush and mowed. The open holes have brush or large trees protecting the green area. The rest of the holes play in the woods. There is some slight rolling terrain around the course and water comes into play on a few holes. There was water and restrooms located near the parking.
Excellent Innova Discatchers.
Great concrete tee pads.
Navigation was super easy and super fast to play.
Course forced many basic lines.
More skilled players can dump the bag and play this course with a couple of discs. This course measures around 4,300ft. You can go old school and play it with a big lid.
Cons: This course is very very short and won't challenge more skilled players. 16 of the holes range from 155 to 255 in distance. The other 2 are listed at 300ft.
I almost deducted a 1/2 disc for this reason. I felt like this was the most poorly designed course in Charlotte. They built a wooden fence to protect the tee on #5 from being thrown on from #4. They also installed a big arrow pointing to #11. Another basket is in view and they planted some shrubs. Beginners will be bombarding that green with their shots. #16 plays down the walking path.
#18 was a very uneventful finish. Playing away from the parking by #1 then walking back.
Other Thoughts: I saw this course had a weekly glow league. That would be fun to play on this course.
This is by far the easiest course I played in Charlotte. It's a good mix up to make you feel like you can play this game after taking a beating from the harder courses.
7 of 10 people found this review helpful.
Designer Response by: 1978
Thank you for the review.
Unfortunatly sometimes a design is limited to what is allowed by a park department. This comment has a number of good "Cons" to discuss.
The "purpose" of this course redesign from 9 to 18 was to host very old and very young competitors for the 2012 worlds. In addition, it is intended to be "Your first course" and attracts hundreds of beginners/families daily. It is one of Charlotte's most played courses and is not in any way targeted towards the more advanced player.
Hole 4's backstop wall is a result of the skill level that plays at Bailey. 1 disc recreational players can over throw this green because of the speed of their 1 disc. 4-5 Green to Tee is about 80' and longer than many transitions in Charlotte. The wall isnt necessary however even the best planned 200' hole doesnt account for someone throwing 400'. Sometimes it just is not feasible with space provided to make a 200' hole with 200' of buffer. The comment of the wall should be in the pro section. I have played MANY courses where tees and greens encroached on each other and most provided no protection. At least here thought to what "could" happen (albiet rarely) was given.
Shots from hole 6 penetrate hole 7's fairway. It is difficult to design around players throwing 320' throws on 180' fairways.
Hole 11 and 13 were part of the original design and have never been a problem. The large arrow is just a courtesy indicator of the actual fairway until the rows of crepe myrtle obscure the basket of 13 from 11. Seeing alternate/incorrect baskets in a meandering park design is common in disc golf, especially in open parks. At least here care has been taken to inform the thrower in multiple ways the correct bend of the fairway. Communication and the arrow sign should be considered a pro.
Hole 16 is bordered by 30' of tall grass and then a walking path to the left. Walking path borders are not uncommon in disc golf and the thrower/walker has a clear view of the entire disc golf hole. The walking path sits about 4' higher in elevation than the fairway, giving the walker an even better view and eliminating a good % of errant shots that cross the path. I actually used a disc golf shot predictor excel document that I found online to predict the % of shots that would cross this path or enter the switching station on #17. I presented this information to the town board when the course was designed.
Original design of the course had #18 finish after the current #18 around the back of the basketball courts. I nixed this for safety of the ball players. I toyed with a design that had 18 reversed with a double mando through the 2 green protective trees throwing back towards hole 1, however, that would have made the basket be surrounded on three sides by road or parking lot with the busy park road being on the Hyzer and prevailing wind side. The safety of this vs 200' extra finishing transition eliminated that hole direction from the final design. Players can finish the hole and safely transition to the border parking lot to get back to their cars. Also, the direction of 18 allows me to continue expanding the course as funding comes available. I have plans for 4 more holes prior to hole 16 and I can add some behind the basketball courts and baseball fields. For a 22-28 hole course that will reduce wear and tear on the current overplayed part.
6 Helpful / 1 Not
Perfect Beginner course
Pros: Perfect beginner course
The course is mowed regularly and the open holes fairways look very nice.
It is an extremly easy course to navigate the signage is good and in most cases you can see the next tee from the previous baskets.
The design offers good variety of open and wooded holes and uses elevation change very well for such a short course.
Most of the time man made obstacles on a course are a negative for me but in this case the giant power line tower on hole 9 makes for a very unique hole in my opinion and makes for a fun hole.
The Blackberries on this course are some of the best I've ever had and its great to have a built in snack during the summer months.
Cons: The rough can be extremly rough and water comes into play on 2 holes inso there is a chance for a lost disc. There are also many briars in these areas that can tear you up
Very long transition from 15 to 16
This course has a few jacklegs that play it so there can be broken bottles and spraypaint on the course.
Other Thoughts: Bailey Road Park is a perfect design for its target group of players which are kids and beginner players. It is likely one of the most played courses in the charlotte area because so many players who are new to the sport play here. while experienced players will find it boring or too easy disc golf needs more courses like this so that people who are not as good or experienced can be introduced to the game on a course that can let them have some sucess
This course is very close to bradford and a private course which could make for a fun day of dg. bailey is a perfect course to throw in for a fun/quick round if you are in the area.
6 of 7 people found this review helpful.
Designer Response by: 1978
Thank you Pat.
The park department has limited the size tree that can be cut at Bailey Road Park. Therefore holes have to be designed to be shorter, wooded holes cannot be made fair if trees cannot be cut. Hole 15-16 transition is less than the old hole 15-16 transition since the creation of new hole 15. Hole 15 is one my favorites and most challenging on the course so I had to include it in for Worlds. Don't be suprised to see an additional 2 holes between 15 and 16 in the near future. I purposly planned 15 to allow for additional holes when the course grows to its full 24 hole size.
2 Helpful / 2 Not
Building Young Talent
Other Thoughts: Course is situated in the town of Cornelius' multi-use 'flagship' park, covering about 70 acres of largely cleared rolling piedmont landscape. Course is well enough sequestered from other park activities. Park features enough area for adjustments and some additions to the course, but seemingly not enough for a major revision (which would be unnecessary as the course has a very specific 'target audience').
Equipment and signage are above average. This park's amenities are superior, and it should be noted that smoking is prohibited here. Several minor drainage issues are present throughout the course, but none affect play greatly, even after an above average rain event. Footing can be treacherous after rains. All targets are mounted at the standard height.
Bailey Road DGC can best be described as a recreational level course, perfect for 'setting the hook' into future generations of disc golfers, especially very young players. Course is also excellent for family play. With an average hole length of about 220', this might be obvious, and for scratch golfers the course would better be described as a 'par 2' or an 'executive' course. For advanced level players (or even higher), Bailey Road DGC is a perfect place to practice 'weak spots' in one's game, such as mid-range consistency, alternate delivery styles, the 'other' spin, or even technical rollers in a low risk environment. Bailey Road DGC would also be an excellent candidate for limited equipment competitions or vintage class competitions, and the course almost has that 'late 70's feel'. As would be the case with a course of this length, rounds are fast, even if one's play is poor.
Course balance regarding shot shapes is even, with no overt advantage given to either spin's stable shot shapes. Fairways are either very open or feature very generous 'cut-outs' through the woods, often with multiple attack routes to the hole. Course signage also promotes these multiple routes were appropriate. Greens are generally quite open and flat, but are frequently well protected from 'slop' (Yes Virginia, you must make a shot). A few greens are moderately sloped. Course features a minor water hazard, which comes into play around 2 greens, but no forced carries, which is in perfect concert for its intended users. There are 3 completely blind holes. Balance regarding terrain change is also quite good; flat, uphill, downhill and cross-hill are all represented proportionately. Roughs at Bailey Road DGC can be severely penal, but only a MAJOR gaff will incur this course's 'wrath'.
If I had young children that I wished to entrain to disc golf, I would take them to Bailey Road DGC. Methinks Charlotte is a burgeoning factory for young talent...
2 of 4 people found this review helpful.
5 Helpful / 2 Not
Pros: This is a fun course with no distances exceeding 300 feet. Most holes are open with a few tree obstacles. The course flows fairly well with some elevation used. A pond comes into play on #7 and #9.
- adequate tee signs (distance, par, hole #)
- some holes have benches/ trash cans
- concrete tee pads
- extra hole after #11
- kiosk has a place to record your ace!
Cons: #11 and #13's baskets are very close to each other. *(see 1978's response)
The park was generally clean but the garbage cans were overflowing.
There are a few tricky spots to navigate, check the map to make a mental note; especially for the last 3 holes.
Other Thoughts: I didn't mind the holes being relatively short, it's a nice change from some of the other courses I've played.
The sign at the kiosk said Glow rounds are on Thursdays, I bet that is a blast here.
**Edit: I'm told glow rounds are on Monday's now, I am not a local so please check before joining in.
Bailey is definitely worth a play.
5 of 7 people found this review helpful.
Designer Response by: 1978
Its actually 11 and 13 that are close together however and only when 13 is in the long basket. When in the short it is much less confusion. They are over 100' apart and separated by a 7 crepe myrtle hedgerow that will be untrimmed and proved future protection once mature.
Glow is now Mondays.
3 Helpful / 2 Not
Pros: 1) Nice signs with Hole #, Par, distance. No map of the hole but they are all so short that it really isn't needed here.
2) Ace-board at the kiosk up front which I also think is a great idea. It gives people to brag about their aces and takes the focus off of signing the baskets and signs. I am thinking about creating something like this for my home course actually.
3) This is like my home course Valley View in New Berlin, WI. It is basically a deuce or die course. While short, it can still be a lot of fun . . . it can also be very frustrating if you don't make a bunch of birdies.
4) #4 tee has a wood barrier to protect the people on the tee from errant throws from hole #3. The only goofy thing is the gaps are big enough to allow a flat driver to get through, which would really hurt whoever might be sitting on the bench. There was also a net or a fence in one other spot where I noticed errant discs could get into an adjacent fairway.
5) They used a good variety of terrain here and a nice variety of foliage density. There are all sorts of different trees and obstacles here including a few holes with low ceilings which force you to alter your normal throw.
6) #11 is a pretty unique hole . . . it goes down a slight slope out into a field with the basket tucked hard to the left around a woodline but the slope is down and away from the basket the entire way. It calls for a stall shot that cuts hard left to try and get close and I executed the shot perfectly. Unfortunately I missed the putt, but it was a hole design that I have never played.
7) Very much a beginner friendly course. It is short and the challenge is not too punishing. The beauty of it is that there still is enough challenge to keep moderately able players to have some fun executing shots.
8) Bathrooms and water available on the other side of the parking lot from the first tee.
9) There are some alternate basket locations on some of the holes but I don't believe all of them. It's always nice to be able to see a different layout when you go to a course repeatedly.
10) Ace-runs available on most holes . . . but the risk of running at them might make you shoot a lot of pars.
11) Nice yellow banded Innova Discatchers. These are the most attractive basket on the market in my opinion.
12) Designed appropriately for beginners and it did a good job suiting their abilities. Even though I am not a beginner however I can still enjoy the course, really there aren't many courses I won't enjoy playing again, but this one would bring me back for sure.
13) Water in play on a short downhill hole . . . you want to get it close so you don't leave yourself a 40' putt towards the lake.
14) Artificial OB was put in place on one hole to help protect the next fairway even though all it does is punish people who go into the creek . . .I would assume most rec players don't even pay attention to this sort of thing.
Cons: 1) The course is pretty short averaging only about 200' per hole . . . that is a negative for some, but I actually enjoy this kind of course all the time.
2) There are plenty of places where you might be searching for discs (for your beginner friends) but anyone with a decent amount of time under their belt will not miss many fairways out here. There just isn't enough from for average players to be so errant they need to be looking for their disc.
3) Distance variation is minimal and is definitely a lacking feature on this course. There are a couple long holes, but not enough to really make it feel like variety, it feels more like they needed to add a long hole to get you moved through the course.
Other Thoughts: There really are not that many negatives to say about this course because I knew what it was all about before I got there. It will be a perfect course for the young kids at the 2012 Worlds, but even a guy like me can still have fun out here. Is it the greatest course in Charlotte, NO, is it the prettiest course, NO, but it suits a need in disc golf and that is exposure to beginners and it helps to bring new people into the sport. I sure hope people can respect that, if not, don't play here and then complain about it.
3 of 5 people found this review helpful.
Designer Response by: 1978
Thank you for the review I followed up completing Stumpy Creek with Nevin and Nevin with Bailey. I can design beat you up holes :-) I appreciate the realization of the intended target for this course. Beginners.
Hole distance is similar, but shot shapes vary from hole to hole. There simply was not enough room to create open long shots, and it was unecessary for the intended skill level player to have holes over 300'. The intention was to hook beginners to disc golf with varying hole looks that all have the potential for birdie. A beginner course does not need a 500' hole IMO.
5 Helpful / 1 Not
great course, but easy
Pros: Very beginner friendly
Easy course to follow
Don't need to carry a huge bag if you don't want to.
Shots that will make you think. Not necessarily hard for an advanced player, but you will think "do I throw straight at it or take the hyzer route?"
Lots of ace runs!!!!!
Because of how short the course is, it will make you work on your putting and approach game.
Cons: short, short, short!!!!! Bigger arms don't need to carry anything over a fairway driver (if even that).
The course is easy, way too easy. Intermediate players should be able to shoot under par here.
Other Thoughts: If you have a family, this is a great place to play. I'm an Advanced Am player, but I'm a stay at home dad with a 9 month old. The course is very stroller friendly. We use one of the running strollers with the big bike tires. You can get in a quick 18 in easily under a hour and a half easy
5 of 6 people found this review helpful.
5 Helpful / 4 Not
Pros: Great variety in the shape of each hole - in and out of the trees the entire time. Uphill, downhill, flat, straight, right, left, and every combination. Very well maintained and safe. Good signage. Concrete tees on all but the newest hole. Lots of nice benches. Hole 15 has an alternate pad near the basket for 2 (don't let that confuse you - follow the signage). Anybody who thinks this course is too short will, at least, enjoy letting one rip here.
Cons: The length of each hole is fairly redundant. some of the tee pads are very short, but, then again, it's not like you need a big run-up on most of them. Lack of trashcans and piles of litter in several places (hole 6 is bad). Kind of odd that the last hole goes away from the lot.
Other Thoughts: While most of us will be content with only a couple hole that are 300 ft, if you can throw a driver the length of 2 football fields, this isn't your course. With the addition of the 2 extra holes, It'd be nice to combine #4 & #5 into a 450 grip'n rip hole. The recent improvements for the 2012 worlds will make this a nice warmup course. I like to think of this as an easier Reedy Creek.
5 of 9 people found this review helpful.
5 Helpful / 1 Not
This is Bailey's...
Pros: For what it is, Bailey Road Park DGC is a very nice course. Other than hole lengths this course offers some variety. Bailey is definately a beginners course, great for introducing newbies to the game. For levels higher than beginner this is a midrange practice course with some challanging lines on the drives off some of the pads.
Course is equipped with DISCatchers w/ yellow bands and deep trays. Baskets are in very good condition(outside of "normal" ace tags). Seems a few baskets move between two positions, not sure how common it is for them to be moved. Tee pads are concrete, mixed in size. Size of pads should be a no-issue because of most of the hole lengths. Tee signs are very basic, but informative. Signs display hole number, distance and par. No picture of holes on signs, not necessary as most baskets can be seen from the pad and are not far. Baskets that cannot be seen from tee pad are easily spotted by walking a few steps up the fairway. Benches and trash cans located at about half of the holes, very sufficient.
Most holes would fall into the wide open to mildly wooded category. These more open holes use good use of spotty vegetation to create obsticles and force lines. Wooded holes(about 6 of them) have some technicality to them and allow players to play various lines, which is great for practice rounds.
Elevation is a little more than minimal, giving a few short holes a little more distance. There are no tough uphill walks.
Bonus hole located between holes 11 and 12. Appears to be remaining from the old 9-hole layout. No reason to skip it on a day where its not too busy. The layout sends you down that fairway anyways and it takes you right where you need to go.
Cons: Most of my cons are based on difficulty factors on the course. These did not take away from the fun-having, but might deter some from enjoying the experience.
Longest length of hole is 300' when all pins are in the longs. If you can throw over 250' every hole is birdieable.
Most holes have a large margin for error, so shots missing the intended line by a bunch could still turn out to be great shots. Alot of these holes are straight shots with no significant obsticle in the way. It can lul you to sleep very quickly.
Finish of the course is disappointing. Holes 17 and 18 are very uneventful. Still found it quite quirky that hole 18's tee pad was right at the parking lot and the basket has you walking away from the lot to finish.
Outside of cons listed above there are no other problems to this course that would not make you want to at least check it out. Park is clean, community seems great, users take care of the course and vandalism is at a minimum. Its refreshing to see a course in the vacinity of Charlotte that does not have obscene, silly or perverted markings all over benches and other equipment.
Other Thoughts: Course is suited for;
-Intermediates looking for a boost of confidence
-Advanced and above looking to play deuce-or-die, skins, or ace race type play.
I consider myself between the Int. and Adv. categories and it was refreshing to play a course where I could shut off my brain and not have to worry about shooting double-digits up. Was able to shoot under par while being completely out of focus.
I imagine Bailey has gotten quite a bit more interesting since its transition from 9- to 18-holer. I'll be honest, living over 30 minutes away I wouldn't have even ventured to Bailey had it not been 18 holes or more. I feel I would frequent this course more if I lived closer, but probably won't make the venture again until I am playing Bradford also, and have the time to play them both.
Bailey's close location to Bradford Park allows you to play a nice warm-up round at Bailey before tackling the Bradford beast. The areas of North Meck, Cabarrus and Lake Norman are starting to get their share of courses. Pretty soon there are just going to be too many to play over here, so get out here and use them! Enjoy.
5 of 6 people found this review helpful.
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