
Uploaded By: geognerd
Hole #10 (Taken 7/2012)
Hole #10 Tee

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Reviews: 22
Avg. Rating:
Details
Avg. Rating:
Geneva
Played: 31 Reviewed: 7 Exp: 6.6 Years
Pros: Variety of shot types- you can easily throw hyzers, annys, rollers, thumbers and tomahawks all in a single round here.
Nice baskets, very new and catch well
Pretty good signage, the posts have number, distance and a basic map of the hole
Little chance of losing a disc
Nice setting
Beginner and family friendly
Practice basket
Many holes are short enough for ace runs
Nice baskets, very new and catch well
Pretty good signage, the posts have number, distance and a basic map of the hole
Little chance of losing a disc
Nice setting
Beginner and family friendly
Practice basket
Many holes are short enough for ace runs
Cons: Lack of concrete teepads
Counter intuitive walks between holes
No hole over 355'
Can interfere with other park activities
Lack of pro/alternate teepads
Counter intuitive walks between holes
No hole over 355'
Can interfere with other park activities
Lack of pro/alternate teepads
Other Thoughts: Geneva is your type suburban DGC in a nice public park. There have actually been a handful of changes since the course was first installed in July of 2011. The initial gravel/limestone teepads now have rubbers mats on tops, which have actually stood up well and work well as long as the weather is mostly dry. Some landscaping has been done, especially on 12 where there initially was a super thick patch of bushes you were expected to throw through. A few holes have been lengthened to make them more challenging. The course seems somewhat subpar considering what a nice plot of land it is. A few tweaks here and there would really improve this course. All negatives considered, this is a course I can play time and time again and still enjoy it.
2 of 2 people found this review helpful.
Nice Park and 18 Holes
Pros: Located in a nice old park among other activities.
Had some nice holes, I really liked the steep downhill shot on hole 12.
Moderately wooded throughout with a mix of moderately long holes (~300') to short ace runs (~125').
Baskets were good and I think signs were being added. Tees were okay.
Had some nice holes, I really liked the steep downhill shot on hole 12.
Moderately wooded throughout with a mix of moderately long holes (~300') to short ace runs (~125').
Baskets were good and I think signs were being added. Tees were okay.
Cons: Course was pretty short. Was able to drive and putt on every hole.
Not much punishment for bad drives.
Holes can be close together and some are near other park users.
Navigation was an issue. I think we parked in the wrong parking lot and started at 15 or something. We were fortunate to follow and see where other groups went so we found all the holes.
Not much punishment for bad drives.
Holes can be close together and some are near other park users.
Navigation was an issue. I think we parked in the wrong parking lot and started at 15 or something. We were fortunate to follow and see where other groups went so we found all the holes.
Other Thoughts: This was a nice course to play and is beginner friendly. I would recommend a play through at least once as it offers a decent 18 hole course in the area. Improvements can be made to this course though.
0 of 1 people found this review helpful.
Confusing with potential
Pros: This is a pretty course with a few unique shots.
There are a few holes with elevation and a few more with decently challenging and fun angles for drives. A couple drives force you to shoot around a corner and a few others involve hills.
Some of the pin locations are cleverly buried within a grouping of trees or shrubs to make for challenging entry and putting lines (I even unintentionally skipped an approach shot into one of these for a memorable deuce).
There are a few holes with elevation and a few more with decently challenging and fun angles for drives. A couple drives force you to shoot around a corner and a few others involve hills.
Some of the pin locations are cleverly buried within a grouping of trees or shrubs to make for challenging entry and putting lines (I even unintentionally skipped an approach shot into one of these for a memorable deuce).
Cons: Navigation! I think the course was in the middle of a minor redesign because there were tees to nowhere and a lack of signs all over in the first several holes. The course played differently than some of the reviews below and there were incorrect numbers on some of the tees in the beginning. My group was constantly wandering for the correct tee and hole to shoot to on the first 6 or 7 holes.
We missed 11 and 12 because we didn't know where to go after 10. We went all over the place looking for it, but eventually gave up when we found 13. This goes back to the dreadful course design. There's a course map on the way to the first tee and we all agreed it made no sense and was going to be tough to navigate from looking at it.
Some of the tee pads were unusable and we played from the grass on a few holes because of fear of injury.
We missed 11 and 12 because we didn't know where to go after 10. We went all over the place looking for it, but eventually gave up when we found 13. This goes back to the dreadful course design. There's a course map on the way to the first tee and we all agreed it made no sense and was going to be tough to navigate from looking at it.
Some of the tee pads were unusable and we played from the grass on a few holes because of fear of injury.
Other Thoughts: Basically all my complaints stem from the awful course design. Even simple renumbering of the holes and better signage would be enough.
That said, if that got improved this course would become a very enjoyable 18. The varied shots and challenging (at times) pin locations made it fun once we knew where we were going, but the overall take away was how hard it was to figure out where to go.
There is definitely good potential here with minor tweaking and sign improvement.
That said, if that got improved this course would become a very enjoyable 18. The varied shots and challenging (at times) pin locations made it fun once we knew where we were going, but the overall take away was how hard it was to figure out where to go.
There is definitely good potential here with minor tweaking and sign improvement.
2 of 2 people found this review helpful.
Beginner/Intermediate
Pros: - Course is set in a public park that has a walking path and some benches scattered about. Might be some waiting on a few holes, but overall it seemed like the disc golf is well separated.
- Majority of the holes are set in more open areas, with a varying amount of mature trees to contend with. There are some different lines to be found, with a few low ceiling tunnelish shots, some groves of trees to navigate through and around, and others with bigger, more mature trees. A wide variety overall, some are extremely tight and almost demand a roller over any "standard" shot. Flex shots and possibly FH's from either side can go a long way.
- Other holes have more forested aspects, with some short RHBH annys into and out of some denser forest areas, a nice downhill shot bordered by forest on both sides, and two in the open that require hitting a tight window to get through a piece of forest to the basket. These last ones are very tight, laying up is a serious option.
- Some good elevation changes to be found here and there, like an uphill approach on #3, decent to good downhills on a few low-ceiling shots, and a shot off a small hill on #16. Helps to keep things interesting.
- Nice variety of hole lengths, with a few over 350' and seven over 300'. Shorter ones as well for reachable, though tough, birdie or ace chances. Overall on the shorter side with an average hole length of 275'.
- Good baskets, nice signage, teepads could be worse. Navigation is easy with the map, and painted wires on the baskets point to the next tee.
- Majority of the holes are set in more open areas, with a varying amount of mature trees to contend with. There are some different lines to be found, with a few low ceiling tunnelish shots, some groves of trees to navigate through and around, and others with bigger, more mature trees. A wide variety overall, some are extremely tight and almost demand a roller over any "standard" shot. Flex shots and possibly FH's from either side can go a long way.
- Other holes have more forested aspects, with some short RHBH annys into and out of some denser forest areas, a nice downhill shot bordered by forest on both sides, and two in the open that require hitting a tight window to get through a piece of forest to the basket. These last ones are very tight, laying up is a serious option.
- Some good elevation changes to be found here and there, like an uphill approach on #3, decent to good downhills on a few low-ceiling shots, and a shot off a small hill on #16. Helps to keep things interesting.
- Nice variety of hole lengths, with a few over 350' and seven over 300'. Shorter ones as well for reachable, though tough, birdie or ace chances. Overall on the shorter side with an average hole length of 275'.
- Good baskets, nice signage, teepads could be worse. Navigation is easy with the map, and painted wires on the baskets point to the next tee.
Cons: - Some of the holes here seem to be a work in progress; some almost unfair lines are needed to get to the basket. A roller helps big time on a lot of these, but holes like #11 and #13 are just too tight to be considered fair in my book.
- Most of the holes here, on the other hand, can be easily 3'd without much punishment. Even a lousy drive can be good enough, with lots of open area and very few hazards outside of the forest. The lines are definitely tricky at spots, but missing them isn't too big a deal.
- Layout is a little strange, like #2's basket being right by #3's tee, and some fairways or walks between holes that are a little close to each other. Heads up at some places.
- Most of the holes here, on the other hand, can be easily 3'd without much punishment. Even a lousy drive can be good enough, with lots of open area and very few hazards outside of the forest. The lines are definitely tricky at spots, but missing them isn't too big a deal.
- Layout is a little strange, like #2's basket being right by #3's tee, and some fairways or walks between holes that are a little close to each other. Heads up at some places.
Other Thoughts: - All in all a fun course that offers some interesting, different shots throughout. Some are downright nasty with some thick clumps of forest to needle through, or tight groves of trees. Low ceiling shots are common, and some elevation changes are present here and there. Might be a little short for a more experienced player, should provide good challenge for everyone else.
8 of 8 people found this review helpful.
Needs some work
Pros: The course plays through a nice grassy park with mature trees. Most of the holes have several mature trees in play. A few play through a forested area of the park with thick rough and a couple decent elevation changes. The best lines on the holes offer a mix of right and left turning shots with a decent amount of distance variety.
This is a great course for rollers, with nicely mowed grass and some low ceilings. The tee signs are basic, but plenty descriptive with hole layout and distance. The baskets are new and in good shape, and have tape on a rung of the basket and the chain hangar pointing to the next tee helping with navigation.
This is a great course for rollers, with nicely mowed grass and some low ceilings. The tee signs are basic, but plenty descriptive with hole layout and distance. The baskets are new and in good shape, and have tape on a rung of the basket and the chain hangar pointing to the next tee helping with navigation.
Cons: The wooded holes need some more work, they aren't well cleared out or cleaned up yet. Some of this will happen as the course get more play, but there are also some erosion problems on the hills in the woods already and this will get worse with play. Several holes play near one another, and several more play near or over a walking path, many potential safety hazards.
There are a lot of shots on the course where there isn't a great air shot to get to the pin. I don't mind a couple holes on a course where a roller is the best option, but there were several here and they got a little old. There isn't much risk/reward here, a lot of holes just don't offer any punishment for errant shots. The tees are pretty awful, just rutted out gravel with wood to trip over.
There are a lot of shots on the course where there isn't a great air shot to get to the pin. I don't mind a couple holes on a course where a roller is the best option, but there were several here and they got a little old. There isn't much risk/reward here, a lot of holes just don't offer any punishment for errant shots. The tees are pretty awful, just rutted out gravel with wood to trip over.
Other Thoughts: There is definitely some unrealized potential here. Many of the holes could be tweaked a little to make much more interesting and enjoyable shots, and more holes in the woods would help too. Beginners can have a good time here with little rough on most of the holes. More experienced players won't be all that challenged, there are some tough holes to birdie but that's mostly because they're awkward lines or low ceilings.
4 of 6 people found this review helpful.
Potential is There
Played: 299 Reviewed: 156 Exp: 12 Years
Pros: Wheeler Park is very well kept. Most of the park is very flat with scattered trees. A few holes play on the side of a hill with some heavy trees and rough. A couple of holes have minor rolling terrain. The grass is well maintained and cut. Hole #1 tee pad is located on the east side of the miniature golf course. Restroom facilities are located on the west side of the miniature golf course.
Brand new Discraft Chainstar baskets. The baskets have yellow tape on 1 rung to point you in the direction of the next tee.
Nice tee signs.
This course will force you to throw creative shots. I threw rollers on hole 1, 3, 4, 8, 13, & 17. Hole #11 I threw a thumber skip shot. There are a ton low ceiling shots and difficult angles.
Brand new Discraft Chainstar baskets. The baskets have yellow tape on 1 rung to point you in the direction of the next tee.
Nice tee signs.
This course will force you to throw creative shots. I threw rollers on hole 1, 3, 4, 8, 13, & 17. Hole #11 I threw a thumber skip shot. There are a ton low ceiling shots and difficult angles.
Cons: This course should be worthy of 3 stars but i'm knocking off a half disc for the 2 following reasons.
1. It is unacceptable of a park like this to have framed crushed limestone tees. This is a very nice park and wealthy community. Everything in the park is top notch and pristine. The tees are already starting to rut and will continue to get worse as time goes on.
2. I'm not sure who designed this course. If Midwest Disc Golf designed this course they should give the money back to the park district. There is a reason Chicagoland disc golf does not get respect. This is due to the poor design of so many courses. In the day of modern disc golf and the number of resources avaliable it's unexcusable to design a course like this. This land offered potential for a very solid 3.0 to 3.5 disc course. Possibly a 4.0 disc course.The current product does not meet the potential the land offered.
3. I've learned the park district has already made changes due to poor design on a BRAND NEW course.
Navigation can be difficult in a few areas.
There are a few classic walk back holes. The best example is #6. You play down the fairway to #6. You walk the entire fairway back to get to #7 tee pad. This park was a clean slate. There is no way this should happen.
Several tee pads and baskets conflict. An example of this is #2's basket and #3's tee. You throw right next to the basket of #2 to get to #3.
#13 is one of the dumbest holes i've ever seen on a disc golf course. When you play it you will know what I mean. One guy was walking around ahead of us looking for the basket for 10 minutes. The tee handcuffs you where it's placed. The basket is placed on the other side of the grouping of rough and trees. The best option is to throw the disc as hard as you can and hopefully penetrate thru the rough. It really is one of the dumbest holes i've ever played.
When it comes down to it this this course is not that fun. You rarely get to throw the disc and hit a line and watch it fly. There are low ceilings and bad angles for disc flight. After I completed playing all 18 holes there really isn't 1 hole that I say "that is a good/great hole".
1. It is unacceptable of a park like this to have framed crushed limestone tees. This is a very nice park and wealthy community. Everything in the park is top notch and pristine. The tees are already starting to rut and will continue to get worse as time goes on.
2. I'm not sure who designed this course. If Midwest Disc Golf designed this course they should give the money back to the park district. There is a reason Chicagoland disc golf does not get respect. This is due to the poor design of so many courses. In the day of modern disc golf and the number of resources avaliable it's unexcusable to design a course like this. This land offered potential for a very solid 3.0 to 3.5 disc course. Possibly a 4.0 disc course.The current product does not meet the potential the land offered.
3. I've learned the park district has already made changes due to poor design on a BRAND NEW course.
Navigation can be difficult in a few areas.
There are a few classic walk back holes. The best example is #6. You play down the fairway to #6. You walk the entire fairway back to get to #7 tee pad. This park was a clean slate. There is no way this should happen.
Several tee pads and baskets conflict. An example of this is #2's basket and #3's tee. You throw right next to the basket of #2 to get to #3.
#13 is one of the dumbest holes i've ever seen on a disc golf course. When you play it you will know what I mean. One guy was walking around ahead of us looking for the basket for 10 minutes. The tee handcuffs you where it's placed. The basket is placed on the other side of the grouping of rough and trees. The best option is to throw the disc as hard as you can and hopefully penetrate thru the rough. It really is one of the dumbest holes i've ever played.
When it comes down to it this this course is not that fun. You rarely get to throw the disc and hit a line and watch it fly. There are low ceilings and bad angles for disc flight. After I completed playing all 18 holes there really isn't 1 hole that I say "that is a good/great hole".
Other Thoughts: Campton Hills 9 holer in St. Charles is only a few miles away. It's very short but has some unique elevation. It's worth the play if you are in the area.
10 of 10 people found this review helpful.
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