
Uploaded By: Cgkdisc
Hole #1 (Taken 5/2012)
Hole #1 Blue Tee

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Reviews: 13
Avg. Rating:
Details
Avg. Rating:
Nice but needs work...
Pros: ~ It's a new course for locals to play!
~ Great signage
~ Beginner friendly
~ Good place to work on short game
~ Great signage
~ Beginner friendly
~ Good place to work on short game
Cons: ~ mulched teepads have way too much mulch and don't allow you to plant your foot w/o sinking down almost a foot deep. (i know teepads will be poured, but temps should have been left natural)
~ a few holes are VERY dangerous (i was looking for a disc on one hole and was almost hit several times from ppl throwing on a different hole)
~ possible thieves already!!!! (threw my tee shot, it went only slightly off track and must have been grabbed by ppl on a different hole that plays right along side the one i was on). ON THIS NOTE: IF YOU SEE SOMEBODY WITH A GREEN BAR STAMP BUZZZ, PLEASE CONTACT ME!!!!
~ not that great if you want to open up, quite short (good for short game practice though)
~ lots of rec players that don't know about golf etiquette
~ dogs are frowned upon HIGHLY, i was told by another player before even getting out of the parking lot that dogs aren't allowed which it says nothing about on the main sign then after my round a guy said something as well. everybody that knows me, knows that my dog is one of the best behaved dogs ever on a course! makes me not want to go back!)
~ a few holes are VERY dangerous (i was looking for a disc on one hole and was almost hit several times from ppl throwing on a different hole)
~ possible thieves already!!!! (threw my tee shot, it went only slightly off track and must have been grabbed by ppl on a different hole that plays right along side the one i was on). ON THIS NOTE: IF YOU SEE SOMEBODY WITH A GREEN BAR STAMP BUZZZ, PLEASE CONTACT ME!!!!
~ not that great if you want to open up, quite short (good for short game practice though)
~ lots of rec players that don't know about golf etiquette
~ dogs are frowned upon HIGHLY, i was told by another player before even getting out of the parking lot that dogs aren't allowed which it says nothing about on the main sign then after my round a guy said something as well. everybody that knows me, knows that my dog is one of the best behaved dogs ever on a course! makes me not want to go back!)
Other Thoughts: I was excited to play this course as i was out here with chuck when he was designing it but after playing the first time i don't even really want to go back... The design needs work before someone gets seriously hurt and the ppl need to learn etiquette and respect for others. I for one am going to wait until some changes are made before i return.... :(
3 of 5 people found this review helpful.
Beginner?
Pros: This is a beginner to beginning advanced level course situated in the slightly hilly woods and open areas around a middle school. It is in remarkably good shape for a new course. The majority of holes have red and blue level teepads and walking around I noticed marking that seemed to indicate plans for alternate basket positions.
Signage at the holes was basic but adequate given that the course is shorter and most baskets are visible from the teepads, giving hole number and distance. Baskets are in very good shape but, as mentioned in Mr Wests review, are Mach IIs and they don't catch very well. I am a soft putter and I had multiple bounce outs.
Teepads are either natural or wood chip. So far in good shape. Fairways are well trimmed. Garbage cans were spread around adequately. It is notable that the "next tee" signs are great, the best I have seen.
This course is a very good design to introduce people to disc golf and I have to admit I enjoyed playing it as well. It starts out with 2 short open holes, easily deuce-able for a good golfer. They are perfect for showing someone what the essence of the game is. It is followed by a couple of simple but interesting woods holes. Again furthering the introduction. It eventually works up to some longer holes ( 400+) that are simple but not easy.
I would say that this is a remarkable design and as I was playing I was reminded of a course I started playing at way back (Acorn park before all the remodeling). It is a fun place to learn and I think people that have it as a home course will be better for it.
Signage at the holes was basic but adequate given that the course is shorter and most baskets are visible from the teepads, giving hole number and distance. Baskets are in very good shape but, as mentioned in Mr Wests review, are Mach IIs and they don't catch very well. I am a soft putter and I had multiple bounce outs.
Teepads are either natural or wood chip. So far in good shape. Fairways are well trimmed. Garbage cans were spread around adequately. It is notable that the "next tee" signs are great, the best I have seen.
This course is a very good design to introduce people to disc golf and I have to admit I enjoyed playing it as well. It starts out with 2 short open holes, easily deuce-able for a good golfer. They are perfect for showing someone what the essence of the game is. It is followed by a couple of simple but interesting woods holes. Again furthering the introduction. It eventually works up to some longer holes ( 400+) that are simple but not easy.
I would say that this is a remarkable design and as I was playing I was reminded of a course I started playing at way back (Acorn park before all the remodeling). It is a fun place to learn and I think people that have it as a home course will be better for it.
Cons: There was an abundance of garbage strewn about. I am sure it is not from golfers. As mentioned before there are garbage cans. People use the woods trails for running so beware the silent runner when driving.
When playing hole 7 I was very nearly hit by an errant throw from someone driving on 9s teebox. In summer when the leaves are up it should be safer. On hole 17 I landed my first drive next to hole 18s teepad. It wasn't that bad a throw, it just didn't turn over. I'm not sure of the fix for that, maybe since mainly beginners will be playing it won't be much of an issue.
I personally hate wood chip teepads. Also I think the wood chips around the baskets in the open fields is going to drive the groundskeeper nuts. They should be recessed so they don't spread all over.
I am not going to ding this course on length because I think it is perfect for what it is.
When playing hole 7 I was very nearly hit by an errant throw from someone driving on 9s teebox. In summer when the leaves are up it should be safer. On hole 17 I landed my first drive next to hole 18s teepad. It wasn't that bad a throw, it just didn't turn over. I'm not sure of the fix for that, maybe since mainly beginners will be playing it won't be much of an issue.
I personally hate wood chip teepads. Also I think the wood chips around the baskets in the open fields is going to drive the groundskeeper nuts. They should be recessed so they don't spread all over.
I am not going to ding this course on length because I think it is perfect for what it is.
Other Thoughts: I would love to see some concrete teepads put in and maybe a few benches. All in all for a new course this place is great though.
Chuck and Steve have done something here I used to think was as dead as Elvis. Design a very good course for the beginner that will serve most people as a nice playable course even after they get good at the game. I would give it a 4 but until I see the direction it goes next year I am going to stick with a 3.5.
Chuck and Steve have done something here I used to think was as dead as Elvis. Design a very good course for the beginner that will serve most people as a nice playable course even after they get good at the game. I would give it a 4 but until I see the direction it goes next year I am going to stick with a 3.5.
9 of 9 people found this review helpful.
Like an old friend you just met.
Pros: Excellent skill-level appropriate design, multiple types of shots needed, accurate tee signs, kiosk with a map, portable restroom on site, lots of elevation (more down than up!), and woods mixed with open areas.
Cons: Wood chip or natural tees, some fairways are on cross-country trails (safely, but you need to be aware), not open until 5:30 on school days. Some big arms will miss the chance to throw huge and wild, and those whose putting style is over-reliant on having the chains do all the speed control for them will say the Mach New II's don't have enough chains.
Other Thoughts:
If you were already familiar with Vincent Van Gogh's Starry Night, then the first time you saw Sunflowers you would recognize right away that it was done by the same artist - even thought the subject matter, composition, mood, and colors are all different.
In a similar way, this course will be both very familiar to Twin Cities players, and at the same time, totally different from anything else. I've played all the courses in the Twin Cities, and there aren't any holes here that make you think "Oh, this is just like X hole at Y course." Yet, it is instantly recognizable as a Chuck Kennedy design (even though it has only two or three holes that might be called "lefty").
Full disclosure: I assisted, but my part was limited to applying the base coat on a couple of corners of the canvas, and holding the blow dryer to make the paint dry faster.
The course will build up your game without beating you down. Experienced players will want to bring first-timers here, because everyone will have fun.
Beyond the design, Lakeville Parks put a huge effort into making the course the best it could possibly be. And, they plan to continue to improve it. But, those plans don't belong in a review. Until they happen.
Acres of overgrown woods were cleared of buckthorn, grapevines, prickly ash and dead, weak and trash trees. Everything from big noisy machines to hand tools were employed to get it just right. Chuck and the Parks department walked the course several times, selecting individual trees (even individual limbs) to open up desired flight paths, or force interesting choices. Plenty of discs will hit trees, but only because they didn't do what the thrower wanted them to.
Every step of the way, the Parks department kept asking: What do we need to do to make it the best it can be?
If this course had been in the ground for years and years, players around here might have become jaded to it, thinking it is only about as good as most of the very good courses that are around here. Easily a three-disc rating, but I'm giving it a half disc more for two reasons: One, there is some synergy to a course where no pieces of the package are missing. You can forget about the course and just play the game. Two, the way this course came about should serve as a model for other parks.
If you were already familiar with Vincent Van Gogh's Starry Night, then the first time you saw Sunflowers you would recognize right away that it was done by the same artist - even thought the subject matter, composition, mood, and colors are all different.
In a similar way, this course will be both very familiar to Twin Cities players, and at the same time, totally different from anything else. I've played all the courses in the Twin Cities, and there aren't any holes here that make you think "Oh, this is just like X hole at Y course." Yet, it is instantly recognizable as a Chuck Kennedy design (even though it has only two or three holes that might be called "lefty").
Full disclosure: I assisted, but my part was limited to applying the base coat on a couple of corners of the canvas, and holding the blow dryer to make the paint dry faster.
The course will build up your game without beating you down. Experienced players will want to bring first-timers here, because everyone will have fun.
Beyond the design, Lakeville Parks put a huge effort into making the course the best it could possibly be. And, they plan to continue to improve it. But, those plans don't belong in a review. Until they happen.
Acres of overgrown woods were cleared of buckthorn, grapevines, prickly ash and dead, weak and trash trees. Everything from big noisy machines to hand tools were employed to get it just right. Chuck and the Parks department walked the course several times, selecting individual trees (even individual limbs) to open up desired flight paths, or force interesting choices. Plenty of discs will hit trees, but only because they didn't do what the thrower wanted them to.
Every step of the way, the Parks department kept asking: What do we need to do to make it the best it can be?
If this course had been in the ground for years and years, players around here might have become jaded to it, thinking it is only about as good as most of the very good courses that are around here. Easily a three-disc rating, but I'm giving it a half disc more for two reasons: One, there is some synergy to a course where no pieces of the package are missing. You can forget about the course and just play the game. Two, the way this course came about should serve as a model for other parks.
11 of 11 people found this review helpful.
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