Crystal City, MO
Crystal City Underground DGC - North Share
Uploaded By: dirtyrock Hole #2 (Taken 3/2012)
3 / 175ft. Par / Distance:
Hole #2 Basket

Reviews: 15
Avg. Rating:
Clear FiltersFilter/Sort
Exp. (in years): to Played: Reviewed:
Reviews between: and
Sort By: Only Trusted Reviewers   
1 2 Next >

1    4/6/2012   4/17/2012
Review By: notapro
Played: 386  Reviewed: 279  Exp: 10.7 Years
18 Helpful / 1 Not
Pros: - Course is set underground in a cave!!! There are a few other activities present here, and things are still being moved around, but as long as the place is open, there shouldn't be any interference.
- Fifty foot columns, spaced fifty feet apart, provide a one of a kind landscape for disc golf. Alcoves in the walls provide for some good basket placements, and creative tee placements lead to some solid hole designs. There are straight shots, blind hyzers and anhyzers, some s-curves, a solid mix overall.
- Rabbit hole on #17 is a fantastic, unique shot that can't really be replicated anywhere else. I wish I had another shot at it, a RHFH laser right in there would be perfect. I would look forward to that opportunity every round.
- A few elevated baskets on sandy hills, definitely allows for some uphill putts, or danger or going long if shooting from behind the basket. The underground pond on #16 is a good hazard as well; probably a 200' carry or so to stay dry.
- Baskets are well lit, and tees are marked well. Navigation a little tricky, plenty of signs to help you out.
Cons: - Sand teepads aren't horrible, but tricky. Minor issue at most.
- Shorter hole lengths overall, and the layout is cramped in a few spots. Felt like there was juuust enough room to fit the course in. Definitely want to keep an eye out for stray discs.
Other Thoughts: - Nearly impossible to come with any more cons. What more could you ask for in this setting? Playing the walls and ceilings for the skip or stop was absolutely hilarious, for lack of a better word. Just an absolute blast to play. Not extremely challenging for an experienced player, but a MUST PLAY for anyone who enjoys the game.
- This place is something else.

18 of 19 people found this review helpful.

 Deep digs here

2-4    3/16/2012   4/16/2012
Review By: joy4all
Played: 58  Reviewed: 9  Exp: 5.2 Years
10 Helpful / 1 Not
Pros: -The course was easy to find
-There is enough light if using LED or glow to find your disc. (keep in mind they have a power bill to pay)
-smoke free environment
-beverages provided at course entrance.(please dont smuggle things in to drink for the sales pay for the course lighting)
-the fairways are easy to follow
-The cave has enough cieling hieight to avoid it around 60-70 feet
-The cave stays a constant 68 degrees or close to it.
-you can play this course barefoot
Cons: -Portable baskets= equal poor catching and variable target size
-tee pads poorly marked
-no scorecards provided yet you pay
-signs going down to course once entering the cave not posted.
-sand is wet in areas and kills a towel with mud quick
-LED dont stay attached well with tape in sand so its best to throw glow. So bring your own black light to charge them which would be awesome if they put black lights as tee pad markers so you can recharge on the course.....hope this happens
Other Thoughts: Its a cave. bring a flashlight. Never seen so many people come un prepared. It's a fantastic experience and just like a carnival you have to wait in line to ride. So stop getting irritated that your backed up on tee pads. Support the cause for the course and dont be a cheap skate. No whiners when your disc get scuffed on a cave wall, throw better. Chill and relax.

10 of 11 people found this review helpful.

 Epic experience!

2-4    3/10/2012   3/28/2012
Review By: t i m
Played: 209  Reviewed: 41  Exp: 16.9 Years
21 Helpful / 0 Not
Pros: Let me get the most important message out first: THIS IS A MUST PLAY COURSE!

The course is so early in its development, that pros and cons aren't particularly helpful right now -- see "other thoughts" for the substantive bits of this review, as well as some insight on the future of the course.

Basic pros:
* It's underground.
* Terrain is unlike anything you've ever played
* Awesome sand volleyball to be played
* Hosts are incredible
* Unbelievable potential
* Easy to find your discs (no underbrush)
* Even without underbrush, there are enough obstacles to force you to shape your lines.
* $5 cover charge is a STEAL for a place like this. If I lived in St. Louis, I would be here every weekend for disc golf, volleyball and watching games.

Cons: Again, see "other thoughts" for details:

* Course experiences some inherent repetition -- all the caves are of similar scale -- approx. 20-25' high and 25-45' wide.
* Limited elevation change (elevation is limited to some raised baskets and a couple of sand mounds)
* Weak signage (course is in progress, so this isn't a surprise)
* Flashlight/disc lights required (for now)

Other Thoughts: It's hard to rate this course. The course itself is in beta... when my brother and I were there recently, it was 9 holes, down from 18 for a recent college event. But that doesn't change the total and utter THRILL of the experience. I'm a tough critic on courses, and if this course were above ground and considered finished, it would probably get 2 stars from me in the incarnation we played.

That said, this is NOT above ground, and NOT finished yet. The most amazing thing about this course is its sheer potential, and the enthusiasm and vision of its creator. There are MORE THAN 200 ACRES of caves, and the owner is committed to turning as many of those acres as possible into an underground entertainment complex. This means volleyball (already there), pole vaulting (already there), wall-sized sports (already there), a 5,000-10,000-person concert venue, a 7+ acre scuba diving lake, one or more 18 hole disc golf courses underground and one or more 18 hole disc golf courses above ground, cave-running events, and countless other possibilities.

As someone who spent several years as a diehard sand-volleyball player, seeing these in-cave courts made my heart leap with joy. This is utter beauty.

Just walking/running in these caves is thrilling. It's that sense of being a little kid again, enthralled with possibility. This course would get 10-stars from me for the sheer thrill of being there if I could rate it 10 stars.

That said, this place has so much potential, it is unbelievable. I can't wait to come back, and in the meantime, am encouraging everyone I know to pilgrimage here. It's only going to get better.

One recommendation I would make to the owners is to stock at least one or two mid-range beers... even a Guinness or Sierra Nevada would help, but it would be even better to support one of the local St. Louis craft breweries, like Schlafly (decent) or 4 Hands (excellent!). I'm enough of a beer snob that if Bud Light and its ilk are all that's offered, I'd rather go without.

The other option that would be a possibility is to allow golfers to bring in their own beer, but pay a "cork fee," so they can bring what they want.

Anyway, I'm going to close by reiterating the most important message in this review: THIS IS A MUST PLAY COURSE! Hope to see you there.

21 of 21 people found this review helpful.


1    3/2/2012   3/26/2012
Review By: jcjohns
Played: 63  Reviewed: 9  Exp: 12.9 Years
2 Helpful / 9 Not
Pros: It's in a cave.
Cons: Baskets - some cloth, some metal, kind of a variety
Tee Pads - sand, hard to get footing
BUSY = backups
Other Thoughts: There really isn't much to say about this. How often do you get to play a round of DG in a cave! If you're in the St. Louis area and have time, it is worth it just to play in a cave. I wouldn't bring my tournament bag because the walls will tear a disc up. Again, it's disc golf in a cave, until I see other places to do this, I have to give this a pretty decent review.

2 of 11 people found this review helpful.

Go Underground!

5+    1/27/2012   1/28/2012
Review By: stubborn puppet
Played: 33  Reviewed: 19  Exp: 3.2 Years
This review was updated on 5/8/2012
65 Helpful / 2 Not
Pros: The obvious pro is that this is the 1st and ONLY subterranean disc golf course in the world. I was very fortunate to be the first ever player to tee off at this courses first public opening. It was a huge and exciting honor.
There is nothing else like it and it is seriously the coolest disc golf experience I've ever had. I'd like to get these out of the way too: "Too cold outside? Not a problem. Too hot outside? It's cool in here. Oh man, it's raining outside... oh, we can go to the cave. There's never enough daylight in the winter to get in a game after work... oh wait, CCUDGC is open until after 11pm!" Thanks, I just had to do that.
There are so many great things to say about this course, it's hard to figure out where to begin... how about with a couple of my favorite perks, "bank-shots". There are plenty of opportunities to get the angle or lay you want by just banking off a wall or the ceiling. I got a really sweet birdie on my first game by banking off the wall and into the basket. There is no wind down here, the air is thin and the humidity is really ideal - so your shots will fly long and true.
I had my doubts at first about how much variety one could get in an old sand mine cave, as these are usually cut out very symetrically. Crystal City Underground is actually very "A"symetrical and has many twists and turns through the random maze of columns. There are several places where 3-6 ft. channels have been dug to allow water to run through and these act as some pretty scary water hazards that you simply do NOT want to step in (think about being up to your waist in wet cement). There are also several places where a 4-7 ft. tall shelf has piled up in a dead end, so the basket has been placed up there (very neat). Really, just tons of variety on this beta version course and even more potential for expansion around every corner (there's room for at least 4 full length courses down here).
A few "signature holes" have started to be recognized and for a good reason. Example: A new hole came into play last night that everyone was talking about, "Down the Rabbit Hole": you have to throw about 110' from the tee into a 4' diameter shaft hole. Once you make it through the shaft hole, it is a short put to the basket.
EDIT/UPDATE 5-7-12: All previous "signature holes have been removed or changed.
Benefit = there are now 36 holes with nice Titan baskets.
Cons: EDIT/UPDATE 5-7-12: It's still a little dark in some places down here, so you will probably want to play using LED's taped onto the bottom of champ plastic discs. Overall though, lighting is pretty good and you shouldn't need a flashlight unless you get really off course.
EDIT/UPDATE 5-7-12: Navigation might be an issue... attempts have been made at making nav markers using lighted barrels, but they don't do a very good job and too many baskets are visible at one time with the current layout to be sure where to throw next.
The walls can be a little rough on DX and other weaker plastics, but weren't a problem for the star and cfr plastic (minor scrapes). I've played about 25-30 rounds down here and my discs haven't got any worse than they were after 3 rounds. They don't get dinged, just roughed up around the edge.
EDIT/UPDATE 5-7-12: Both the original course and the new course layouts are awful in my opinion. The average length of each hole has shortened by about 65' and about 60% or more of the shots on both courses were nothing more than a 120 - 160' right handed forehand hyzer flick around a column for a very easy birdie layup or ace. The variety of the orignal 9 and 18 hole layouts is just plain gone and so are all of the previous signature holes. Out of 36 holes, there were only about 8 that you could justifiably say that you shouldn't be able to birdie every time. Another problem that I feel exists in the current layout on the second course is that there are 4 holes that are nothing but a tee and a 200-250' throw over the underground lake - if you don't land exactly next to the basket on a little 12' area, your disc is lost in the lake (totally stupid, even though it's supposed to be challenging). There were a few other places where a shot was created to be "fun", but missed the mark for one reason or another. I've also noticed that there are just way too many holes where there is no reason at all that an extra 100' or more could have been added without any compromise.
The price has been raised from $5 for a general entry fee to $5 per every 18 holes. Prices for LED's has gone way up from 3 for $5 to $4 a piece. Beverage prices have also gone up a little bit. None of it seems completely justifiable and I feel a compromise between the new and old prices would be more appropriate. The drastic reduction from 80 players on a Friday night to 25 players per night the last two weeks shows that I might be right...
Other Thoughts: Please remember that this course is on private property and is NOW OPEN ON FRIDAY NIGHTS 7PM TO 12AM, ALSO OPEN ON SAT. AND SUN. FROM 1-5PM. At any other time, you are trespassing.
Outside drinks are not allowed, but drinks are available at the bar (both alchoholic and non) - this is also where you pay the entry fee. It is very, very important that players display the highest standards of behavior and courtesy at this course: No smoking inside, no smoking inside, please keep foul language to yourself and keep noise at a respectable level.
PLEASE, DON'T LEAVE YOUR TRASH/BEER CANS/BOTTLES/FOOD WRAPPER/ANYTHING ANYWHERE but INSIDE of a marked trash can. There's are trashcans at just about every hole.
For the love of all that is good and right in the world, USE THE Porta Potty BEFORE YOU START YOUR GAME. It is REALLY UNCOOL to do your business in the cave!
We must set a good example all the way around at this course.
Just driving into the property for this course is half of the fun. I won't spoil the fun by giving you details, but it is awesome.
The CCU caves are also used for beach volleyball, air-soft, private parties, concerts, football game parties on the big screens, underground lake "party barge" tours and much more to come. Check out the website and more pictures at

EDIT/UPDATE: 5-7-12: I know that I seem a little down on this course right now, but I am not alone. I have talked to many players and they have all agreed that, although "The Cave" is perhaps the most awesome place for a disc golf course ever, the two new layouts are horrible, the navigation is inexcusably bad and that what used to be a weekly destination is now only worth going if the weather is bad. I sincerely hope that major improvements are made and that the owner gets the original designers, Mark Dudenhoffer and Joe McKee back in to fix it up right.

65 of 67 people found this review helpful.

1 2 Next >

Join Disc Golf Course Review for free to add your review. Have an account already? Sign In to add a review.