
Uploaded By: onemilemore
Hole #11 (Taken 10/2012)
Hole #11 Approach

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Reviews: 15
Avg. Rating:
Details
Avg. Rating:
A Geographical Oddity
Pros: The Pros of this course are that it seems not to be crowded and there is no entry fee, so free is always appreciated!
Cons: It seems like this entire course is uphill, which makes it a very poor design. There are not markers pointing to the next hole, nor are there maps on the tee boxes, so it can become very confusing to new players.
Other Thoughts: I will not play this course again.
0 of 2 people found this review helpful.
Bringin' it at Brengle
Pros: Amazing variety of elevation, distance, wooded/open, and unique looks to each hole. Nice tee pads, and very challenging basket locations.
Cons: No distance signage. Holes 12-15 are certainly not there right now, due to tree cutting project. I obviously didn't get to play them, but I imaging these holes were extremely tough before the trim job.
Other Thoughts: This is really my kind of course. My favorite holes are: 3-5, 7-9, 16 & 17.
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Uniqueness: A (quite a rural feel to a park in the middle of hilly suburbia; very interesting layout)
Difficulty: A (hole 9 & 11 basket locations are really elevated & tough; holes 5, 12-15 have many trees to contend with)
Fun Factor: A (the downhill tee shots on 3 & 4 are really fun & open, the front 9 is one of my favorites)
Aesthetics: A- (rugged in the woods; mowed grass in the open areas)
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Overall: A
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Uniqueness: A (quite a rural feel to a park in the middle of hilly suburbia; very interesting layout)
Difficulty: A (hole 9 & 11 basket locations are really elevated & tough; holes 5, 12-15 have many trees to contend with)
Fun Factor: A (the downhill tee shots on 3 & 4 are really fun & open, the front 9 is one of my favorites)
Aesthetics: A- (rugged in the woods; mowed grass in the open areas)
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Overall: A
2 of 4 people found this review helpful.
bring you hiking boots
Pros: -Very good variety of throws to be used
-pretty decent tee pads
-pro shop
-parking is not an issue
-pretty decent tee pads
-pro shop
-parking is not an issue
Cons: -pretty wooded
-lots of walking up and down (im not being lazy, but the heat may have been a factor)
-needs to be more signs for tees and pin locations
-can get hot
-lots of walking up and down (im not being lazy, but the heat may have been a factor)
-needs to be more signs for tees and pin locations
-can get hot
Other Thoughts: When you throw a good throw, it feels like you're a pro. In contrast, if u mess up, it lets you get creative to save par. Lots of walking, but distance can be cut down by getting a map in the pro shop or in the main offices. There are lots of chances to perfect your throws, so get ready to learn. Have fun!
0 of 3 people found this review helpful.
Brengle Terrace is so much fun
Played: 19 Reviewed: 2
Pros: The course is extremely challenging and requires every throw and disc in your bag.
It offers a really good work out aside from a great DG experience. There are elevation changes on most holes. At times it feels like a very tough hike.
First time players here may feel the course is too tough or unfair, but I don't think it should be easy the first time. This course is never easy but you can figure a lot of things out each round you play.
The wind always comes into play sometimes subtly and sometimes not so subtly.
I really love everything about this course, especially it's proximity to my home.
The pro shop is great! Well stocked! Great prices! And the best service. Kinetic has their stuff together. Mike is incredibly helpful both with disc selection and on course advice. :-)
The course is not crowded with golfers most of the time, bigger groups are super nice about playing through.
Park goers rarely come into play, even on the weekends, and always move when asked nicely.
It offers a really good work out aside from a great DG experience. There are elevation changes on most holes. At times it feels like a very tough hike.
First time players here may feel the course is too tough or unfair, but I don't think it should be easy the first time. This course is never easy but you can figure a lot of things out each round you play.
The wind always comes into play sometimes subtly and sometimes not so subtly.
I really love everything about this course, especially it's proximity to my home.
The pro shop is great! Well stocked! Great prices! And the best service. Kinetic has their stuff together. Mike is incredibly helpful both with disc selection and on course advice. :-)
The course is not crowded with golfers most of the time, bigger groups are super nice about playing through.
Park goers rarely come into play, even on the weekends, and always move when asked nicely.
Cons: The course is young and like some of the other reviews state, there is some poison oak about on a few holes, and looks like fresh stinging nettles on a few holes.
The course is only difficult to navigate the 1st time through, every round there after you'll know, and you'll love it.
Super long downhill holes, as rejected by the city, would have been a lot of fun.
The course is only difficult to navigate the 1st time through, every round there after you'll know, and you'll love it.
Super long downhill holes, as rejected by the city, would have been a lot of fun.
Other Thoughts: I just started disc golfing again over the last 4 months once I discovered this course. Been playing every day. Aside from here I've played Pasadena, La mirada, Chino, Morely, sylmar, and the course by Dodger stadium in this time period. Because of the mix of difficulties at Brengle terrace, I would say it is as hard to score well as any of the other courses, and more so in some cases. I'm averaging +5 from mostly the back tees... and scored better at most of the other courses in far fewer rounds.
2 of 3 people found this review helpful.
Other Thoughts: A Beginner's Guide to Brengle
I have been playing for two years, but only about 6 months seriously, mostly because Brengle Terrace is minutes away. I've played Brengle more than 50 times, and have developed some savvy that might help others with similar ability levels. Not a long thrower, my average tee shots are 200-230 feet over level ground, using RHBH throws and the occasional rollers. I have no forehand and no tomahawk, so I really struggle on shots calling for a hard right turn. Most of my discs have a negative turn. My normal driver is a Destroyer. My course average is about +15, with my best round +9. I have never scored a par on 7, 15, or 18 (mid tee).
Parking: A majority of players park by 1 and play that first, or 17, and play 18 first. My preference is parking by 16 and starting there, behind the America sign, or if the gates are locked, on the street and playing 12 first.
Poison Oak: The leaves are all gone now, but the branches can be incredibly toxic, as my poor legs discovered. There are two patches by the 13 basket, both by the large trees behind and to the right of the basket itself; these don't look like much, but be wary. The other bad spot is on 15, to the right of the path just after crossing the creek, climbing the hill to the fairway. This patch is on the hill, about 8 feet to the right. Again, as of November to January, all the leaves are gone, so unless you can recognize poison oak from the branches (extremely difficult), be extremely careful. I'm told there are other patches on 14, but I haven't found them yet.
Hole 1: Most people play a normal shot to the right of the eucalyptus tree or an anheiser to the left. My preference here is actually a roller that puts me past the eucalyptus. If you're to the right of the basket, the second shot often skitters down the hill for a long, ugly, uphill putt, so I try to place my tee shot to the left of the center line, tee to basket, to minimize the downhill effect of the second shot. The Roc sticks pretty good on the hill; fairway drivers skip away. I par this hole about half the time, depending on what happens with the approach shot.
Hole2: Wide open tee shot. The farther left the tee shot, the more uneven the ground and the more brutal the wind can be on the next shot. The farther right the tee shot, the more uphill to deal with. Either way, I use a fairway driver or Valkyrie for the approach. I par this hole about half the time.
Hole 3: What a lovely spot! I play this tee shot as low and as far to the right as possible, often with a little anheiser. If it's windy, you'll get a great lift and a turn to the basket. Too much anheiser, and the wind will put you in the garden, over the fence. If you end up left, on the hill above the pin and with the trees in play, the second shot will play 30-60 feet longer than expected due to downhill and wind. I like a steep heiser here as a second shot, though it runs the risk of a nasty downhill roll. Easy par hole. (two lost discs here, though I'm sure one was lifted by a trio of gang-banger wannabees)
Hole 4: Fire low and aim farther right than you'd think; the shot will fade back to the pin. I use a full stroke here and sometimes end up in the ditch or on the #5 tee pad. Good birdie hole; easy par. Just missed an ace here.
Hole 5: I use a roller here, aiming to the right of the big rock in front and to the left of the mandatory tree. A good roller will make it straight down the channel for a long birdie putt; a great roller will make it into the open grass to the right, and there will be a lovely second shot to the basket through a wide opening in the trees. Easy par, unless the putts roll down the hill, or the tee shot hits an early tree.
Hole 6: Most people play this hole to the left of the big tree in the fairway, and then challenge the latticework of trees. I prefer teeing to the right of the big tree and taking a second shot through the window on the right side. This is a par 4 for my ability level. To the left of the tree, I usually par, using a Mako for the second shot to skip under the branches; to the right, I almost always par and sometimes birdie, using a Valkyrie, Roadrunner, or Roc for the approach, depending on the angle to the basket.
Hole 7: This plays much easier since some idiot tore down the two saplings guarding the left side of the fairway. Still, it's very tough due to the uphill and the ginormous tree on the left. Still working on how to play this hole: I've never parred it! I use two drivers to get close, and then have to deal with the trees to get to the basket. The hole guide says this is a level hole, but it plays 90 percent uphill. The wind, coming from behind, will beat down many a tee shot.
Hole 8: I like the Roadrunner on this hole. A snappy tee shot with a strong anheiser will curve right, catch the wind when it straightens out, and bend to the left around the second tree line. A shorter shot allows a high heiser over the trees, or a lower skipper through the window. Easy par if I get off the tee, and I missed an ace on this by inches! I've lost two discs on this one; why hasn't anyone turned them in??? When playing a second shot over the tree line, aim extra right due to the wind.
Hole 9: I marvel at the forehanders or tomahawkers who can throw pin high. Sigh. I use a roller here to get past the first tree line, and then the Roadrunner or Valkyrie to get up the hill. A rare par.
Hole 10: I play this to the right of the giant fairway tree, and I'm usually stuck in the bushes on the far side. Second shot is always a scramble, depending upon where I've landed. Still, I par this almost half the time.
Hole 11: The best tee shot for me will land on the grass to the left of the big eucalyptus, allowing a second shot with a fairway driver to just get up the hill somewhere. Another driver to get close to the pin. The uphill here is wretched! Only because it's a par 4 for my ability allows me to get the occasional par. If I'm lucky enough to get a tee shot to the foot of, or past the eucalyptus, I can par this almost every time.
Hole 12: Easy par from the front tee, playing any driver in my bag. From the back, I play a low shot over the bridge, as close to the tree on the right as possible, and this will fade into the flat just past the mandatory trees. I need a second shot with a fairway driver or Valkyrie, often a low shot that will skip past the big bush on the right. Tough par.
Hole 13: I play a low tee shot under the right side of the overhanging tree, and this will usually skip closer to the basket. Second shot is a Roc to drop next to the basket for a par. A missed birdie opp on the second shot may put you in the creek bed for a nasty uphill putt (and a possible encounter with poison oak). I par this about half the time. I have tried to make a roller work on this hole, with drastic results. I either end up in the horseshoe pits or OB across the street.
Hole 14: A very tight fairway makes for a controlled tee shot. I like the Roadrunner, Valkyrie, or Mamba with a little anheiser and a lot of snap on the release. Anything landing in the open near or past the tall stump will usually lead to a par. I use a Roc for the second shot to stick this close to the basket on the far side of the downed tree. This should be an easy par if you get off the tee. Sacrifice distance for control off the tee and count on the second shot.
Hole 15: A bogie is a triumph for me on this hole. Although the arrow is gone from the bushy palm you have to play this to the left (not over the street). For some reason, I just can't get a lot of distance off this tee. The Roadrunner or Mamba works best for me here, thrown with anheiser. I just want to get between the trees and ANYWHERE open for a second shot. I just picked up a Stinger (mid-range, turn -3) which I want to try off the tee to see what that does. The second shot depends on how much trouble I'm in after the first. If I'm left, I'll use a Valkyrie or TeeBird to thread the needle down the left side; if I'm right, I'll try the Sidewinder. All too often, I find myself behind the huge clump of eucalyptus 2/3 down the fairway, in which case I'll use the Roc with a steep heiser to come into the pin from the right. I have never parred this hole.
Hole 16: Played from the America sign, I use a roller that takes me down the hill and ends up past the bench and the big tree. Because of the uphill to the pin and the brush, I use the TeeBird or Valkyrie to come in from the right, around the small palm. I par this about half the time. From the forward tee, I play the Destroyer toward the shrubs on the right of the opening, and this will usually skip into the clear near to the checkerboard pedestal. Good, long birdie opp; otherwise, par.
Hole 17: The right/left downslope here bothers me after the initial hill, and the OB to right is scary, especially if there's wind. To avoid both, I use a roller here, aiming just left of the basket; this tips to the left initially due to the hill, and then straightens out for a good, long birdie attempt. Otherwise, par.
Hole 18: Short tee: easy par, played from the left side of the road (road is OB). Mid-tee: this really ought to be a par 4 for someone of my ability. A perfect tee shot will put me near the top of the hill. I need another driver and a strong mid-range to even get close to the pin. I have never parred this. Back tee: I've only played this once; I just don't have the distance to make it to the grass off the tee, or even the mid tee. Enough said.
Many thanks to TJ for putting me on to the Glide to use as a roller - amazing! And more thanks to Mike, who gave me a simple drill to work on that has increased my distance and accuracy off the tee. Mike's tip took 3 strokes off my average!
I have been playing for two years, but only about 6 months seriously, mostly because Brengle Terrace is minutes away. I've played Brengle more than 50 times, and have developed some savvy that might help others with similar ability levels. Not a long thrower, my average tee shots are 200-230 feet over level ground, using RHBH throws and the occasional rollers. I have no forehand and no tomahawk, so I really struggle on shots calling for a hard right turn. Most of my discs have a negative turn. My normal driver is a Destroyer. My course average is about +15, with my best round +9. I have never scored a par on 7, 15, or 18 (mid tee).
Parking: A majority of players park by 1 and play that first, or 17, and play 18 first. My preference is parking by 16 and starting there, behind the America sign, or if the gates are locked, on the street and playing 12 first.
Poison Oak: The leaves are all gone now, but the branches can be incredibly toxic, as my poor legs discovered. There are two patches by the 13 basket, both by the large trees behind and to the right of the basket itself; these don't look like much, but be wary. The other bad spot is on 15, to the right of the path just after crossing the creek, climbing the hill to the fairway. This patch is on the hill, about 8 feet to the right. Again, as of November to January, all the leaves are gone, so unless you can recognize poison oak from the branches (extremely difficult), be extremely careful. I'm told there are other patches on 14, but I haven't found them yet.
Hole 1: Most people play a normal shot to the right of the eucalyptus tree or an anheiser to the left. My preference here is actually a roller that puts me past the eucalyptus. If you're to the right of the basket, the second shot often skitters down the hill for a long, ugly, uphill putt, so I try to place my tee shot to the left of the center line, tee to basket, to minimize the downhill effect of the second shot. The Roc sticks pretty good on the hill; fairway drivers skip away. I par this hole about half the time, depending on what happens with the approach shot.
Hole2: Wide open tee shot. The farther left the tee shot, the more uneven the ground and the more brutal the wind can be on the next shot. The farther right the tee shot, the more uphill to deal with. Either way, I use a fairway driver or Valkyrie for the approach. I par this hole about half the time.
Hole 3: What a lovely spot! I play this tee shot as low and as far to the right as possible, often with a little anheiser. If it's windy, you'll get a great lift and a turn to the basket. Too much anheiser, and the wind will put you in the garden, over the fence. If you end up left, on the hill above the pin and with the trees in play, the second shot will play 30-60 feet longer than expected due to downhill and wind. I like a steep heiser here as a second shot, though it runs the risk of a nasty downhill roll. Easy par hole. (two lost discs here, though I'm sure one was lifted by a trio of gang-banger wannabees)
Hole 4: Fire low and aim farther right than you'd think; the shot will fade back to the pin. I use a full stroke here and sometimes end up in the ditch or on the #5 tee pad. Good birdie hole; easy par. Just missed an ace here.
Hole 5: I use a roller here, aiming to the right of the big rock in front and to the left of the mandatory tree. A good roller will make it straight down the channel for a long birdie putt; a great roller will make it into the open grass to the right, and there will be a lovely second shot to the basket through a wide opening in the trees. Easy par, unless the putts roll down the hill, or the tee shot hits an early tree.
Hole 6: Most people play this hole to the left of the big tree in the fairway, and then challenge the latticework of trees. I prefer teeing to the right of the big tree and taking a second shot through the window on the right side. This is a par 4 for my ability level. To the left of the tree, I usually par, using a Mako for the second shot to skip under the branches; to the right, I almost always par and sometimes birdie, using a Valkyrie, Roadrunner, or Roc for the approach, depending on the angle to the basket.
Hole 7: This plays much easier since some idiot tore down the two saplings guarding the left side of the fairway. Still, it's very tough due to the uphill and the ginormous tree on the left. Still working on how to play this hole: I've never parred it! I use two drivers to get close, and then have to deal with the trees to get to the basket. The hole guide says this is a level hole, but it plays 90 percent uphill. The wind, coming from behind, will beat down many a tee shot.
Hole 8: I like the Roadrunner on this hole. A snappy tee shot with a strong anheiser will curve right, catch the wind when it straightens out, and bend to the left around the second tree line. A shorter shot allows a high heiser over the trees, or a lower skipper through the window. Easy par if I get off the tee, and I missed an ace on this by inches! I've lost two discs on this one; why hasn't anyone turned them in??? When playing a second shot over the tree line, aim extra right due to the wind.
Hole 9: I marvel at the forehanders or tomahawkers who can throw pin high. Sigh. I use a roller here to get past the first tree line, and then the Roadrunner or Valkyrie to get up the hill. A rare par.
Hole 10: I play this to the right of the giant fairway tree, and I'm usually stuck in the bushes on the far side. Second shot is always a scramble, depending upon where I've landed. Still, I par this almost half the time.
Hole 11: The best tee shot for me will land on the grass to the left of the big eucalyptus, allowing a second shot with a fairway driver to just get up the hill somewhere. Another driver to get close to the pin. The uphill here is wretched! Only because it's a par 4 for my ability allows me to get the occasional par. If I'm lucky enough to get a tee shot to the foot of, or past the eucalyptus, I can par this almost every time.
Hole 12: Easy par from the front tee, playing any driver in my bag. From the back, I play a low shot over the bridge, as close to the tree on the right as possible, and this will fade into the flat just past the mandatory trees. I need a second shot with a fairway driver or Valkyrie, often a low shot that will skip past the big bush on the right. Tough par.
Hole 13: I play a low tee shot under the right side of the overhanging tree, and this will usually skip closer to the basket. Second shot is a Roc to drop next to the basket for a par. A missed birdie opp on the second shot may put you in the creek bed for a nasty uphill putt (and a possible encounter with poison oak). I par this about half the time. I have tried to make a roller work on this hole, with drastic results. I either end up in the horseshoe pits or OB across the street.
Hole 14: A very tight fairway makes for a controlled tee shot. I like the Roadrunner, Valkyrie, or Mamba with a little anheiser and a lot of snap on the release. Anything landing in the open near or past the tall stump will usually lead to a par. I use a Roc for the second shot to stick this close to the basket on the far side of the downed tree. This should be an easy par if you get off the tee. Sacrifice distance for control off the tee and count on the second shot.
Hole 15: A bogie is a triumph for me on this hole. Although the arrow is gone from the bushy palm you have to play this to the left (not over the street). For some reason, I just can't get a lot of distance off this tee. The Roadrunner or Mamba works best for me here, thrown with anheiser. I just want to get between the trees and ANYWHERE open for a second shot. I just picked up a Stinger (mid-range, turn -3) which I want to try off the tee to see what that does. The second shot depends on how much trouble I'm in after the first. If I'm left, I'll use a Valkyrie or TeeBird to thread the needle down the left side; if I'm right, I'll try the Sidewinder. All too often, I find myself behind the huge clump of eucalyptus 2/3 down the fairway, in which case I'll use the Roc with a steep heiser to come into the pin from the right. I have never parred this hole.
Hole 16: Played from the America sign, I use a roller that takes me down the hill and ends up past the bench and the big tree. Because of the uphill to the pin and the brush, I use the TeeBird or Valkyrie to come in from the right, around the small palm. I par this about half the time. From the forward tee, I play the Destroyer toward the shrubs on the right of the opening, and this will usually skip into the clear near to the checkerboard pedestal. Good, long birdie opp; otherwise, par.
Hole 17: The right/left downslope here bothers me after the initial hill, and the OB to right is scary, especially if there's wind. To avoid both, I use a roller here, aiming just left of the basket; this tips to the left initially due to the hill, and then straightens out for a good, long birdie attempt. Otherwise, par.
Hole 18: Short tee: easy par, played from the left side of the road (road is OB). Mid-tee: this really ought to be a par 4 for someone of my ability. A perfect tee shot will put me near the top of the hill. I need another driver and a strong mid-range to even get close to the pin. I have never parred this. Back tee: I've only played this once; I just don't have the distance to make it to the grass off the tee, or even the mid tee. Enough said.
Many thanks to TJ for putting me on to the Glide to use as a roller - amazing! And more thanks to Mike, who gave me a simple drill to work on that has increased my distance and accuracy off the tee. Mike's tip took 3 strokes off my average!
2 of 6 people found this review helpful.
needs signage
Pros: def fun course! great elevation change.
challenging to shoot under par for sure.
challenging to shoot under par for sure.
Cons: no signage means a first time player there wil be guaranted to get lost :(.
no distance markers :(
maps should be more readily available.
no distance markers :(
maps should be more readily available.
Other Thoughts: tons of potential once the course gets worked in.
0 of 2 people found this review helpful.
Pros: - The north San Diego guys have done it again. Another quality course that offers a lot of fun and a good degree of difficulty.
- Elevation change: From start to finish the hills come into play on this course. Holes 3 and 4 offer some downhill open shots, but it seems like there are more uphill shots than downhill. Which is a pro because it makes the holes play longer.
- Overall couse design is solid, it makes you use every shot in the bag to get the best score. I have found myself resorting to overhand shots and every get-out-of-trouble shot I an to get to the basket.
- Good use of obstacles: Most holes have both early trees guarding the tee pad and late trees guarding the basket. Most holes are birdi-able but it takes a shot that clears both gaps cleanly.
- Difficulty: this course can be very punishing if you are not on your game throwing accurately. The distances are reachable allowing most players the opportunity to score well, but the course can become punishing very fast if you go off the fairway, or hit an early tree.
- On the whole the course is a great challenge and a lot of fun. It offers good distance and gives you a chance to air it out but most importantly it rewards accurate shots and smart decisions. This may be my new favorite course in san diego.
- Elevation change: From start to finish the hills come into play on this course. Holes 3 and 4 offer some downhill open shots, but it seems like there are more uphill shots than downhill. Which is a pro because it makes the holes play longer.
- Overall couse design is solid, it makes you use every shot in the bag to get the best score. I have found myself resorting to overhand shots and every get-out-of-trouble shot I an to get to the basket.
- Good use of obstacles: Most holes have both early trees guarding the tee pad and late trees guarding the basket. Most holes are birdi-able but it takes a shot that clears both gaps cleanly.
- Difficulty: this course can be very punishing if you are not on your game throwing accurately. The distances are reachable allowing most players the opportunity to score well, but the course can become punishing very fast if you go off the fairway, or hit an early tree.
- On the whole the course is a great challenge and a lot of fun. It offers good distance and gives you a chance to air it out but most importantly it rewards accurate shots and smart decisions. This may be my new favorite course in san diego.
Cons: - Navigation is the biggest con right now. If you are visiting the course for the first time be sure to print out the map. Or better yet find a local to tag along with. There are long gaps between holes and not much in the way of signage. It can be very frustrating without a guide.
- Holes 14 and 15 play very tightly wooded. There was a lot of gripeing about these holes during the SoCal champs with a lot of players saying they were more "luck holes". I personally kind of like them but be warned these 2 holes may ruin your round.
- Holes 14 and 15 play very tightly wooded. There was a lot of gripeing about these holes during the SoCal champs with a lot of players saying they were more "luck holes". I personally kind of like them but be warned these 2 holes may ruin your round.
Other Thoughts: Thanks for all the work put in by the course designers and workers to put in a new quality course in north san diego. I fell in love with this course the first time I played it. It seems like a course where you could shoot a 5 down one day, then shoot 5 over the next day.
This course is a great addition to the area and is one I plan on visiting any time I'm in the area.
This course is a great addition to the area and is one I plan on visiting any time I'm in the area.
5 of 5 people found this review helpful.
Hills and Navigation
Pros: Parking/Directions- Big park with lots of parking, you might want to be strategic with where you park but you should never lack a space, and easy to find a quick drive from the freeway.
Shot Variety- Good mix of up hill, downhill, left, right, wide open, wooded, pretty much a little of everything. The alt T locations they use for tourneys can also lend ALOT of length to the course if you want to bomb a few holes.
Double Gap Holes- a few of the holes require you to throw through a gap, across a field and through another gap, for me placement shots like this are very entertaining. Hole 8 is my favorite of the group, great turnover shot with my fuse.
Exercise- With all of the hill climbing here walking 18 is a pretty good workout, with DG as my only real exercise this is a real bonus.
Hole 5- A short hole that plays through a very tight creek with a few VERY tight lines available. I could throw 10-20 discs on this trying to get through, very entertaining.
Shot Variety- Good mix of up hill, downhill, left, right, wide open, wooded, pretty much a little of everything. The alt T locations they use for tourneys can also lend ALOT of length to the course if you want to bomb a few holes.
Double Gap Holes- a few of the holes require you to throw through a gap, across a field and through another gap, for me placement shots like this are very entertaining. Hole 8 is my favorite of the group, great turnover shot with my fuse.
Exercise- With all of the hill climbing here walking 18 is a pretty good workout, with DG as my only real exercise this is a real bonus.
Hole 5- A short hole that plays through a very tight creek with a few VERY tight lines available. I could throw 10-20 discs on this trying to get through, very entertaining.
Cons: Navigation! - There are a few gaps between holes that really left me confused the first time I was out here by myself, 2-3, 17-18 are the worst but there are a number of other poor spots.
Signage- there are tee markers but no real signs of any kind, this would really help with the Nav. issues as well as giving golfers a little more info on each hole.
Signage- there are tee markers but no real signs of any kind, this would really help with the Nav. issues as well as giving golfers a little more info on each hole.
Other Thoughts: My biggest takeaway from playing here is parking in the lot towards the end of hole 17 is the way to go. A bit of a walk to start your round at 18 but means you dont have an awkward long walk at the end of your round.
Also probably not a place to take beginners, playing behind a group of folks on their second or third time out, the creek holes were a mess for them, literally 10 throws later they had given up and walked to the next hole.
Also probably not a place to take beginners, playing behind a group of folks on their second or third time out, the creek holes were a mess for them, literally 10 throws later they had given up and walked to the next hole.
3 of 3 people found this review helpful.
Pros: This course has a lot going for it. It's a nice change of pace as compared to the other San Diego courses. Many of the holes are challenging, but not to a point that they become frustrating. The only holes that I've ever ran into other park users more than once are 7 and 8. Other than that, the course does a good job of staying away from other park users.
Many uphill shots, which create for longer feeling throws.
Extremely fair course, in my opinion. It rewards good shots, but punishes bad ones as well.
Many uphill shots, which create for longer feeling throws.
Extremely fair course, in my opinion. It rewards good shots, but punishes bad ones as well.
Cons: Almost no signage, and can be difficult to navigate if you're new to the course.
Some more benches and trashcans would be nice, as well.
Not the best flow of the course. Starting at hole 1 will leave you with a long walk between 17 and 18 at the end of your round. There's a few alternate starting spots that could create better flow (11,12,14,16,17 are all pretty good holes to start on)
Some more benches and trashcans would be nice, as well.
Not the best flow of the course. Starting at hole 1 will leave you with a long walk between 17 and 18 at the end of your round. There's a few alternate starting spots that could create better flow (11,12,14,16,17 are all pretty good holes to start on)
Other Thoughts: Some reviewers seem to think this is a lefty leaning course, but I just don't see it. On many of the holes that are "lefty" holes, there's still great lines for RHBH throwers (not necessarily turnover shots, either)
This course can wear you down. It's hilly, there's long walks between holes. It's very important to wear a good pair of shoes.
The proshop is definitely nice to have on site. Mike, TJ, and Courtney are always really helpful and they have a great selection (an earlier review said it was a small shop, but I've noticed a dramatic increase in stock in the past 10 weeks since I first visited the pro shop).
Overall, this is the best course in North County (Possibly all of San Diego county, depending on who you ask).
This course can wear you down. It's hilly, there's long walks between holes. It's very important to wear a good pair of shoes.
The proshop is definitely nice to have on site. Mike, TJ, and Courtney are always really helpful and they have a great selection (an earlier review said it was a small shop, but I've noticed a dramatic increase in stock in the past 10 weeks since I first visited the pro shop).
Overall, this is the best course in North County (Possibly all of San Diego county, depending on who you ask).
5 of 5 people found this review helpful.
The most uphill throws ever!
Played: 23 Reviewed: 16
Pros: - Beautiful unique course. Definitely get your hiking boots ready, this course is physically demanding to walk. Alot of uphill and downhill walking keeps you on your toes. The views on this course are easily the best of the San Diego/North County area disc golf courses.
- Hole 3 is the highlight of the course for me. Its a "top of the world" type hole with such a magnificent view.
-Hole 7 is another highlight with the prettiest guarded basket of the bunch
- Hole 3 is the highlight of the course for me. Its a "top of the world" type hole with such a magnificent view.
-Hole 7 is another highlight with the prettiest guarded basket of the bunch
Cons: Not many cons imo, but here are some things worth mentioning:
- I would start on hole 18 as hole 1, since its by the parking lot and end with hole 17 as your last hole. Not sure why they labeled the course this way, but starting on hole18 will make sense to you if you look at the course map
- the most uphill throws I've ever thrown on a course. this wouldn't be bad if you were rewarded with more downhill throws.
- no signage yet, but hopefully that gets installed soon
- I would start on hole 18 as hole 1, since its by the parking lot and end with hole 17 as your last hole. Not sure why they labeled the course this way, but starting on hole18 will make sense to you if you look at the course map
- the most uphill throws I've ever thrown on a course. this wouldn't be bad if you were rewarded with more downhill throws.
- no signage yet, but hopefully that gets installed soon
Other Thoughts: - not a beginner friendly course (not necessarily a con, but fyi)
- I'd really like to give this 3.75, but you can't give that rating on dgcoursereview. I've only played it once, but it is such a beautiful and challenging course and I can't wait to try it again.
- No signs, just posts. I recommend you play with someone who knows the course or you bring a map (hole 10 on the map seems inaccurate to me...its at the bottom of the hill but the map implies its next to basket 9 which is at the top of the hill, the rest of the map is fairly accurate otherwise).
- I'd also avoid going on an extremely hot day because walking this course is demanding
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-Now that I've played this course a couple of times, I still feel this may very well be the best course in the San Diego area overall; beautiful views, unique challenges, and not overly crowded. I still would not recommend bringing a beginner out here to learn though, it is quite a challenging course (in a good way). I throw both RHBH and RHFH and noticed I favored throwing my RHFH alot; alot of the course is uphill throws and sometimes the hills are so steep that your footing almost demands a FH throw, especially if you get stuck on a hill with lots of woods and little space to work with. Holes 9 and 11 are the steep hills to watch out for, especially on hole 9; one bad landing and you can get the "roll of death" towards the bottom of the hill.
-Another thing I noticed is that if you park in the main parking lot by the basketball courts, you may want to start at either holes 16 or 17 as your first hole.
Once Brengle gets some signage, I'll give this course a 4.
- I'd really like to give this 3.75, but you can't give that rating on dgcoursereview. I've only played it once, but it is such a beautiful and challenging course and I can't wait to try it again.
- No signs, just posts. I recommend you play with someone who knows the course or you bring a map (hole 10 on the map seems inaccurate to me...its at the bottom of the hill but the map implies its next to basket 9 which is at the top of the hill, the rest of the map is fairly accurate otherwise).
- I'd also avoid going on an extremely hot day because walking this course is demanding
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-Now that I've played this course a couple of times, I still feel this may very well be the best course in the San Diego area overall; beautiful views, unique challenges, and not overly crowded. I still would not recommend bringing a beginner out here to learn though, it is quite a challenging course (in a good way). I throw both RHBH and RHFH and noticed I favored throwing my RHFH alot; alot of the course is uphill throws and sometimes the hills are so steep that your footing almost demands a FH throw, especially if you get stuck on a hill with lots of woods and little space to work with. Holes 9 and 11 are the steep hills to watch out for, especially on hole 9; one bad landing and you can get the "roll of death" towards the bottom of the hill.
-Another thing I noticed is that if you park in the main parking lot by the basketball courts, you may want to start at either holes 16 or 17 as your first hole.
Once Brengle gets some signage, I'll give this course a 4.
7 of 7 people found this review helpful.
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