Solid course, great intro area.
Pros: Driving range area on site.
Beautiful Titans in excellent shape on all holes.
Lots of rolling elevation, and variety in hole length and shots required.
back 9 has a totally different feel. It is far more open and manicured like a ball golf course and features manufactured OB and hazards.
The Gateway crew used the available land to its maximal potential.
This is a great place to introduce people to the sport, practice your skills, and seems well suited for tournament play.
Cons: Dirt Tees
No clear path to get over marsh on hole one, so your feet can start out getting wet on hole 1.
No indicator to what position the basket is in on the signs.
a simple arrow to guide to holes 4 and 10 would be very useful on this course. It is not a major issue, but a quick and easy way to improve navigation.
9 has a small safety issue. at 6:30am I was still throwing directly at a vehicle in the parking lot near the basket.
Hole 17 is an epic finish, then you have to play a dinky deuce or die hole afterwards.
There is not a lot of memorable holes on this course, it is simply a solid better than average course with few flaws and some extra amenities.
Other Thoughts: I found it better to stop after hole 9 and drive to the next parking lot. Hole 11 is right there at the next parking lot. with hole 10 as a small filler hole linking the 2 sides.
1 Helpful / 0 Not
Pros: - very easy to navigate and find baskets
- excellent variety and challenge.
- well kept park.
- the woods along the front nine provide a solid barrier of nasty. I like the added challenge.
Cons: - no concrete tee pads yet
- the woods along the front nine provide a solid barrier of nasty. I don't like looking for discs in them.
Other Thoughts: I love this course. The only reason it didn't get more stars is because I really love concrete pads.
The front and back nine are like two different courses. The front being more of a park style course that plays with the few trees it has in very effective ways. The front also goes into the woods on 7 & 8, w/6 being back by the nastiest sticker bushes in the world and 1 having an exremely thick set of brush surrounding the "green." The back plays around one giant field, using different types of OB to mess with the player. Since there are usually crazy winds the OB definitely forces you to use different shots, or risk sailing off into oblivion and/or OB.
If you're in STL and looking for a good park style course, check out Endicott, Jefferson Barracks or Willmore. If you're looking for an more open style course, check out West City or Sioux. If you can't decide and feel like a little of both, Dunegant is a great decision.
1 of 1 people found this review helpful.
No cookie cutter here...
Pros: This course was very slow, no one but us playing! Besides spending considerable time in the trees looking for discs, we still had a great time. Everything was mowed, and the park seemed to be well cared for. Did not struggle with finding the tees. The back 9 has some very unique holes, some people dislike it, but it is a nice change of pace.
Cons: Not too much to add here, other then the natural tees are starting to wear, and some of the brush will eat your disc.
Other Thoughts: Nice to see a course using some unique design elements, not a cookie cutter course!
1 Helpful / 0 Not
Pros: Challenging, Easy to Navigate, good mix of shots, OB--
Holes 1-9: Feature a mixture of open shots and tightly wooded fairways with mature trees. With blue/ red tee pads and A/B pin locations, a variety of layouts may be played! Hole4 has road OB left and long. Holes 6,7,8 feature a fence that marks out of bounds. A great mixture of shots is required to really shoot well on this front 9 holes.
Holes 10-18: Are much larger and open, allowing you to air it out a bit more than the front. The massive winds and bountiful OB will be the challenge on the back 9. Holes 11,12 and 17 feature golf inspired lateral hazard bunkers. Holes 13 & 17 feature "white" ob markers that indicate a re-tee regardless of point of entry. Also, well manicured fairways will help establish OB points. You really must bring distance and accuracy to score well on the back 9 at Dunegant DGC
Cons: No concrete tee pads (yet), needs small walkway on Hole 1, slight mowing and trimming on hole 9
Other Thoughts: Park is kept very clean by local disc golfers and Florissant Parks & Rec. Restrooms/ drinking fountain are available on both the front and the back 9. Full electric at shelter near hole 1
1 of 1 people found this review helpful.
3 Helpful / 0 Not
Pros: UPDATED since back 9 redesign (ha that rhymes)
New course with a split front and back 9. I didn't really know what to expect the first time playing the course but I was very pleased.
+Front 9 is the shorter side of the park, with the holes being par 3's and around 300ft (except #4). The holes are mostly park style shots but the woods do come into play by lining some fairways and protecting some baskets. Front 9 offers a nice variety of shots and elevation changes.
+Back 9: Unfortunately a property dispute caused the majority of the back 9 to be redesigned. The holes that used to play around the woods have been taken out so now only 3 holes have trees/woods on them. It is still an enjoyable 9 holes to play but not as good as before. This is the longer side of the park and lets you get some good distance drives out of the system. To make up for the lack of trees, bunkers and OB have been added to create challenge. This makes you throw some distance shots that require a good amount of accuracy or else you would go OB.
+Hole #15 is the only remaining hole with bamboo surrounding the pin. I really like the bamboo and the effect it creates on the hole. Its maybe a 300-350 shot downhill but if you go long into the bamboo it makes for a difficult putt. Its better to try to place your shot outside of the bamboo to actually give yourself a birdie opportunity.
+Gateway Titans = nice baskets
+Nice new tee signs! Give a nice picture of the hole and other info.
Cons: -The changes in the back nine really took away some cool holes.
-Natural tee pads: It had rained the night before we played so it was very muddy and slippery so we just teed off 5ft away were it was grassy. If some sort of pads aren't installed soon the whole tee area will become a large patch of dirt.
-Speaking of mud, only the bunkers on 11 had sand (its not really sand but crushed rock) in it. This means that the other bunkers are really just a watery muddy hazard, and might require some disc fishing to retrieve a disc. (bunkers are only about a foot deep)
-Navigation: If you don't take a map and there isn't any in the box near #1 (which happened to us), they'll be a few moments when you'll be lost. Simply take the course map (under links/files) and you'll be fine. Just look for the wooden posts. To get to #3 to #4 you have to walk across the parking lot.
-Other stuff: No benches, trashcans, direction signs.
Other Thoughts: >Front 9: Variety of shot types on the shorter side that plays through trees + some woods.
>Back 9: More distance + open shots + OB/bunkers = more fun than it may sound.
>This course will get better over time, but it is still a fun and challenging course.
>The overall quality and challenge of this course in my opinion is lower than the other 18 hole courses in the STL, but still worth getting out and playing it.
**********************************IF you found this review unhelpful, confusing, want more info, found a mistake, or any have suggestions, please send me a personal PM so I can help.
3 of 3 people found this review helpful.
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