6 Helpful / 1 Not
Dreams of an ancient memory
Pros: A mostly open city park with good use of elevation and some technical lines. An enjoyable disc golf experience, especially if you like big open bombs with a few tighter holes.
Amenities. Shelter, playground, bathrooms, and plenty of parking (the upper lot was small, with plenty of parking down below).
Overall Variety. The front 9 has a good variety of open shots and tight technical shots. The back 9 has many mature clumps of trees that force more open lines. Elevation comes into play on many of the holes very well, with several big bombs off the top of a hill. Overall the holes compliment each other quite well, but it feels mostly like a big arm course.
Well kept. Littering seems to have been a problem here in the past as there's signs posted that tell disc golfers to please not litter. Garbage cans are provided and the park staff are constantly present, the course is very well manicured and kept looking nice.
Local Scene. Local leagues and tournaments are a regular occurrence here, the locals I encountered were all friendly and helpful.
Access. In the city, not far off the freeway it's easy to get to.
Other users. This area seems to be primarily a disc golf course, though the parking lot and road come into play.
Tees. Single set of level concrete tee pads are in good shape.
Signage. Decent signs read the hole number, and distance for the different pin positions.
Scorecards. I'll leave this in the pro section as there was a box provided for scorecards, though I don't know how well it is stocked as it was empty while I was there.
Cons: Navigation. It wasn't always easy to know where the basket was or which basket to throw at. Hole 11 I ended up throwing at the wrong basket (the correct basket was to the right and shorter). Some areas a next tee sign would be helpful, or having a map posted at the start would be useful (maybe the scorecards have maps if they're available?)
I had no prior knowledge of this course and I was lost after the front 9. There was no indication after the front 9 where the back 9 was located, I ended up having to ask a local (obviously if you've read any reviews or the course info page you know by now how to get there and it won't be a problem).
Alternate pin locations. There was a list posted at the start to indicate which pin placement was in, unless you have a great memory or a camera, this information is hardly helpful.
Other Thoughts: A very pleasant disc golf experience in St. Louis, if you like mostly open lines and watching the disc fly on big lines, this is a fun, challenging course worth the stop if you're in the area.
6 of 7 people found this review helpful.
11 Helpful / 2 Not
St. Louis's Best
Pros: This park is immaculate. There is not one blemish to be seen in regards to litter or dead foliage. The course plays through a nice combination of mature trees, woods, and fields, providing plenty of variety. The tees and and pins are in great shape, and the kiosk at hole 1 had scorecards that were up to date with the pin placements, which I thought was amazing. Each hole requires something different of you, whether it's a hyzer, anhyzer, downhill, tomahawk (hole 9), or a downright bomb. This course is challenging, and will test you in every way a course can. I definitely learned what I needed to work on this Spring while playing this course. Parking was great, and is right next to both sections of the course. There was not many places at all where mud was a problem, and there doesn't seem to be many areas where it would be after rain.
Cons: I don't really have one con for this course. The distance between the two sets of 9 holes is only a minute, and is not an issue at all. This course used the park perfectly.
Other Thoughts: I feel that this course is the definition of what a course should be, and I would say that this is the best designed course I have played to date. It uses the land it's on perfectly, and tests your ability to adjust to any type of throw. I played on a day when the wind was terrible and still had a fantastic time. This may not be a perfect course for a lot of people, but I feel that this is the best in St. Louis, and is up there with the best. The combination of field shots, wooded holes, and fairways with mature trees is great, and the pin placements will provide a different experience every time.
On a side note, there were postings at various tees that this park and others in St. Louis will be getting more advanced signs, showing distances, pin placements, and a map showing each location. This will be a much appreciated and needed addition to the St. Louis disc golf scene, especially for newcomers to the area.
11 of 13 people found this review helpful.
4 Helpful / 3 Not
Watch Them Soar
Pros: The terrain and elevation changes of the park make for plenty of different types of holes. You will use all techniques in your arsenal on this one. Get your work out in for the day while playing trekking up and down hills. Very low probability of losing discs as most holes are on the edge of the woods instead of in them. Very well maintained. Not a downed branch, unmowed field or even dirty tee pad in sight.
Cons: Signage (as with all St. Louis courses) is poor. You will rarely find a trash can by the tees, but litter doesn't seem to be a problem. Having the back nine down the road is irritating but only a 1 minute drive.
Other Thoughts: I don't get out to play this course near enough but I really hope you find time to do it at least once.
4 of 7 people found this review helpful.
10 Helpful / 0 Not
A St. Louis must play course
Pros: Level and long concrete tees! DGA Mach's in very good/new condition. Bathrooms and ample parking. Well manicured fairways. Good variety of shots a good use of the hills that adorn this beautiful well kept park. Good people ( thanks Mike and Phil).
Cons: Too much walking back up the hill for the next shot, esp. on the front nine. Hole #9 you have to walk down a steep hill just to throw back up the steep hill. Tee signs just gave the position of the pin and distances.
You have to drive to the back nine.
The out of bounds tall grass that adorns the back nine was mowed down as of this review so I never got to see it or utilize it's fairway shaping hazards.
No cards and the kiosk had no maps.
Other Thoughts: Hole 1 is a great starting hole. It sets the tone for the first few holes. Wind can play a role on this course so watch out for the road.
Hole 7 is the best hole on the course as far as I am concerned. Very tough tight first shot or you might try a crazy hyzer way out to the right. The chances of hitting wood here are 60% or better.
The back nine starts out with a long uphill dogleg left that will really test the big arms. If you throw 275 like me the disc will only end up about 180 and halfway up the hill.
The tee on #12 is the final resting place on the back nine. I guess during the hot summer that tee gets backed up with golfers cooling off there. Of course #13 downhill is the funnest hole here, long downhill that will make us all look like Nate Doss.
18 is a great finishing hole and the winding road to the right makes for some Preparation -H- moments.
While in St. Louis stop by here and then go down the road a bit and check out White Birch , the oldest course in Mo.
10 of 10 people found this review helpful.
Long and Open
0 Helpful / 5 Not
Pros: Great, long course that helps work on drives. It's very good to build up endurance for big tournaments. Grass is cut 95% of the time. Fun course.
Cons: Some holes are easy to lose a disc if you mess up. Hole indicator at tee pad isn't always right. Back nine is a little bit of a walk from the front nine.
Other Thoughts: Lengthy, but the top course in St. Louis area for me. Definitely a prime spot for a tournament and good fun.
0 of 5 people found this review helpful.
5 Helpful / 2 Not
Pros: There are a lot of great things about this course; distance, hills, scenery, multiple pins and excellent maintinence. Almost every hole had 3+ pin placements that were playable for any skill level. Tee pads were solid and generally level (not level to the ground but level where a ball wouldn't roll.) Baskets were in good condition and the grass was even mowed. Trash was at a minimal and there were plenty of restooms. There was a park set on the front and a large set of portable restrooms in the parking lot for the back 9 (I assume this is only during cross country season).
Cons: Going from the front nine to the back nine was a short car ride or long walk. When I played it we couldn't locate basket 17 but it was also getting dark. There were a few instances where you were throwing extremely close to a parking lot which could cause you to hit a car. The signage became a little frustrating as you never really knew where the basket was, just how far you needed to throw it (this was common at the STL parks I played). In a lot of cases it just fels really open, high grass was used in some areas to narrow a fairway though.
Other Thoughts: #9 had an amazing tee that really made the hole tough and exciting. The back nine incorporated a lot more in terms of elevation change. If you are on the last few holes and you end up in the wild grass keep a good eye on it, I found it very easy to lose two discs in there. Be prepared to walk quite a bit and tackle a few hills. Distances are accurate but because of some of the extreme elevation changes be prepared to adjust to playable distance. despite being a long course on paper, a lot of the downhill holes made it play much shorter.
5 of 7 people found this review helpful.
11 Helpful / 0 Not
Pros: - Course is spread out extremely well in a large park, to the point where driving to the back nine is a good idea. A little hassle for a great return, the course is enormous. Definitely a long course regardless of the pin positions, and the pro pars carry their weight.
- Excellent use of the hilly terrain to provide extreme elevation changes on many holes. The gargantuan downhill shot on #13 is truly a sight to behold. It is complemented by many steep uphill shots that play well over the stated distance. Holes with average slopes (for this course at least) are still very much affected, to the point where the flatter holes become new and exciting.
- Diverse mix of dense forest, small tree groves, and large matures trees where appropriate. Holes with clear fairways have ample forested hazards, usually on both sides, that are very dense and very punishing. Medium rough is also present on holes, which plays O.B. in some situations. Hole #18 even has a drop zone, which basically amounts to a mando fairway. Many other holes use the large and low trees to force very accurate shots off the tee and throughout long fairways.
- Great tee pads and baskets.
Cons: - Overall, the course is pretty open. There aren't many well defined routes to the basket, mostly just avoiding trees while staying in the wide fairways. Some holes feel more like a driving range with obstacles, as opposed to having critical landing spots for the next shot. That is nitpicking, of course.
- Tee signs are very basic - a list of the different positions and distances, with a bolt to signify the current placement. Bolts were sometimes in the wrong hole, which could be frustrating the first time through. Course can be tricky to navigate the first time, make sure to get a scorecard or study the map.
- Some holes play by the entrance road and the parking lot, but they can be avoided for the most part.
Other Thoughts: - This course is a lesson in elevation, as almost every hole has a long slope, hill, or valley to contend with. Most of the shorter holes make great use of hazards or elevation to provide extra challenge, and there is a great mix of open and hazardous bomber holes as well. The only thing that really keeps this course from being championship level is the lack of multi-shot holes with mandatory pathways/obvious landing zones, and tight fairways to force very specific lines.
11 of 11 people found this review helpful.
9 Helpful / 0 Not
Go the distance
Pros: This park feels like it was designed to contain a disk golf course. Sioux is a long and mostly open course, in a beautiful and well manicured landscape. The scattered trees will play defense, but elevation is the real challenge here. You need distance, and accuracy to negotiate this course. Despite the challenge this is a very fair course.
The front nine plays over rolling hills and through well placed trees. #2 and #6 play across a deep valley and favor distance. #5 and #8 have the baskets tucked into the woods, and make you think before you throw. #7 and #9 are unique for this course. #7 is through a stand a tight trees. #9's tee shot is a 100' hallway up a hill to reach the fairway.
You have to drive to the back nine, it's a short drive / long walk.
The back nine starts out up hill, then down hill, and then up hill again. #13 makes all that hill climbing worth while. It's 100' down and 600' of driving fun. You will want to empty your bag. #15 is payback, it plays back up the 100'. The 666' distance says it all. There are wild grass areas that are out of bounds and come into play on at least 4 holes. #18 can be a beast when it's at 800'.
This is a championship course all the way. Every hole offers a fun challenge. There are concrete pads with 3-4 pin placements. Good bathrooms and drinking fountain across the street from the first tee. Port a Potty at 10th tee. Playground for the kids.
Cons: This course is hard to navigate. The signs need maps, the distance to the pin is not good enough on this course. Even after 20+ rounds I would still like a map at the tee. I would really like to give this course a 4 1/2 but it needs better signs.
If it's your first time and you don't have a map....
On the park road stay left, first tee at second parking on left, across from bathroom / playground. You'll see baskets on your left.
#8 to #9 follow one of the paths in the woods down hill.
#9 to #10 drive farther down the road you came in on to the next parking.
#10 to #11 follow the gravel road to the right, or take a path through the wild grass area. Respect the course, take the road.
#11 to #12 turn around and look for the orange flags in the woods. The tee is in those woods.
The mosquitoes can be intense. Don't throw into the long grass, it's long.
Other Thoughts: The disk golf gods must mow the grass. Its always short, but I've never seen anyone cutting it.
You can see the Missouri river if you want. Stay right on your way out after the back nine.
9 of 9 people found this review helpful.
2 Helpful / 4 Not
Pros: Beautiful, long course with a variety of shots. Long fairways for the big armed player. Variety of pin positions that are frequently alternated. Low volume course. Worth the drive, on of the bests in the St. Louis area.
Cons: Hole #9 is treacherous when wet and some of the tees/holes on the back nine are hard to find for the first timer with no map.
2 of 6 people found this review helpful.
3 Helpful / 9 Not
One of the best
Pros: What can I say that already hasn't been said....One of the greatest DG courses around for a long relaxing day. Playing even the front 9 is a rewarding experience in itself. Just great shots. You can be rewarded with power and you can be greatly rewarded with accuracy. Great pads, place is always immaculately maintained. If you are of age, a few beers is always a good thing as long as you keep it under wraps. Lots of friendly folks.
Cons: I really can't say what cons there are, if any. I don't know if there can be the PERFECT course.
Other Thoughts: if you are in the NoCo STL area and you have the time, at least play the front 9.
3 of 12 people found this review helpful.
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