Thread: "BIG Arm"?
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Old 01-13-2019, 03:20 AM
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sidewinder22 sidewinder22 is offline
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Quote:
Originally Posted by hugheshilton View Post
I think we have too many people on here who take the term "getting the disc up to speed" and equate it literally with rim width (or the manufacturer's "speed" rating). This is why we get preached to all the time about how lower power players should stay away from fast drivers. Whatever "up to speed" means has just as much to do with stability as rim width. You can't put as much power into a GStar Tern as you do a Star Destroyer without burning it into the ground. "Up to speed" for a GStar Tern is slower than for a Star Destroyer despite them having the same rim widths. Put another way, handing a newer player a GStar Tern is not going to turn them into a torque monkey because excess torque will burn that disc into the ground just like it would a Leopard or Sidewinder.
All of the 4 "Rating" numbers literally are relative rim width that require a certain speed to fly as those "rating" numbers suggest.

That doesn't mean someone can't throw a disc slower than its "required" or rather "intended" speed rating and still get decent results, but they are different results than someone throwing it at the speed rating that will get more turn and flight path like the "rating" suggests.

This is aka "Speed Stability" where Bosses are overstable for little arms, while Bosses are understable for big arms. All discs are technically understable, it's just all relative to airspeed which is why it's best practice to disc up into headwinds and disc down into tailwinds.

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