#11  
Old 02-26-2020, 10:05 AM
BogeyNoMore's Avatar
BogeyNoMore BogeyNoMore is online now
* Ace Member *
 
Join Date: Jul 2009
Location: Walled Lake, MI
Years Playing: 15.8
Courses Played: 330
Throwing Style: RHBH
Posts: 10,443
Niced 3,004 Times in 1,407 Posts
Default

It's really a matter of what the shot needs to do, playing around with different releases and dialing it in. Since face occurs at the end of flight, it really won't stop a disc from turning and burning.

Monacacy touched on a key point: putting enough height (and also hyzer) on the shot so that it doesn't turn into a throwler. That helps to get more if the full flight, to the point where the disc slows to where fade takes over.

How much end of flight fade you want depends on what you want the shot to finish. Sometimes you want it fight back at the end of flight (somewhat S shaped), which calls for fade.

Sometimes you want it to hold the turn to the ground, which calls for as little face as possible.

As Monacacy said: it's a touchy shot.. Pretty when it works, but many players will find FH flicks with something moderately OS with strong fade to be more consistent.

Also, hyzerflip to turn takes a decent amount of space to work. FH flick can hold a tighter line.
Sponsored Links

Niced: (3)

Last edited by BogeyNoMore; 02-26-2020 at 10:09 AM.
Reply With Quote
  #12  
Old 02-26-2020, 10:47 AM
kenjiac's Avatar
kenjiac kenjiac is offline
Double Eagle Member
 
Join Date: Mar 2008
Location: Colonie NY
Years Playing: 12.7
Courses Played: 109
Throwing Style: RHBH
Posts: 1,064
Niced 227 Times in 126 Posts
Default

I hyzerflip a beat dx stingray for this shot. Smooth hyzer not a whole lot of power flips up and finishes right. More power more height and a little nose up and you can get it to go pretty far right.

Niced: (1)
Reply With Quote
  #13  
Old 02-26-2020, 12:53 PM
Shamis Shamis is offline
Eagle Member
 
Join Date: Mar 2012
Years Playing: 9.8
Courses Played: 71
Throwing Style: RHBH
Posts: 622
Niced 174 Times in 87 Posts
Default

I hyzerflip my fuse, or a flippy fairway like a hatchet or fury.
Reply With Quote
  #14  
Old 02-26-2020, 01:08 PM
Ryan P.'s Avatar
Ryan P. Ryan P. is offline
Double Eagle Member
 
Join Date: Mar 2008
Location: Asheboro, NC
Years Playing: 14
Courses Played: 60
Posts: 1,734
Niced 81 Times in 49 Posts
Default

I'll reiterate what Monocacy said, but I'll add a few nuances.
  1. Yes, switch to an understable disc. I throw stringrays on this line. Any disc close to the ones mentioned here will do. With your distance, I would go with a -2 to -4 turn disc. If you have plenty of disc money, I'd start with something really understable (a -4 turn), and work your way up from there if needed.
  2. The disc must be thrown at the proper hyzer angle, proper nose angle, and proper height. Messing up any of these three will cause the shot to fail in various ways. Too little hyzer will lead to it turning too much. Nose up will lead to it not turning enough. Too little height will lead to it throlling. If you're confident that your nose angle is correct, I'd pick a hyzer angle, then throw the same shot at different heights. If none work, adjust the angle accordingly and repeat until you find something comfortable. If you don't understand this or have trouble with it, ask more questions.
  3. Some disclaimers about this shot are that it won't go as far right as a FH after it hits the ground (since the spin will grab the ground more often than it will skip/slide), and that you can get slightly wilder tree kicks with this shot than a FH. I realize you don't want to get to learning FH yet, but that's not why I say this (although I encourage you to learn one at some point). I say this as an introduction to the last point
  4. there are plenty of reasons to choose a hyzer flip that finishes right, such as a fairway with a kink halfway through that is straight on both sides of the kink, such as this (RHBH, ignore the period):

    trees / trees
    trees | trees

    The disc (thrown correctly) will fly straight(ish) as it is coming out of the hyzer, start flying right, and hold the line a little better at the end. You could do this with a FH, but it is more likely to fade out at the end of the flight, like this (RHFH, ignore the period):

    trees ( trees
    trees \ trees

    If you straighten the first half of each of these flights up to where they align, you'll notice that the second one finishes hard right, whereas the first one finishes softly to the right.


Last edited by Ryan P.; 02-26-2020 at 01:11 PM.
Reply With Quote
  #15  
Old 02-26-2020, 02:30 PM
Meillo's Avatar
Meillo Meillo is offline
Eagle Member
 
Join Date: Feb 2017
Location: Ulm, Germany
Years Playing: 3.3
Posts: 504
Niced 238 Times in 157 Posts
Default

Is it possible to throw late turning shots with a low ceiling? Most posts adviced to give it height to work. That's definitely easier. If you have the room then a late turn is not much different than any turning/right-travelling shot, only that the disc is more US and you start on hyzer to have it go straight at first, while flipping up to flat, in order to start the actual right travelling much later.

But if I face a tunnel shot (narrow and limited height) where I want to end up slightly right. How do you approach this?

Seems that's even more touchy. You probably need to take a faster disc for a lower line and get all the angles just right.

The success and error percentages would be to bad for me to go with this shot. I'd rather forehand a straight disc. But if you are on on certain level you probably care for landing angles and there backhand turnover might trump the forehand.

But back to my question: How about low ceilings?
Reply With Quote
  #16  
Old 02-26-2020, 05:09 PM
drk_evns's Avatar
drk_evns drk_evns is offline
Birdie Member
 
Join Date: Mar 2016
Location: Holland, MI
Courses Played: 36
Posts: 315
Niced 192 Times in 113 Posts
Default

Quote:
Originally Posted by Meillo View Post
Is it possible to throw late turning shots with a low ceiling? Most posts adviced to give it height to work. That's definitely easier. If you have the room then a late turn is not much different than any turning/right-travelling shot, only that the disc is more US and you start on hyzer to have it go straight at first, while flipping up to flat, in order to start the actual right travelling much later.



But if I face a tunnel shot (narrow and limited height) where I want to end up slightly right. How do you approach this?



Seems that's even more touchy. You probably need to take a faster disc for a lower line and get all the angles just right.



The success and error percentages would be to bad for me to go with this shot. I'd rather forehand a straight disc. But if you are on on certain level you probably care for landing angles and there backhand turnover might trump the forehand.



But back to my question: How about low ceilings?


You need height for most turnover shots.

Turnover CAN be better than a forehand depending on the landing area and fairway shape but 9/10 a forehand hyzer is better.

This coming from a guy who has never thrown a forehand in a tournament.

Niced: (1)
Reply With Quote
  #17  
Old 02-26-2020, 05:28 PM
HyzerUniBomber's Avatar
HyzerUniBomber HyzerUniBomber is offline
*Moderator*
 
Join Date: Sep 2013
Location: Denver, CO
Years Playing: 6.8
Courses Played: 33
Throwing Style: RHBH
Posts: 1,951
Niced 541 Times in 215 Posts
Default

Quote:
Originally Posted by Meillo View Post
But back to my question: How about low ceilings?
Yes. Speed, nose angle and hyzer angles, stability of the disc - all come into factor.

It comes from really knowing your disc and angles. You can take a slightly US disc that would turn too soon, and hit the right side - and add hyzer. That alone might not get you to the flipping late. To get the late flip, you may have to tip the nose down enough to flip - but you're delaying the flip because the disc has to flip through the hyzer angle and roll over to the turning portion.

You can do this on any trajectory, high vs flat, but a higher glide disc may have a tendency to lift more than you want in a "low ceiling" situation.

I used to use an MVP Anode or Ion for this shot. Nose down, touch of hyzer and I could power it to get it to go dead straight and start turning after 200'.

Niced: (3)
Reply With Quote
  #18  
Old 02-26-2020, 05:55 PM
Davos805 Davos805 is offline
Newbie
 
Join Date: May 2019
Posts: 1
Niced 2 Times in 1 Post
Default

I am starting to learn to throw left handed spike hyzers. You will be surprised how quickly you can pick it up! I also do some left handed upshots from time to time. Far more consistent than my flick (which I am also working on). Its the same exact motion as your regular throw, only on the other side of my body. I think its actually helping my RHBH, I understand the shot sequence better now after learning it on the entire other side of my body.

Give it a try, you might be surprised.

Niced: (2)
Reply With Quote
  #19  
Old 02-26-2020, 06:35 PM
sidewinder22's Avatar
sidewinder22 sidewinder22 is offline
* Ace Member *
 
Join Date: Nov 2008
Location: Creeping Creek DGC
Years Playing: 13.7
Courses Played: 220
Posts: 15,602
Niced 3,199 Times in 1,944 Posts
Default

Quote:
Originally Posted by Meillo View Post
Is it possible to throw late turning shots with a low ceiling? Most posts adviced to give it height to work. That's definitely easier. If you have the room then a late turn is not much different than any turning/right-travelling shot, only that the disc is more US and you start on hyzer to have it go straight at first, while flipping up to flat, in order to start the actual right travelling much later.

But if I face a tunnel shot (narrow and limited height) where I want to end up slightly right. How do you approach this?

Seems that's even more touchy. You probably need to take a faster disc for a lower line and get all the angles just right.

The success and error percentages would be to bad for me to go with this shot. I'd rather forehand a straight disc. But if you are on on certain level you probably care for landing angles and there backhand turnover might trump the forehand.

But back to my question: How about low ceilings?
1st hole is a low ceiling straight tunnel with RR.
3rd hole I throw back to back low ceiling late turn shots with same RR.

Reply With Quote
 

  #20  
Old 02-26-2020, 07:42 PM
BogeyNoMore's Avatar
BogeyNoMore BogeyNoMore is online now
* Ace Member *
 
Join Date: Jul 2009
Location: Walled Lake, MI
Years Playing: 15.8
Courses Played: 330
Throwing Style: RHBH
Posts: 10,443
Niced 3,004 Times in 1,407 Posts
Default

^ excellent examples of a hyzer release, flipping up to flat, and continuing to flip into a turn.

Niced: (1)
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Discs with late turn? krooster Discs 34 08-16-2018 03:09 PM
How does late turn work? tampora Technique & Strategy 24 07-06-2015 11:11 AM
Late Acceleration...How Late? slowplastic Technique & Strategy 4 09-27-2014 12:52 PM
Late Turn on high speed understables optidiscic Discs 57 06-09-2010 03:51 PM


All times are GMT -4. The time now is 12:30 PM.


Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2020, vBulletin Solutions, Inc.