#21  
Old 08-02-2017, 04:13 PM
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SD86 SD86 is offline
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Originally Posted by swhite View Post
Zone OS? Does this exist?
In my spellchecker's world, apparently. Apologies for that...
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  #22  
Old 08-02-2017, 04:28 PM
swhite swhite is offline
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In my spellchecker's world, apparently. Apologies for that...

Oh. You got my hopes up!

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  #23  
Old 08-02-2017, 04:39 PM
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Oh. You got my hopes up!
The Zone is plenty OS, as it is.

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  #24  
Old 08-02-2017, 04:45 PM
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Originally Posted by BenHaavisto View Post
RDG Stego, shortest hard turning disc ever

I have a little bit of experience throwing a Stego. The problem with it, as I see it, is that it dumps down very fast. It doesn't have a great deal of lateral movement as drivers can have. And I do not foresee it skipping much; the bottom of the disc would probably be more inclined to dig and sit.

The other problem is trying to acquire one.
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  #25  
Old 08-02-2017, 04:53 PM
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Originally Posted by swhite View Post
I have a little bit of experience throwing a Stego. The problem with it, as I see it, is that it dumps down very fast. It doesn't have a great deal of lateral movement as drivers can have. And I do not foresee it skipping much; the bottom of the disc would probably be more inclined to dig and sit.

The other problem is trying to acquire one.
This.

Just because the Stego is laughably overstable, doesn't mean you are going to get it to fly 100 feet around a 90 degree corner. That puppy is coming out of your hand and hitting the ground soon after. That's it.
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  #26  
Old 08-02-2017, 05:00 PM
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Originally Posted by n88n View Post
I am pretty new to all these terms and i am trying to keep it simple. A forehand hyzer is the type of shot i had in mind for this throw. Because i am new and i can throw both FH and BH i have not really developed a turnover shot.
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Originally Posted by n88n View Post
Just a hard fading disc. This hole is a hard left and i can throw the left handed forehand.
OK... now we know what you mean.

Just to clarify for you (or anyone else who doesn't quite have all the terminology down yet):
FADE is what discs do when they slow down at the end of flight (because they're no longer moving at their intended speed).
TURN is what happens during the high speed portion of the flight (provided the disc was thrown fast enough for it to turn), and works in the opposite direction of "end of flight fade."

RHBH: Turns to the R, Fades to the L
RHFH: Turns to the L, Fades to the R
LHBH: Turns to the L, Fades to the R
LHFH: Turns to the R, Fades to the L

Flippy means Understable = discs that are more likley to turn during the high speed portion of flight.
Beefy means Overstable = discs you can throw hard, with little to no turn.
Neutral means Stable = disc that pretty much fly straight for you, usually with moderate fade at the end, but can also exhibit moderate amount of turn when thrown faster than you normally do.

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Last edited by BogeyNoMore; 08-02-2017 at 05:02 PM.
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  #27  
Old 08-02-2017, 05:10 PM
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Originally Posted by BogeyNoMore View Post
OK... now we know what you mean.

Just to clarify for you (or anyone else who doesn't quite have all the terminology down yet):
FADE is what discs do when they slow down at the end of flight (because they're no longer moving at their intended speed).
TURN is what happens during the high speed portion of the flight (provided the disc was thrown fast enough for it to turn), and works in the opposite direction of "end of flight fade."

RHBH: Turns to the R, Fades to the L
RHFH: Turns to the L, Fades to the R
LHBH: Turns to the L, Fades to the R
LHFH: Turns to the R, Fades to the L

Flippy means Understable = discs that are more likley to turn during the high speed portion of flight.
Beefy means Overstable = discs you can throw hard, with little to no turn.
Neutral means Stable = disc that pretty much fly straight for you, usually with moderate fade at the end, but can also exhibit moderate amount of turn when thrown faster than you normally do.
I hear/see players confuse these terms all the time. Funniest is when they are teeing off and they want the disc to fade hard and they yell "Turn! Turn!"

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  #28  
Old 08-02-2017, 05:12 PM
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Originally Posted by august dupree View Post
This.

Just because the Stego is laughably overstable, doesn't mean you are going to get it to fly 100 feet around a 90 degree corner. That puppy is coming out of your hand and hitting the ground soon after. That's it.
I don't see a point in trying to find THE PERFECT disc for a shot like this that you almost never need (the fly 125 ft, and then skip 100 ft 90 degrees to the left shot).

Just play it around the corner as best you can with whatever OS disc you like and take your 90ft shot at 2.

People get too caught up trying to find the perfect disc for every shot when they could just be learning how to throw what they already have on more lines.

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  #29  
Old 08-02-2017, 05:19 PM
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Originally Posted by kenjiac View Post
I hear/see players confuse these terms all the time. Funniest is when they are teeing off and they want the disc to fade hard and they yell "Turn! Turn!"
I know a guy that did that all the time... dude was not a newb, and was playing low level AM 1 at the time.
He's about 950 rated now, and now, he gets it.
Apparently, that knowledge kicks in somewhere between 920 and 950 or so.

a) Considering my 850'ish skill level, I'm way ahead of the game!
b) My game sucks, given my knowledge/experience.


The correct answer is: (b)
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  #30  
Old 08-02-2017, 05:41 PM
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Quote:
Originally Posted by roggenb3 View Post
I don't see a point in trying to find THE PERFECT disc for a shot like this that you almost never need (the fly 125 ft, and then skip 100 ft 90 degrees to the left shot).

Just play it around the corner as best you can with whatever OS disc you like and take your 90ft shot at 2.

People get too caught up trying to find the perfect disc for every shot when they could just be learning how to throw what they already have on more lines.
I agree with this but don't at the same time. For me, this shot is a forehand flick with a Discraft Flick, and is a shot that I have used a fair amount of times with this disc. That being said, the Flick is my overall utility disc for rollers and thumbers as well, so I don't add it just for that shot. You need to find yourself a good overstable utility disc for the bag.

Side note, another incredibly overstable/short distance disc is the Discraft Cryztal FLX Trackers with the 3+ rating. Those things fade right out of your hand and for me have zero real distance potential, unless thrown overhand.

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