Dunwoody, GA

Brook Run Park

0.865(based on 7 reviews)
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8 0
billtm
Bronze level trusted reviewer
Experience: 9.7 years 37 played 26 reviews
1.50 star(s)

Good signage, otherwise subpar drive by

Reviewed: Played on:Jun 1, 2023 Played the course:once

Pros:

Signs do a good job of aiding in navigation around the course, which is especially necessary on some long walks in between holes.
Good concrete tees on all holes besides hole 1.

Cons:

Holes 2, 5, and 7 need some (2-4) trees to come down in order to make the intended line more fair and obvious.
All baskets have gravel underneath which dings up discs, adding a layer of mulch above would alleviate this issue.
Hole 4 did not have a short pin despite one being listed on the sign.
I wish that they marked what part of the gazebo is considered as hole 1's tee.

Other Thoughts:

It's nice that there is a practice basket, but there isn't enough space around it to practice longer putts.
I think that the long pins for holes 6 and 8 should be par 3s instead of 4s.
If you live nearby, I'd recommend playing this course only after you get tired of all other courses nearby you.
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8 0
dickwolf
Experience: 27.9 years 50 played 21 reviews
0.50 star(s)

beautiful poop drive by

Reviewed: Played on:Mar 31, 2023 Played the course:once

Pros:

its pretty.
good signage.

Cons:

there are multiple holes with absolutely no line to the basket.

There is no reason to have to have such long walks between holes on a 9 hole course

Other Thoughts:

lets take great land and build a disc golf course, but the designer of the course can have never played disc golf in his life. GO!
the best part of this course is how accurate google maps was to the 1st tee parking lot.
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5 0
Strongbuns
Experience: 2 played 1 reviews
1.00 star(s)

Some fun holes are ruined by a few really bad ones 2+ years drive by

Reviewed: Played on:Feb 20, 2022 Played the course:2-4 times

Pros:

Beautiful park, nice tee pads, a few pretty fun holes.

Cons:

There's gravel underneath every basket and my putter got scuffed up. Who thought that was a good idea???

A couple of holes play over sidewalks and through pavilions.

Hole 7 is unplayable. There are no lines, you have to throw and pray.

Two holes share a fairway and we had to wait for a group to play the entire next hole to throw.

Other Thoughts:

It's not worth playing, there's too many bad decisions. Did a disc golfer even design the course?
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11 0
The Valkyrie Kid
Diamond level trusted reviewer
Experience: 45.9 years 1562 played 1507 reviews
1.00 star(s)

Course Design And Layout By Dopey! 2+ years

Reviewed: Played on:Oct 14, 2021 Played the course:once

Pros:

When the town of Dumwoody accepted the low bid from Snow White Disc Golf Course Design and Management, Inc. ( Previous disc golf courses designed and constructed = Zero) it may have just proven to be a mistake.

Snow placed Doc in charge of the signage and he performed masterfully. The course sign is colorful and shows the course map which is much more concise than Dopey's actual layout. Doc designed the colorful metal tee signs which are folded over three sides of the 4 x 6" posts. This design is unique, attractive and shows the hole # on both sides. But maybe more importantly was Doc's tireless efforts to place next tee signs all over the park helping us poor disc golfers follow Dopey's horrific layout.

Sneezy proved most ineffectual when after steeping in the woods for the first time came down with allergies and spent the remainder of the project getting allergy shots.

Bashful was in charge of basket procurement and contracted with Dynamic Veteran Company for nine lovely, blue Veterans basket. However, when the order arrived, Veterans had sent 18 baskets, nine blue and nine white. Bashful who was too timid and bashful to refuse, accepted the 18 baskets thus putting the entire project 40% over budget. Snow was forced to put a letter of letter of reprimand in his personal file. And for what it's worth, this course needs two baskets per hole like Kim Kardashian needs more butt.

Sleepy, too, proved most ineffectual as he was AWOL throughout the entire project hidden away in a dwarf detox facility. There's hope he can finally beat his chemical dependency.

Grumpy, in charge of the basket and tee sign installation was pissed off at Bashful for accepting the extra nine baskets, that he, Grumpy, now had to install. First, he managed to install the first three baskets about 4-6" too low. Then he managed to somehow place three tee signs at the front left corner near the pad, never a comfortable location for us RHBH throwers.

Happy stumbled upon some magic mushrooms in the woods and mostly stayed happily stoned throughout the project.

So, with a skeleton crew, Snow was forced to appoint Dopey to the important position of design and layout. First, Dopey decided to design a nine hole course that has the players walking about three miles. Play two holes, walk two blocks following Doc's great tee signs, repeat and then repeat once or twice more.

His next great design move was to assign holes 5 & 6 the same fairway, each playing in opposite directions. Most likely, very few players will ever persevere on this course until hole 5 so it's probably a mute point.

Or how about Dopey's decision to design a course that no intermediate player would ever think of playing and include a few intermediate holes. Or how about another of Dopey's design idea to place hole 4 where players will be playing through a picnic shelter with the very real possibility of their discs landing on the roof of said picnic shelter.

Dopey did, however, strike gold, when trudging out of the woods after studying the 9th hole when he suddenly came to the realization that he was now back at the community garden where the course actually begins. Dopey was heard to mutter eloquently (in his best Jeff Spicoli impersonation) "Oh, Wow, Man"!

After his debacle on this project, Dopey was subsequently relieved of his duty by Snow and was rumored to be homeless and living in a tent in downtown San Francisco.

Cons:

Please see above just about everything Dopey, Bashful and Grumpy contributed.

Other Thoughts:

In conclusion, I believe this course might be better off left to the dwarfs. There were no other players playing the day I played. I conclude they probably just couldn't find it in this large maze like park or they attempted to play it once before and have now vowed to never return.
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9 0
Moose33
Gold level trusted reviewer
Experience: 12.3 years 212 played 209 reviews
1.50 star(s)

Improving but Odd Flow 2+ years

Reviewed: Played on:Feb 28, 2021 Played the course:once

Pros:

It seems this course is getting better based on earlier reviews. While it still has its issues it's definitely a passable course now and has some pretty fun moments.

Brook Run is a fairly massive park and it super busy, just not for disc golf. Baseball and soccer fields as well as hundreds of walkers and people using the dog park on a Sunday morning. It's a fairly well maintained and attractive park.

If you park either at the community garden or dog park to start and the first tee is at the right back corner of the community garden.

You are greeted by nice tapering tee pads and some pretty nice signage showing intended line distances to both baskets and general shot shape.

There are two baskets for all holes and they are nice looking veteran baskets. White for the short and blue for the longs. For a nine hole course crammed into a busy park there are some long holes as well to the blues.

There are some challenging lines, and it seems they have gotten more realistic and less poke and hole than in the past.

It's overall a fairly fun play though it's not a quick as it could be far a course this distance.

They have installed next tee signs, which are very helpful because of the long walks between some of the holes.

Cons:

It's still a bit rough around the edges and has some very long walks between holes. The baskets are often a bit close to the walking paths or in the vicinity of picnic areas which isn't great for safety.

So many of the little fields and corners have blind lines where a kid could run around a be in harms way and you would never know.

Navigation is a bit hard as the walks between some of the holes like 2-3, 4-5 and 6-7 are incredibly long and if they hadn't put in the next tee signs almost impossible to navigate.

Holes 7-8 are still pretty poke and hope even though the majority of holes now have a realistic line.

Whites should be fine for newer players but anyone who isn't intermediate level would find the blues difficult.

Other Thoughts:

It seems like it's on its way to the best it could be which is probably a 2, due to issues that it has that you can't fix. The signs are nice and add to the course and a bunch of 4" trees cut down would make it a great place for a fun 9 with newer players.

With the dearth of courses in Atlanta proper it's nice to see one near the perimeter and maybe some kids will see it and it disc golf looks like fun.
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8 0
wingmanatl
Experience: 8 played 8 reviews
0.00 star(s)

Far from Ready 2+ years drive by

Reviewed: Played on:Aug 9, 2020 Played the course:once

Pros:

I don't have any positive feedback to leave.
This course was opened far to soon to be playable.

To start playing, park by the community garden which is located behind the skate park.
Bring comfortable walking shoes, it's a long hike for 9 holes.

Cons:

While I understand that this course just opened, the opening should've been put off until much more work was done.
When entering the park, there isn't any signage about were to park or begin. Not even the staff who were onsite that day could answer these questions.
The tee pad signage is wrongly displayed on all 9 holes. The sign is either upside down, mirror'd or both. This led to everyone in my party having to walk the hole first before teeing off.
The amount of trees is ridiculous. No amount of skill will save you from tree strikes. On the positive, you can see green tree marks for the trees that are to be removed.
There is 0 flow from hole to hole. You have to take some very long treks between most holes.
Some baskets are butted up against parking lots, foot paths and park roads.
Hole 4 plays directly through a pavilion.

Lastly, this is a VERY busy park. Finding a parking spot proved a bit challenging.
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11 0
Shadrach3
Gold level trusted reviewer
Experience: 5.6 years 319 played 310 reviews
0.50 star(s)

Improved, but Still Not Ready 2+ years

Reviewed: Updated: Played on:Dec 29, 2020 Played the course:once

Pros:

A framework that has improved a lot in the last 5 months and has the potential to easily turn into an excellent nine-hole course.

-Amenities: Concrete tees. New DD Veteran baskets, color-coded with blue for longs and white for shorts. A practice basket. Since July, they've also added a course map, helpful next tee signage, and tee signs with number, par, distance, and a map that accurately depicts basket positions but doesn't correctly show fairway shapes.

-Playable holes: I'd say holes (1) and (4) are totally ready for play.

-Developing Holes: All the other holes except (7) now have at least faintly discernible hints of fairways. They range from (2)-(3), which could be considered finished and just have some extremely thin windows, to (5), which has the beginning of a fairway but a line of trees between that clearing and the basket. In July, I couldn't even figure out where some of the fairways were supposed to be on the back, but now I can see them and could draw a believable flight path to them, albeit a flight path with only a couple of inches room for error.

-Multiple Baskets: Every hole has two baskets, which I think will offer a good choice of recreational or intermediate difficulty.

-Potential: They already have all the tees and baskets in final positions, and I think they're great. Once this course gets the chainsaws it needs, it will probably be the best 9-holer in the city. Variety includes more open holes from (1)-(4) and full woods on the back 5. Hole (2) is undoubtedly a par-4, and the long pins on (3) and (6)-(9) are tweeners that will be a very hard birdie. The course favors LHBH/RHFH throwers, but all the necessary shots can be thrown with a good RHBH turnover as well. With the thick tree coverage on 2/3 of the course, smart golf will be imperative--knowing how far you can throw with good accuracy to give yourself birdie opportunities without bringing bogeys out.

-Location: Atlanta only has one course in the city, so having Brook Run only just outside the perimeter will provide a much-needed second challenge for urbanites. Also, the city of Dunwoody is no piddling suburb, and putting this course obviously in its parks department's crown jewel may provide a lot of publicity.

Cons:

Although the course is open, I'm not sure it should be. Despite the clearing efforts in the last few months, there's still a lot more work that needs to be done in the woods.

-Clearing: My first time, none of (5)-(9) were playable due to full woods coverage. Thankfully, they've all had a lot of brush removed and tiny fairways carved in, but they're still questionable. Most of them have clear fairways to start but become a bit of a poke-and-hope closer to the green, especially for the long pin positions. There are hints of the fairways, though, so with continued clearing (and dropping a few more trees), they can become good. I also think (2)-(4) should have just two or three selective trees removed to widen the lines a touch as well. Again, a big improvement from last time, but the lines are still worse than at any other living course I've been to.

-Hole (7): The only exception to the good progress. Other than installing the sign, I don't think it's been touched. Totally impossible to play in any traditional sense of the term.

-Navigation: The layout is very segmented, with holes far apart from each other, create very long transitions from (2)-(3), (6)-(7), and (7)-(8) especially. I could see difficulties for first-timers, even with the next tee signs.

-Safety: An issue. Hole (2) plays quite near a walking path and some pavilions, so a ricochet could endanger someone. Hole (4) has a pavilion jutting into the fairway, and anything long could endanger walkers. Most important, hole (7) has a dog-walking trail that horseshoe bends straight through the hole, endangering walkers twice. This is a very busy park, so the trails will mostly be occupied.

-Drainage: My second time here there was lots of mud from (5) until (8).

-Sign Maps: Smaller con. The fairway shapes depicted on the signs don't correspond at all to what has actually been cleared. Once the clearing is done, they should probably redo the tee signs.

-Tee (1): I think they put the concrete tee in the wrong place. Either that, or the sign is in the wrong place and has questionably short distances written. The sign also mentions a "drop zone" despite the OB only existing quite long of the basket on a walking path, making things altogether confusing. Of course, you can just choose your own rules and there's no issue.

Other Thoughts:

I'm excited to see where Brook Run Park goes. I think the course design is very good, presenting a predominantly wooded challenge with some open holes and good distance. It may well become the bigger, more challenging version of its nearby neighbor, Chamblee UMC. Right now, though, it's not a fully grown course, as far too many trees are standing to have fair lines. It has progressed significantly since my original review, but most of it feels too raw to be above a "Poor" and hole (7) is untouched, so I've gone with "Bad" for the time being. I will continue to check in on this course and update the review every few months.
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