15 Helpful / 0 Not
Pros: - Whitehall, public but with many of the trappings of a top-notch private course, provides 27 holes of solid discin' set in moderately forested, moderately hilly terrain. Pines, both mature and young, mix with various deciduous trees throughout. Schule is minimal to non-existant: although the trees are numerous enough to create awesomely tight holes, little to no undergrowth impedes the round. The course is largley clear of the debris of fallen limbs, etc. giving the course a very clean and neatly groomed appearance. The park space seemed wholly disc golf dedicated. Distances vary from 187- 650'.
- Whitehall is comprised of three separate nine hole "loops," with each "loop" ending back at the parking lot. As one enters the park, the front nine is on the right with both the back nine and "Deep Nine" to the left.
- Elevation and vegetation are used to full potential. No major elevation changes, but enough throughout to keep the fun factor high. The fairways, defined by trees, are fair and spacious in places, but tight enough in others to be considered extremely technical, especially as the course progresses. Many holes offer multiple routes. Deep #2 goes so far as to have a dual tee and dual fairway, each route offering its own unique set of risk/reward.
- Amenities, details, upkeep and grooming. The people taking care of Whitehall are ahead of the curve. Besides the basics of deeply brushed, level, wide, long, grippy concrete tees (on the pros), descriptive and consistant signage, and solid baskets, Whitehall one-ups most other courses with brooms, patio furniture or benches, cans for cigarette butts, and large plastic trash barrels on most holes. Port-a-john in the parking lot. Chill spots, wooden indian statues, guardian frogs, defaced maiden statues and twin pink horses dot parts of the Deep Nine.
Cons: - #4's am tee was basically a pile of broken glass, the only part of the course to suffer any such treatment.
- Someone defaced a few of the maiden statues, albeit in a grudgingly humorous manner.
- The am and Deep Nine tees are above-average natural dirt tees, although I'd hesitate to consider this much of a drawback.
Other Thoughts: - A touch repetitive in places, in that you're getting a bunch of really awesome variations on the same theme, more or less. Personally, I could play Whitehall all day every day, but I prefer tightly wooded technical holes over bomber style courses. I do wish more of the course was like D6, easily the signature hole.
- Twenty-seven holes of Goodness. God Bless America for Michigan Disc Golf!
15 of 15 people found this review helpful.
8 Helpful / 2 Not
Workman-like, But Skilled
3 sets of nines, each of which dumps you back at the parking lot, allowing for nice choices for 9 or 18 hole play.
A solo 27 hole round took me 90~100 minutes even with a busy lot.
Zero non-DG traffic.
Row pine forests make disc retrieval a breeze.
Well defined paths and serviceable tees on the original 18.
Playing in order allows you to warm up on shorter holes and then end with more distance challenge on the Deep 9.
Deep 9 is a significantly improved addition to the course. The greater distance and more challenging lines are not to be skipped. It smartly uses some higher ground to utilize some more deciduous vegetation. It feels like a different course.
Lack of elevation. There are some mild peaks and valleys, and the Deep 9 is located up a bit of a hill, but this course is very level, and the elevation that exists, is ignored or countered, rather than being utilized in game-play.
Lack of variety. Pine forests are pretty dull to begin with, and I found the repetitive feel of the course by hole 10. Lots of slight to moderate dogleg left holes. The Deep 9 breaks this up to a degree, but much of that had to do with the still wild vegetation.
Lack of distance. Half of the original 18 holes are <250' and only one is >400'. The course is tight, but not especially difficult. I finished +1, which for me is very low on a new course. The Deep 9 dropped me much more significantly.
I was confused of where each set of 9 started, even with a map, and I didn't even notice the practice basket until the end of my round.. A couple of signs in the staging area around the kiosk would be of great help.
I enjoyed playing this course, as I preformed very well, but I went a bit out of my way to play it, and it certainly didn't leave me with a desire to play any part of it again.
I perhaps am being a little hard on the course, as it has stiff local competition with Flip City, Branstrom, and Ludington being so close, but I just found it to be lacking any real character. This course does what it does, and you can like it or lump it.
This course is well designed considering the land they chose to use. At no time was i worried about other groups playing around me.
While I can think of many places where this course would be a significant improvement to the local DG community, Western Lower Michigan is so chock full of destination courses that you would be wise to leave this one till after you are bored playing the rest.
8 of 10 people found this review helpful.
0 Helpful / 4 Not
Pros: Whitehall is in a great location right off the highway but snuggled into the woods. This course has a great 27 hole layout. The entire course requires accuracy and skill to post low scores. The Deep 9 were established in 2009 and will challenge even the best players. Play smart and enjoy the scenery. The Whitehall Disc Golf Club runs leagues here in the Summer and Winter they put in a great amount of time to make sure this course stays up to date and is taken care of.
Other Thoughts: Come Play the Harvest Moon Classic held every year in September.
0 of 4 people found this review helpful.
6 Helpful / 0 Not
Nice Change of Pace
Pros: This review is for the original 18 as we did not play the deep 9 when we were there.
Whitehall is a a heavily wooded course with no long open shots. The trees are mostly all tall slender evergreens so you usually have a nice tall canopy to work with. Because the trees are mostly evergreens, you rarely have to search for discs. which is kind of unusual for a wooded course, especially this time of year (fall). The course is beaten in really well. The paths from hole to hole are very well defined by logs on both sides. We spent no time at all searching for where the next tee was.
The baskets are disc catchers which was great because the yellow really stood out in the woods. There were very few holes where we had to walk ahead to figure out where to go. The baskets were in awesome shape. Many of them appeared to be brand new.
Plenty of technical shots off the tee that were usually in the 200-280 foot range. The course is enjoyable for all skill levels. Tee signs weren't sexy, but they were accurate and helpful which is all they need to be.
This course is very well taken care of by the local club. There are plenty of amenities and it has a "hangout" type feel which you don't always get with courses at pubic parks. There were plenty of little extras like brooms to sweep off tee pads, which only added to the enjoyability of the course
Cons: The course can feel quite repetitive. It seems like you threw the same 3 or 4 shots over and over again....which is fine in short doses, but does grow a bit tiresome by the end of the round. Other than that, there are no complaints.
Other Thoughts: After playing most of the courses in the Ludington/ Shelby area, Whitehall was a great change of pace. I am really pleased with the course they have put together and I assume that basically all the work was done by the local club, which only adds to the positive impression I walked away with. Perhaps the deep 9 would have changed my review a bit, but we just didn't have time to play it.
Overall, I really enjoyed it. They did very well with the land they had to work with. I will definitely play this again if we are ever blessed to be in the area. It is a testament to the quality of courses in the area, that Whitehall is one of the lower rated courses there. It is definitely worth the trip. Thanks to those who worked hard to put it together...and continue to make it better.
6 of 6 people found this review helpful.
7 Helpful / 0 Not
Pros: Very easy to navigate. i like the tree branch lined walkways between holes for the first 18. Concrete pads were great. plus brooms were available for a lot of the holes to sweep them if they were dirty. very clean course. Each nine got progressively harder as you went along Shot lines were well defined. If you threw off the line discs could still be easily found. Very quiet course. when i got there the lot was half full, but during the round i only saw 4 other people. could hear chains rattling but couldn't really see anyone else. There were easy to find short tees for the first 18. Deep nine now has the concrete tees
Cons: Should have a sign near lot pointing towards the practice baskets. Also there should be a sign in the power line access area directing towards the deep nine. there is a sign on the path to it but if you don't go down that path you won't see it. on the deep nine i was wondering where the ninth tee really was. saw arrows pointing in the general direction followed them for a bit was almost ready to turn back when i found it.
Other Thoughts: Overall i totally love this course. I love the fact that it is only for disc golfers no interfering with any other activity there. Was like taking a nature hike through the woods while enjoying a round of disc golf. Friendly golfers the ones i did see wished me a good round while i was there. Very well maintained course. I highly recommend that if you are in the area that you should really play this course. I live like 30 minutes away from it and would easily drive it to play it again. would probably drive 60 miles to play it again I liked it that much.
7 of 7 people found this review helpful.
6 Helpful / 5 Not
original 18 rather quick/but fun
Pros: Navigation here a breeze. Was "getting dark" as we arrived; but we found our way around easily, and enjoyed a fine round.
Nice concrete tees.
Basic, but functional tee signs.
This one has an ease factor (for original 18) that can help your full day score, if you've been playing tougher courses in the area.
Friendly locals wished us a good round. As I noted, we played late in the day; so, most of these guys were hanging in the lot discussing their rounds. Parking lot equals clubhouse in disc golf/ball golf terms; and it's always nice to see everyone telling of their day's exploits, with a happy/tired smile.
Solid technical course design (original 18). Shot shaping required here. Holes are fair and require accuracy. Schule off fairways not stressful; course well broken in.
Couple well designed dog legs and a couple of multi route shots.
Nicely maintained course.
Unfortunately, I can't comment on the D9; but, I can say that having played a large chunk of the western Michigan courses in two journeys; one trip coming down through the U.P. and one coming up from the south; that one fine, "big impression" is that pretty much every one of these courses is in the process of upgrade on nearly all of the 15+ courses played. Kudos to Western Michigan designers/clubs.
Cons: No signs telling you of the new back nine.
Original course a bit on the short side. Holes a bit repetitive; nothing signature.
Other Thoughts: I mixed this course review up with another course of a multi course trip. Therefore, I have had to come here and change this entire review around; and, I must confess; I probably would not even be writing a Whitehall review if not for the fact that it was already mistakenly here. I really can't do this course justice without seeing the D9....
Drats...unlike me to not read reviews for a course before heading to it; but, this one was originally a back up plan that found it's way into play. (Glad we came, but wish we had known about the back nine). The original 18 is perhaps a weak 3 rating; and the D9 may very well push this up to 3.5....for now, I'll just have to compromise with a 3 and remind all traveling players to make sure to play the most recent addition.
6 of 11 people found this review helpful.
2 Helpful / 2 Not
great use of land
Pros: Well groomed
Lots of garbage cans
Great lines through woods
Easy to follow course
Cool practice baskets,even thought I found after back nine
Cons: Disc catcher. I'm a chain star man myself.
Favors a rightly
Deep nine needs better signage to next tee.
Other Thoughts: The
is was a great course that is not physically challenging. The course get progressively harder. Watch out deep nine will get you. If you need discs go to white lake furniture.
2 of 4 people found this review helpful.
10 Helpful / 2 Not
Whitehall: Where every day is Arbor Day!
Pros: Densely wooded fairways with lines that are well thought out and challenging, requiring control and finesse. Most holes have an obvious line to follow, with a few 'alternate' lines that can work out pretty well (even if you didn't intend to throw them). Branches and small trees lining the path to the next tee are a simple, aesthetically pleasing, and very effective aid to navigation (along with the occasional arrow painted on a tree trunk). Tee markers with distance and basic line to the basket are again, elegant in their simplicity, yet quite effective. Given that many holes are 'nearly blind,' the bright yellow chastity belts certainly make this course much more playable (but first timers and infrequent visitors will still want to scout up ahead). Designers did a great job working with and around what they had. Mostly short runs with a decent mix of left, right, and straight fairways, with a few holes running longer plus the Deep 9.
The Deep 9 is a welcome supplement to the course. More than just another 9 holes, they add a dimension previously missing. Still heavily wooded, they certainly play quite a bit longer and more open than the original 18. The additional distance means discing up and throwing harder, which makes placement iffier, thereby bumping up the the risk/reward factor. By the time I played, the fairways for the Deep 9 had been quite well established and executable, although there appeared to be some work still in progress (distances on a few tee signs, as well as some path lining from basket to next tee), but still quite playable. D2 really plays like two holes in one - offering you 2 separate and distinct fairways that are clearly defined hyzer and annie paths to the left and right of an island of trees that extends 90% of the way from the tee to the pin.
This course is a high intensity workout for mids and putters and is a great place to work on shaping lines and improving your short game. I've played here several times, and find it maintains my interest despite its repetitive nature.
Challenge ramps up from the front 9 to the back 9, bumping up another notch on the Deep 9.
With no dense brush, risk of disc loss is greatly minimized, but discs can be tough to find if they bounce off trees with some zip. White and bright colors are easier to find here, - darker colors, not so much.
Well maintained pleasant course on land dedicated to disc golf. Locals have added tables, chairs and benches at several tee areas to give it that homey touch. Bags for trash and cans for cigarette ashes at many (if not all) tees to help keep it clean.
Tons of trees = lots of shade on hot summer days.
Concrete pads on the original 18, with sand on the Deep 9 (not sure if concrete pads are planned for the Deep 9 as of yet).
Cons: Personally, I REALLY like this course and always have a blast playing here. Nonetheless, the course has its limitations, and anyone considering a round here should be aware of them.
In many aspects, Whitehall lacks variety, and I can't fault those who would say it's monotonous, and that few holes stand out. The first 18 are essentially different variations of tunnel shot after tunnel shot. While noticeably wider than the orig 18, even the fairways on the Deep 9 bottneck in spots, and never truly open up. A few holes open up a bit in spots, but placement is important on every single hole. Bouncing one long off a tree could cost you a stroke or two, and there's no denying it's a significant possibility on all 27 holes. Guaranteed frustration for those who hate this sort of thing.
Bring discs that can take a beating - unless you're looking to break a disc in fast, this course isn't friendly to DX/Pro-D plastic. Speaking of plastic, opportunities to use drivers are few and far between. Absolutely no grip 'n' rip holes.
Not that much can be done about it, but this course is essentially flat, with only a few holes featuring little to moderate elevation change.
Other Thoughts: If you like tight and technical, you'd be a fool to pass this up, But there's simply no escaping the fact that Whitehall isn't everyone's cup of tea. If hole after hole of threading the needle or bouncing off trees isn't your thing, stay away.
Whitehall isn't destination disc golf by itself, but given that Flip City, the Mason County triplets and Leviathan are all within a 45 min stretch of US 31, it's certainly a nice addition to the local scene. IMO, it's a nice change of pace from the others and fits in well as part of a multi-day disc golf excursion.
Prior to the addition of the Deep 9, I'd have given this course a 2.5 or a 3.0, but he increased challenge and ability to throw drivers on a few holes bump it up a 3.5 in my book.
Feels like you're miles away from everything, but it's literally less than 5 minutes down road from road from every fast food joint you can think of. But if you want really want to unwind after great day of Michigan DG, head another 3-4 miles west on Whitehall Rd into Montague for some laid back local charm and good food.
10 of 12 people found this review helpful.
10 Helpful / 1 Not
Pros: Excellent upkeep. Regulars take excellent care of this course and there is a broom and garbage at every tee pad.
Variety. There are a lot of different shots needed at this course. From accuracy shots through thick woods with narrow fairways, to wider open shots along the powerlines.
Location. Love the fact that this is a disc only course. no sharing the course with picnickers and other yahoos doing non-disc things.
Cons: needs updated tee signage at some point. Other than that, no issues.
Other Thoughts: As a beginner this course has a little bit of everything. I love variety, it gives me a chance to work on every type of shot I need to improve my game.
This course is five minutes away from my home town of Montague and there is a ton of family and friends in the area which makes it even more attractive to go home.
10 of 11 people found this review helpful.
7 Helpful / 0 Not
Pros: This course is a nice little jaunt through the pines. Whitehall has really grown on me since I first played it. It was hard getting accustomed to the technicality and the tightness of this course, but it forced me to learn how to throw diverse shots and focus on control versus brute force. lt will definitely let you utilize every shot in your repertoire and cause you to develop more. The terrain flows well and has good variety of right and left bends and mild uphill and downhill shots in a few places. Mandatory routes through tight spaces are a challenge if your control is off. Pin placements are challenging in some of the more densely wooded areas where vision is obscured by foliage.
Cons: Not much in the way of negative aspects at Whitehall. If I dig for something to say I would start with the fact that this course can be frustrating and is probably not a good choice for rookies unless they are looking for a trial by fire. Could be discouraging. This will get your skill level up in a hurry though. There is no water here. Doesn't bother me, but some require water hazards as a mark of a good course. Also the ceiling is pretty low through the vast majority of the holes which makes it feel claustrophobic and almost indoors at times. I would like to see a bit more open sky in a few places, but that is not the style here. This is a forest. Lastly as I think about it, there is not any particular hole that stands out as awe inspiring or even moderately striking here. It is very businesslike. Not saying that a "signature hole" is a necessity but uttering the word 'wow' is probably not going to happen here. The holes on the original 18 are, however, all consistently solid with very little absurdity. The deep nine is a bit unrefined at the moment and I am ill prepared to talk about them as I only vaguely remember them.
Other Thoughts: Whitehall is a great place to play. It definitely requires you to come with some quality shot making and will bring you to new levels of control and ingenuity. And whoever busted up the baskets needs to get wrecked.
7 of 7 people found this review helpful.
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