Chester, VA 
Goyne Park DGC Share
Uploaded By: vcuguy86 Hole #1 (Taken 8/2010)
3 / 235ft.   3 / 240ft. Par / Distance:
Hole #1 Tee: Basket in the woods on the right.

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 meh... pleasant little course, needs better signage

1    6/21/2009   6/23/2009
Review By: t i m
Played: 251  Reviewed: 42  Exp: 20.5 Years
5 Helpful / 2 Not
Pros: Goyne exceeded my expectations and was played during a daylong tour of all the Richmond courses. The course has decent shot variety, makes good use of the available land, and from what I've heard from locals, is slowly and steadily improving -- which is great. If it makes full use of it's potential, I think it could eventually be a 3.0-rated course. But for now, the problems outweigh the benefits of playing here.
Cons: The biggest cons are the signage and markings for the tees. Even with the map, my brother and I failed to find all of the tees. Some of them don't have any markings at all (at least, as of this review), and some of the ones that have flags in the ground don't have any other information.

Quick advice related to the map: print the map in color -- if you print it in black and white, you can't read or see anything on it -- not even the hole numbers -- so it becomes virtually useless. If we'd had a color map, it would have helped, but a course should be navigable without a color map.

Some of the tees are boxed in and were just uneven, rutted dirt. If these boxes become concrete, it will be better, but not great, since they will be elevated -- boxes should ideally be level with the ground. Simply placing flags is preferable to boxing in a small square of ground and creating trip hazards for a teepad.

Most holes are fairly open, with a lack of variety in teeshots. Some of the long tees are much harder, but do so at the expense of a line. I'm a pro-level player, and have been playing for 11 years and have most shots in my bag, but there were blue teepads out there where I saw no reasonable way to reach the basket. The blues just make some holes a huck and pray and take the three... which is silly. Skill should always up your chances, and there are places here where the blues add difficulty and mitigate skill, which is just frustrating and poor course design.

The course wasn't horribly overgrown, but it could definitely use some work. Tall weeds throughout the course fairways made it uncomfortable and slowed down walking. This also made roller shots and skips pretty much impossible, which is a shame because the ground otherwise was relatively free of debris and would make a great place for roller shots across many of the open fairways.

Overall, the place had a desolate, deserted feel to it. We saw one other car with a pair of disc golfers wrapping up as we were starting our round midday on Saturday. After that, we saw no other people. Any growing course should have at least a few players on a beautiful Saturday. The lack of player interest suggests to me that this is definitely a B-list course by local standards. Lots of people at some of the other parks, but virtually no one at this one.

I guess the upside to the emptiness is that there are no collisions that way. There were several places on the course where you would be teeing off into a fairway you'd just walked up, or where baskets were too close to tees or multiple holes shared fairways... this would be a danger if the course were ever busy.
Other Thoughts: My rating of 2.0 may seem overly harsh, but I don't think so. This course is "2.0 - Reasonable" and that defines it perfectly. It is a reasonable place to play if you are nearby, but on one will go out of their way to play here until some of the issues are addressed. Good signage and tees, and frequent mowing would make this course a 3.0. And I think that's where it would peak. There are too many problems with this many holes on this little land for it to achieve much more than that. I'm not knocking the course designeres -- they're doing a great job of building a fun practice course out of what they have, but it's not there yet.

The course has a couple of cool holes -- #14, as mentioned by another reviewer, is a great shot -- fantastic tight hyzer alley blind up a hill to a fast green. Definitely one of the coolest shots on the course. Hole #2 across the water has some potential as well, but the long tee isn't marked, so it's hard to know what the actual shot over the pond is supposed to be.

This is worth checking out if you are in the area -- it's fun. But print a color map, bring plenty of bug spray (they are out in force), and don't come in with high expectations. Bring your teebird and you're putter and you'll be prepared for every hole this course has to offer.

5 of 7 people found this review helpful.

 good; but could be better

2-4    5/19/2009   5/27/2009
Review By: cbowl06
Played: 8  Reviewed: 4
0 Helpful / 5 Not
Pros: good variety between the font and back nine. Its a nice small course for the afternoon.
Cons: Still needs work for holes 15-18. A lot of drainage problems. Makes it extremely hard to navigate, esp on 15 and 16.
Other Thoughts: This course could be so nice if the water problem was fixed.

0 of 5 people found this review helpful.

 Much improved.

2-4    6/16/2008   12/2/2008
Review By: Disc Dog
Played: 82  Reviewed: 46  Exp: 10.4 Years
This review was updated on 3/17/2009
6 Helpful / 1 Not
Pros: In Jun of 2008 I slammed this course for its obvious lack of anything good except the baskets. Well there has been a lot work since then. They have added the nicest signs for each tee I have ever seen. But they are missing on 2,4, and 5. The signs are very accurate and easy to read. They are on the pro tees so if you are playing the rec tees you will have to walk a little out of the way. The signs pointing to the next tee are very good and accurate. With just a little common sense used on a couple you will no problem getting around with the signs. There has been some work to improve the tees but it is not finished. The course offers a nice variety of throws. Very technical ones such as 2, and 6 and some real good grip and rip shots such as 13, 16 and especially 18. This course has seen a lot of work and if it continues this could be a very special place. At the entrance to the course and next to Blue 10 is a great map of the entire course
Cons: The course will still eat discs if you are not careful because several of the fairways are lined on one or both sides with very nasty briars. They will motivate you to learn control and accuracy. Some of the tee areas are still in bad shape. The course is still hard to find and the park employees did not even know where it was. If you play after a rain storm the drainage on 11 through 17 is bad but correctable. The course rule sign that has been put up at the entrance says you are not suppose to play during school hours. To find the course enter Ecoff Elementary School in your GPS or look for it on a good Richmond area map. Then go to the end of the parking lot on the right of the school and you are there.
Other Thoughts: "I am going to try this course again because I think it and the city deserve another chance. It has great potential for a good neighborhood course". I left the prior statement because my thoughts have not changed.

6 of 7 people found this review helpful.

 Goyne Park

5+    10/20/2008   10/20/2008
Review By: dobsonr
Played: 23  Reviewed: 22  Exp: 9.5 Years
This review was updated on 10/27/2009
4 Helpful / 0 Not
Pros: Lots of variation from hole to hole, with many holes unlike any others that I am aware of in the Richmond area (at Gillies, Dorey, or Bryan). Lots of challenging holes that are too short for big drives but still difficult to make par on. Pro and amateur tees on every hole is a plus as well. The baskets all look nice and new, and having a practice basket is nice as well. The course is secluded so, aside from other discers, there's no park patrons to watch out for.
Cons: Goyne is somewhat difficult to navigate the first time around, but after playing through once its easy. You'll have to be careful on a lot of your drives or you will spend a good deal of time looking for your disc in the woods, which are not easy to get around in (lots of bugs and thorns). Watch out for all of the holes in the ground, too.
Other Thoughts: Goyne seems to be in the process of being renovated - the tees on the front 9 are boxed in and clearly marked, but some of the ones on the back 9 are difficult to locate because the markers are old and destroyed. Once the tees are all boxed in (and hopefully filled with cement) this should be a great course.

4 of 4 people found this review helpful.

 Goyne Park

5+    5/23/2008   5/24/2008
Review By: nygfaninva
Played: 34  Reviewed: 34  Exp: 9.7 Years
This review was updated on 7/6/2011
11 Helpful / 0 Not
Pros: Off the road setting, not busy. Challenging holes, baskets hidden in tress make for a fun setting. No use other than disc golf!
Cons: Ground very unbalanced. Rough terrain. Muddy in many places (Back nine can seem unplayable after a hard rain) and hidden holes make for treacherous walking. Blue (long tees) dificult to find at times.
Other Thoughts: This course is much improved since I first reviewed it years ago. It has become a fun and challenging course. I wrote previously that it was hard to find tees and had no map, well now both have been fixed! The map is right at the parking lot and the Yellow (beginner) Tees all have tee boxes and are easy to find.

NOTE: The bugs are still RELENTLESS at this park and the terrain rough, but now knowing the tees of the course is a huge benefit. I believe the map can be found on the Nationwide PDGA course directory.

NOTE 2!!!!: I have again went back and played Goyne and I am happy to report that they have made a lot of improvements. They have now placed a practice tee and a beautiful gravel paved walkway leading right to the first hole! Grass has been placed where there was once brush and the Tee posts are brand new, well not all of them, but when I last played there Tees 1-9 were brand new. It looks like a lot of work is being placed into Goyne and it plays much better thanks to that effort. If the work continues, Goyne will be a great course for the Richmond TriCity Area players to enjoy! I can't wait to see and report on any future improvements to this up and coming course.

NOTE 3: 10/16/08: Looks like they are boxing off the tees at Goyne. If they are going to put in concrete tees, it will be yet another step to increase the appeal of this park. A lot has been done since my first review and its all for the better!

Note #4 (2-17-09): This course just keeps getting better. A lot has been done about the landscaping and there are now signs pinting players in the direction of the next Tee. A fantastic addition. Also at the blue Tees, there are great signs with the distance and detailed maps showing tee to basket layouts. This park only keeps improving and is quickly becoming one of the best in the area!

11 of 11 people found this review helpful.

 Goyne Park DGC

12/22/2007   1/2/2008
Review By: Atrain
Played: 112  Reviewed: 4  Exp: 24.5 Years
4 Helpful / 3 Not
Pros: -Varied Shots
-Top of the line baskets
Cons: -Tight course
-You might have to look before you throw
Other Thoughts: This a nice course that will get some more improvements and care. With those improvements and good maintenance, this will be a good local course. It is a course worth playing, and a great course for developing disc golfers.

4 of 7 people found this review helpful.

Varied Virginia Piedmont Course

5+    12/30/2016   11/12/2007
Review By: jaymon1
Played: 78  Reviewed: 78  Exp: 16.5 Years
This review was updated on 12/30/2016
9 Helpful / 1 Not
Pros: Variety of hole layouts and thus shots needed. Signage and concrete teepads.
Cons: Many fairways overlap or virtually face each other.
Other Thoughts: Goyne Park is a relatively small but nicely varied course set in an outer suburb of Richmond, Virginia. While most of the holes play largely in the open, many have thick, unforgiving woods just outside of the ample but not huge fairways. A bunch of holes also play to baskets that are well situated just inside a copse of trees, or on the side of an incline, so while the course is relatively short and mostly open, it still plays much more like a precision course rather than a "grip and rip" for big arms only.

On the downside, Goyne Park is set out on less land than most 18-hole disc golf courses. While the space would be perfect for maybe 12 longer, more varied holes, putting 18 holes in this park is a little bit of a squeeze. Many fairways play very close to or really effectively overlap each other. So you may have to stand back and wait for the group on hole #18 to finish before you can start playing #17, for instance, because otherwise you're kind of throwing right at each other. In addition, all but maybe one hole on the course are pretty standard par 3 in terms of length, though blue tees on most every hole can be used to stretch the course out a bit.

The positive trade-off for this squeezed together layout is improved variety. In addition to the well considered basket placements mentioned above, Goyne Park does demand a variety of tee shots; left hook, right fades, big chucks, a couple of interesting touch shots out of trees or around thick trees and thorns, and one true and challenging water hole (if you're playing from the blue tees). Variety is the spice of a good course, in my book.

Goyne Park does feature nice concrete pads for the yellow tees. The course also has nice signs at each hole and thus shouldn't be too hard to follow for first-timers. And while the course has no big hills, you'll still need your full bag and an array of skills to stay out of trouble and throw a good round at Goyne Park.

Favorite Hole - #14 - Shot has to hook left but terrain slides off to thick woods on the right, then basket is up a steep hill.

9 of 10 people found this review helpful.

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