3.0 for the Front 10, 1.0 for the Back 8
3 Helpful / 0 Not
Pros: This is really a tale of two courses. The front 9 plus 1 is a nice park-style golf course: relaxing, enjoyable, not overly challenging, but decent length. The back 9 minus 1 is an overgrown thorny mess.
1. The first 10 holes are very nice. They're not overly challenging to intermediate players and up, but they do have decent length that will test newer players and even intermediates. The holes are open, but there are mature trees guarding baskets and testing tee shots. If you like park-style golf -- no risk of losing discs, manicured grass, open -- you will like these holes.
2. Stoney Creek may have the best concrete tee pads I've ever played on. They're big trapezoids, the end of the tee pad (closest to the basket) being narrower than the very wide base of the tee pad (furthest from the basket). They're designed so players can approach their run-up from the left-hand side of the pad or the right-hand side and take all steps on the pad itself.
3. I liked the variety of holes (even on the back 8). There are good hyzer holes, anhyzers, par 4's with landing areas and "shortcut" fairways with a risk/reward element. The bones of the back 8 are really good, and I think this course could be a solid 3.0 or 3.5 with regular upkeep and if the underbrush and thorns were cleared out, however...
Cons: 1. The back 8 is completely overgrown. It's basically a giant briar patch. The thorns are really bad, and not just in the rough. Several holes have fairways that are overgrown with thorns and underbrush too. The risk of losing discs is very high. On the front half of the course, I was writing the review in my mind, thinking of things here or there that I would change. I was thinking 3.0 in my head for the front half. But then I got to the back half and nit-picky or player preference stuff flew out the window. The back 8 is a major problem and far outweighs the other issues with the course below. I would play this course again, because the front 10 holes are very enjoyable, but I would not play the back 8 unless or until major improvements are made. These improvements wouldn't necessarily be difficult either. The thorns and underbrush just need to be cleared (significantly), but I question whether ongoing maintenance will be able to keep pace, especially during the summer months. Seems like a losing battle with nature.
2. There are some crossing fairways on the front 9. In particular, one hole's tee pad is directly in the line of fire with an earlier hole's tee shot. No one else was on the course when I played, so it wasn't an issue, but some of the crossing fairways here are bad enough where it's a safety issue, not just a design or congestion issue.
3. Navigation was an issue for me. The course has great tee signs with the number of the hole, but there are not pictures showing you where the basket is from the hole. This was an issue for me on a couple of the front 9 holes, although it's fairly easy to figure out which basket you're throwing to, but on the back 9 it's an issue. Because of overgrowth and dogleg fairways, it's impossible to know where you're supposed to throw off the tee without walking way up the fairway first to locate the basket.
4. Circling back to the #1 con of this course, the thorns and underbrush, I found hole 17 to be completely unplayable. Thorns have taken over the fairway. I couldn't even find the tee pad. I tried to play it from the walkway to the left of the fairway, but still cut my legs up around the basket.
Other Thoughts: If you choose to play the back 8, play at your own risk (of losing a disc!) and wear long pants!
3 of 3 people found this review helpful.
0 Helpful / 1 Not
Good course when its not swamped
Pros: I like the variety of basket placements, from the fairly open, tall ceiling lanes on the front part of the course, to the more technical, tighter woods baskets on the back.
Cons: It was a swampy mess the last time I played this course. That is to be expected since it was put in to utilize the land following the destruction of Hurricane Floyd. Its a nice course that continues to be developed and enhanced, just be sure to play it when it hasn't rained recently.
Other Thoughts: In the summer, carry bug spray and use it frequently. If its rained recently, the bugs are out in force and you will need extra socks and shoes.
0 of 1 people found this review helpful.
0 Helpful / 3 Not
Pros: Very good front 9 with a lot of open space. Pedestrian traffic is minimal.
Cons: Thick grass and narrow paths on the back 9 make it easy to lose a disc, especially on holes 11 and 16.
Other Thoughts: Take caution around holes 5 and 18 the holes are near the parking lot.
0 of 3 people found this review helpful.
2 Helpful / 0 Not
Starts well, ends poorly
Pros: *The first 10 holes.
*Majority of the holes have 3 tees in good degrees of variance of distance and shot execution.
*Baskets are great and in good condition.
Cons: *All teepads are sandy or earthen which stinks in a park that is known to flood.
*Holes 11-16 are a mess.
*Very basic park with no restrooms and gravel parking lot.
Other Thoughts: The first 10 holes are in a much more open layout and offer different types of shots to execute. These holes just seem so much more fun to play vesus the back holes. Holes 11-16 go from bad to awful in trying to figure out what the course designer was thinking? It's hard not to assume that there are major factors going on here from either hole redesign that isn't finished or failure to clear intended fairways to a possible construction project as evidenced from all the tractor marks across most of these fairways. These holes also literally stink from different mud canals that line some of the "fairways" and consequently are thick with mosquitoes. There is potential here but I mean probably hundreds of group man hours are needed here to make this course worth the destination for the majority of Disc golfers to trek out here. The bottom line is the first 10 holes are pretty decent of what you might expect at an average park and the next handful of holes you are just trying to survive a course that feels unfinished and poorly designed and you wouldn't want anyone to have that kind of expereince with the game.
2 of 2 people found this review helpful.
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