Let's keep Secret City a secret for now
1 Helpful / 0 Not
Pros: There's a little fun to be had here. 7, 8, and 9 had some decent lines through woods, slight elevation, and a little stream. 7 was my favorite, with a right to left line through trees uphill to a mound with a tightly guarded basket.
Once you find hole 1, navigation is pretty straightforward. Signs are aging but informative.
I won't gripe about the mulched tees. They were level enough and probably adequate for the shortness of the holes.
Cons: When you pull into the parking lot, you'll immediately see a incorrectly assembled practice basket (pole section above the bottom of the basket was at least 6 inches too short). Next to the practice basket is a message board. You'd assume hole 1 would be around here, right? Nope, it's on the other side of the park behind the skate park. A map or at least an arrow or two would be helpful here.
Hole 4 was a mess of trees with zero line to the basket. If they'd remove some trees, they can help make an actual line and identity for this hole.
Why are there 2 baskets 40 ft apart on 9? They clearly spent a lot of effort and resources creating the hanging basket (although I wish it was a little higher up). Keep that one and repurpose the other! I'd recommend moving this extra basket to make a long option on #1. There's a nice little channel in the trees 100ft past the current basket on the way to the #2 tee where that basket would be better utilized.
Several holes had weird and unnecessarily punitive basket locations with trees literally 2ft away (3, 4, and 5 for example).
Other Thoughts: Secret City needs work. I think there's hope with some tweaking. Right now, I'd say the biggest issue is the lack of realistic shot lines. Too many times, luck seemed to trump skill and it takes away from the fun. It's also hard to enjoy a round here especially considering the quality you'll find at the nearby Pelissippi and Powell 9-holers.
1 of 1 people found this review helpful.
8 Helpful / 0 Not
Crazy old Carl
Pros: Carl Yearwood is a typical, city park, 9-hole course. It serves as an appetizer course, giving you a little taste of everything, so you want to go play one of the city's 18 hole courses.
- This is a more wooded than average nine-hole course. It ranges from some trees on holes #1, 2 & 6 to heavily wooded, tight layouts on #4, 5 & 9.
- There are several fun hole layouts on the course. The two most notable for me were #6 & 7. #6 tees off in the woods to a fairway and tee that's much more open. There are four basket layouts for this hole, and the one I played set up nicely for one to be aggressive for a birdie chance. #7 is a wooded hole throughout, with thick tree coverage on the right side. The basket is on a slight mound, protected by trees. There's a thin line between great tee shot and a tee shot that leaves you fighting for par.
- Good tee signs. They clearly show you the multiple hole tee & basket locations. Most tees are clearly marked by colored, wooden markers. A couple holes were missing them however, but you usually could see where the grass was worn.
- This course definitely puts the emphasis on accuracy. If you can throw straight, you'll save yourself a lot of headaches by staying in the fairway, and in turn, not having to search for discs in the thick rough on most holes.
- For such a relatively small park, the course is almost completely isolated from everything else. About the only thing you'll have to deal with are walkers, plus close proximity to two different roads on #1 & 8.
- This was a smaller park with not a lot of facilities - ball field, skate park, picnic tables and restrooms. That should also help DGers not have to deal with many people.
Cons: There was a couple confusing layouts. Some holes had two baskets on them (what's the deal with one regular basket and one hanging basket 25 feet apart on #9), some had poorly marked tees, and some really could use arrows helping you find both tees (#5 comes to mind).
- The rough on some of these holes was really thick, that you could really spend some time searching for a disc if you get a bad bounce off a tree.
- #4 is a poorly designed hole. The 'fairway' is a cluster of trees. The luck factor seems to play as much, if not more, of a factor as skill. At least, there's enough spacing for putts/short shots, that you should be able to save par. #9 was similar, but that one at least had narrow paths around the trees, making the hole tough but fair.
- I'm listing this as a con, but some might argue it's a positive. The course seems a little confusing in terms of who it's trying to appeal to. It's short like a beginner-friendly course, but it's also heavily wooded, and has narrow fairways, which would seem to be aiming for a more experienced player.
- The course is lacking in basic amenities. I only noticed seats on #7, and don't recall seeing trash cans. But I do recall seeing trash.
Other Thoughts: If all nine holes were as tough, and decently-laid out as the last 5, this would be a pretty decent, and fun, course. Instead, you feel like you want to rush through the beginning just to get to the good part.
- There wasn't enough variety in the holes in terms of distances or even overall feel. From the short tees and baskets, holes ranged from 160 to 249 feet, from the longs they ranged from 216 to 303.
- To its credit, Yearwood had a much bigger risk/reward factor than what you'd see at most nine-holers. Good, aggressive shots will get rewarded with birdie putts, while bad ones will leave you scrambling for par or worse.
- It'd be nice if the basket positions were clearly marked at the beginning, or consistent. My buddy and I had to walk the fairways on several holes to determine which layout we were throwing to.
- #6 & 7 was the best stretch of holes. These holes are isolated from the rest of the park, giving a good disc golf feel. And with a couple of good shots, you should be seeing two birdie putts.
- Overall, a decent nine-hole course. There's nothing really bad or good here, just a lot of consistency. It's not as good as Admiral Farragut, but still alright.
8 of 8 people found this review helpful.
5 Helpful / 0 Not
Pros: This 9 hole course is in a very small city park that makes pretty good use of the land that was there to work with. The baskets are in pretty good shape. It is mostly wooded with a creek in play on a couple of holes. There is a decent variety of moderately wooded, densely wooded, and a couple of more open shots. Hole #9 is unique with a hanging basket over the creek and ends up back at the parking lot. The course finishes stronger than it starts as the ending holes are a little more interesting.
Cons: The natural tees were just ok at best, and were marked with ball golf type markers that to me were too narrow to feel comfortable. Also, some of the tee markers were hard to find, broken, or were missing one or both of the markers. A couple of the fairways (#3 and #4) were ridiculously narrow. Also, there is barely any variety in length from hole to hole.
Hole #1 was difficult to find (use the map linked on this site, that would have been helpful); you have to take a walk around the ball fields behind the skate park to find tee #1. You can't see any tees or baskets from the parking area.
Other Thoughts: If you want a quick round where you only need a couple of discs this is a good place for that. I personally found this course to be pretty boring and occasionally frustrating. It does make pretty good use of the small space available and would be serviceable if that is all I had, but it just lacks any real excitement. I would not recommend driving out of your way to play this course.
5 of 5 people found this review helpful.
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