Lodi, CA 
Micke Grove Share
Uploaded By: Mavurick Hole #11 (Taken 2/2014)
3 / 270ft.   3 / 320ft.   3 / 380ft.   -- / -- Par / Distance:
Hole #11 Tee Sign

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Reviews: 16
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1    7/2/2014   7/2/2014
Review By: swatso
Played: 528  Reviewed: 369  Exp: 9.2 Years
This review was updated on 7/10/2014
1 Helpful / 1 Not
5'x12' concrete teepads. Teesigns showing the three possible pin positions, and directions to next tee. Trash cans.

Practice basket. Bathrooms. Plenty of parking, with an option to start at number-7.
Out-of-bounds drive paralleling many fairways/near some basket positions - while non disc-eating oob is a good thing, it being something cars use is a bad thing.
Other Thoughts:
Course plays in a zigzagging, clockwise manner in the (primarily) unused open space of a multi-purpose park. There are some random bits of minor elevation change, but the majority of the holes are quite flat. The Little Trees that are present on most holes generate the primary challenges, as they grow in many small, scattered groupings, with occasional mid-sized tree support. This combination is used to form a variety of shot-shape requirements (nothing extreme), often forcing the throw to have little altitude, other where up-n-over the trees is needed, and a few times where the player can decide which seems best - both shape-wise, and height-wise.

The landscape falls into three groupings - green/maintained (basket-12 through tee-17), the dry outer rim (2; 5-11), and the semi-arid remainder. Depending upon pin position, and experience of player, water could potentially come into play the last three holes, but likely won't. A few of the outer rim holes appear to have a concrete-but-unsigned alternate tee.

While I liked the short, left-turning, ace run, elevated tee to (slight) runaway green #12, my favourite hole was number-17. Again from an elevated tee, the basket sits amid a collection the trees, so throwing over them then diving/fading onto the basket seems the best tactic. Beware, however, the water (far) to the left, but also the trees holding your disc hostage - while not large, their foliage is thick - took me a solid 10-minutes to find which one was holding my disc hostage. Fortunately, it was small enough that I could shake the disc loose, as my tree-climbing skills are sorely lacking :-).

A good course offering both opportunities and challenges, worth a visit if in the area,

1 of 2 people found this review helpful.

 Fun New 18 Done Well

1    12/8/2012   12/8/2012
Review By: Hazer
Played: 163  Reviewed: 53  Exp: 11.6 Years
5 Helpful / 0 Not
Pros: Cement tees and 3 pin placements on 16 of the 18 holes (hole 1 has 1 pin and another hole has 2 pins). Very well made signs showing hole layout, pin placements with distances, and out-of-bounds areas. The sign poles have different colored caps indicating the current pin location (each pin on the signs is in a different color). 1/3-1/2 of the baskets are moved weekly to alternate pin placements. Lots of trees to shoot around. There is a large, deep pond that is in play on 3 holes, especially on hole 18. Well maintained beautiful park with facilities on site. Moderately challenging with some decent distance and technical shots.
Cons: Pay to play ($5 per car on weekdays, $6 on weekends). This doesn't downgrade the quality of the course for me but it is still a negative aspect in my book. The course has many trees but it still feels very open. There is only a little elevation change throughout the course. Some holes play close to the road, so a really bad shot could mean you have to hike all the way around the park fence to retrieve your disc. Depending on the pin placement some baskets can be close to other tees.
Other Thoughts: I was actually very impressed by this course. After reading the reviews I didn't know what to expect but the developers did a great job with the space available. The course layout is easy to navigate and hole 18 ends where hole 1 begins, right next to the parking lot. The layout isn't extremely challenging but isn't extremely easy either. I like that the park road and beyond is marked as out-of-bounds areas as it adds some difficulty to the course. As for hitting cars or buildings; it would take a really bad, and long shot to hit the booth at the park entrance. Car traffic is minimal so a little patience and courtesy to let a car pass before throwing can eliminate any danger of hitting a car. Overall I enjoyed playing the course very much and will return soon and often. Thank you Mike for the guided round :-)

5 of 5 people found this review helpful.

 Nice, but in progress.

1    11/3/2012   11/24/2012
Review By: Speedly
Played: 12  Reviewed: 10  Exp: 7.4 Years
2 Helpful / 2 Not
Pros: - Park is pretty and well-kept.
- Brand new course, so teesigns are not vandalized and baskets are in excellent condition.
- Lots of different shots need to be used here.
- Not far from Sacramento.
- Most of the holes show nice design and challenge without becoming stupidly hard.
- Teesigns are present with well-made maps.
Cons: - Some holes bring roads, the front building, or fences into play.
- Trees are super-grabby.
- Some holes seem to be placed in arbitrary areas without a lot of thought to design.
- No marker to show which pin position is currently in use on teesigns.
- Pay to play isn't my favorite, because you risk paying to play a course that you'll hate (although you chance finding a course that you find to be awesome, too!).
Other Thoughts: This park is super pretty. The fountain, the zoo, the lake, the bridge, the well-kept grass and the challenge scream for you to play here.

The only really bad part about this place is the fact that a fair number of the holes here, especially with certain pin positions, can have you playing over roads or near a high fence. Hitting cars is an obvious danger, but if you manage to pull one over the fence, you have quite the trek ahead of you - the only way out is the front gate, where you would have to go all the way around to your disc, and all the way back.

One of the holes, when thrown RHBH (or RHFH if it skips), goes directly at the cars coming into the park, risking damage to the booth and cars.

Overall, it does need some polishing, but I think that they made pretty good use of the land. It seems like it used to be an orchard, so there are lines of trees that are fun to throw through. I also like that there are multiple pin positions on each hole, so you don't get bored with the same old thing.

The potential is high for this course to be amazing, and I might go back.

2 of 4 people found this review helpful.

 Discing At the New Course In Lodi!

1    8/20/2012   8/24/2012
Review By: The Valkyrie Kid
Played: 1167  Reviewed: 1115  Exp: 39.4 Years
3 Helpful / 1 Not
Pros: Micke Grove is a large regional park with a zoo, an amusement park, expansive gardens, tons of mostly flat open space and some large ponds providing water hazards. The course is actually an Eagle Scout project with the scout and his father working together. They've both been discing for about three years. I've played a couple of Eagle Scout courses before but never one of this size and development. They're selling sponsorships for each hole for $600. This pays for the sign, concrete teepad and basket. The baskets are Discatchers with the yellow rims. The metal posts for the signs are up and the pads are roughed in but not poured yet. They're doing things first class in this regard. The course starts out in an area of the park with many young oak trees and along the fence near the railroad tracks. It then winds through an area that has recently been dozed and is now just very loose dirt. I'm told after the very rain, this area will pack down. A couple of holes play on green grass before finishing next to the ponds back where you started.

# 7 is a bear of a hole. It's probably 400 feet to a basket sitting up a hill.

To me # 12 will be one of the signature holes on the course. You actually have a little elevation here, getting to throw off this little hill to a basket about 225' away. It's one of the few ACE runs on the course.
Cons: I'm concerned about a couple of the design features. # 2 has you throwing a hyser right into the incoming traffic. And then # 5 and 6 play along side next to the fence by the train tracks. Many a disc is going to hyser over the fence here and the parks department won't be happy about golfers scaling their nice chain link fence or the safety aspect of golfers dodging 50 ton locomotives.

And I think # 13 is a real problem. Currently, you tee off throwing back to the basket which it set to the left of the entrance shed where you pay your $5. It's probably 280' and many players will end up throwing an anhyser in the direction of the shed. Cars entering the park might get hit or the shed might find itself under attack. It's not a ideal hole and should be changed now before concrete is layed.

The $5 to enter the park each time you play might deter some players.
Other Thoughts: It's wonderful to have a new 18 hole course in Lodi. The amenities (signs, pads, baskets) will be first class. It's a wonderful park but the area they've been given to work with is mostly flat and rather uninspiring. The design and safety flaws worry me.
While I was playing, a train passed and gave a long toot of it's whistle. That could become a signature feature of this course. At Safeco Field, where the Seattle Mariners play, trains go by 2-3 times a game sounding their whistles. The sounds of the train's whistles during your round here could become this course's identity, like your grandfather smelling of Old Spice!

3 of 4 people found this review helpful.

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