Oakboro's got an attitude!
4 Helpful / 0 Not
Pros: -I liked Oakboro. More so than the vast majority of the short and wooded courses I have played. It's tight but has many ace run opportunities. I played this course blind in a tournament and witnessed an ace first round on my card. The rest of us hit metal off the tee.
-It's good for starters on the short pads. It's short with many aceable holes, but gives the players a realistic view on what NC disc golf is about. Woods and accuracy. The longs still offer many ace opportunities, but they can also make you miserable. In the advanced division, I shot a 57 and then a 47 on the longs. Course is like that friendly person you meet somewhere but you'd be afraid to piss off.
-Plenty of room to park. And since this is not a course for long throws, there is a ballfield close to the parking lots for you to throw some bombs to warm up your arm. I usually play better after releasing some drivers.
-Trashcans by the parking lot and the pavilion.
-Diverse fairways. I threw a slammer or a verdict on many holes that turn left and a fuse on a hole that cuts far right. You'll be throwing drivers for sidearm throws as well.
-Course stays consistent with it's flavor, but does have memorable holes. More so than most short and wooded courses. #7 is a cool downhill gauntlet. It's very frightening from the long pad since you are teeing off in the open, and a cross wind makes this hole a very challenging hole to save par on. This hole is like the rest in most ways. It's very reachable, but you'd be complacent with a par. #16 is another great hole. It's up and hill and back down. From the long tee, you are throwing over a cluster of rocks that are a goldish kind of color. Tee shot is very intimidating because the hole is tight and penalizing if you miss the fairway.
-#8 was my favorite. It's no longer over the pond. Now it's a 320-340' bomber hole through a gap. The basket is over a small but dark and deep creek into a tight wooded area. I lost my truth in the creek and beware. The creek goes directly under the green where the basket is for a few feet so if you go in, your disc could be lost. Risky but a very fun risk.
-A couple of memorable greens. The aforementioned hole 8 green. #15's green is elevated on a mound. The mound is not only challenging but it's picturesque. Very cool putting green to practice on. There's also a hole right next to it, so if you go in there then the putt will be more drastic. Scary but neat.
-Tee-pads are nice and long. The tee-signs give accurate diagrams where you won't have to walk the fairway to see what the fairway actually looks like.
-There's a subway close by, and the course is right outside of the downtown area.
Cons: -The creek is pretty murky so the lost disc potential is more likely than it would seem on #8. I love the hole, but I knew exactly where I landed and lost my disc. A couple more were lost.
-It gets REALLY swampy after a rainfall. Hole 14's green was underwater so they made an alternate hole last minute. It wasn't deep, but you'll for sure be using your shirt to dry your discs off once you towel gets wet enough. That is if you play while it's swampy. Watch out for holes too. They are hard to spot in the leaves but I stepped in a couple. Both on hole 6.
-There's a walking path that crosses holes 6 and 18. And for some weird reason, the path is not OB on 18 until you get to the mando. The painted line is visibly closed meaning that part of the path is in bounds. Kinda weird.
Other Thoughts: -I don't think I had a problem with any of the holes here. Sure hole 10 was different and confusing. The fairway curves right and nearly closes with a line of trees but opens right back up. This is a hardcore sidearm hole or a backhand roller hole. If you sneak past the line of trees, then this hole is an easy par and I did see it birdied. I actually liked this hole. If you read my review of Little Mulberry, it may seem that I would hate this hole but since the fairway isn't tight the whole way, I don't think the wall of trees makes this a bad hole. #15 is another odd fairway but is still pretty manageable, and the green makes it more unique.
-I didn't expect this course to be as cool as I thought it was. It's a bi-polar gem that'll make you think. As far as the rough goes, you typically can scramble to save par but there are a few spots where you're left in hell or high water. I don't usually like "hell or high water" but I feel that it makes the game fun if that situation can occur on a couple of holes. And there are a couple of holes where the rough can scar you. Luckily, it's not frequent.
-Oakboro will make you better at hitting lines. But you'll get tree kicks that punish you and others that will help you. I definitely recommend.
4 of 4 people found this review helpful.
Fun short course
1 Helpful / 2 Not
Pros: Nice Teepads and fair lines for the most part.
Signage made it easy to navigate.
This course is nothing to write home about but it's still really fun.
holes 11-16 are just outstanding!!
Cons: I couldn't find hole 8 long. Seems like they may have built a building where it used to be.
Course could use some TLC. Several downed limbs and some undergrowth.
Hole 10 is just weird. I cannot figure out what the intended fairway is supposed to be
Other Thoughts: If you are introducing someone to the game the shorts at oakboro are a great place to start.
If you want a solid challenge hitting lines then the longs will test your accuracy.
Worth the visit if you're in the area but probably not a course you would go out of your way to play.
1 of 3 people found this review helpful.
Oakboro district park
2 Helpful / 0 Not
Pros: Two sets of concrete tee pads at every hole
Signs to next hole
Nice use of the whole park
Well placed baskets create challenges
Accuracy over distance needed for this course
Benches throughout course
Bathroom at parking lot
Tight but fair lines
Cool basket placement on 15 sit on top of the ridge.
Nice finishing hole in 18
Cons: Plays close to or over running/walking path quite frequently
No privacy in this park
Other Thoughts: Nice course overall. Park is multiuse and runners/walkers can cross over disc golf lines. Mainly short 200-275 ft holes that required accuracy over distance. Another fun course that Stan had a hand in designing. Don't over look this park if you're in the area. Fox chase, goose landing, and city lake park along with this course make four solid courses in this area.
2 of 2 people found this review helpful.
5 Helpful / 0 Not
This Course Kicks Ace
Pros: A great beginner friendly course as well as an outstanding course to work on you putter drives and upshot game. Good variation of shots from the short pads as well the longs. Both sets of pads are concrete and as of 7/22/15 tee signs and benches are almost done being installed. The course is easy to navigate and the park provides a beautiful view while transitioning holes.
The front 9 provides great scoring opportunities with some shorter holes and easy fairways and lines to hit. What's great about the design of this front 9, while easy, it's not throwing the same shot over and over again. The long tees bump the degree of difficulty up a bit but there are still plenty of scoring chances. Hole 8 from the long tees provide a signature hole with a beautiful water carry to a pine tree guarded basket.
The back 9 provides an even bigger array of shot selection and the difficulty kicks up a knotch here, especially from the long pads. Again, very clean and fair fairways. Hole 15 provides a very fun challenge of a placement shot off the box to a basket that sits on a step hill. With little room for error this hole can get you a solid birdy or a round breaking bogey.
Cons: Only a few issues I've noticed over all my times playing there. Safety wise there's some trip hazards with roots and stumps throughout the course. Also, be on the lookout for some burried metal that is poking up on the fairway of 10 and 11. I would say tee signs and benches but those are nearing completetion. There are several walking trails that line the course but there are no blind shots throwing over them. They are always within sight of your shot.
Design wise I don't have many issues. This course was built in a public park so the total area to use was restricted which explains the course being short. Has the potential to become overgrown but the course is maintained very well.
Other Thoughts: Great practice area for putting right by hole 1's tee boxes. Also by hole 1 and hole 8 are bathrooms and drink machines.
While the course is scenic, the park surrounding it is ever more so. Beautiful pond and fountain on hole 8 nice built bridges guide you around the park. Lots of wildlife around the water as well to welcome you as you walk to hole 9.
This course is what it is. Not a big throwers course but a great course to practice your short game or to introduce a new player to.
5 of 5 people found this review helpful.
1 Helpful / 0 Not
Neat Course, But Feels Out of Place
Pros: This course tests your accuracy on shots in the 200 to 300 foot range.
I really liked the short tight gauntlet holes on #7 and #17. It was a great opportunity to test driving putter accuracy.
Every hole seem to have a different flavor, which I really enjoyed.
As a railfan, I appreciated the view on holes 13 and 14. Too bad the ACWRR sees very little daylight traffic.....
Cons: As much as I enjoyed playing this course, there were a couple things that hindered my review.
Signage should be much improved on some of the long walks. This did not affect my rating for this 'new' course; however, the long walk from 7 to 8 in particular seemed quite odd. I realize the designer was limited on space, so there probably weren't too many alternatives. One option, you could throw from the opposite angle on the field for hole #8 and the walk is almost gone. However, this would remove the water shot from the long teepad. Speaking of field and water, this area is the central 'meeting place' in the park for park goers. I played on a weekend with few visitors, but I foresee a safety hazard when this area gets busy around the picnic shelter. The said area was designed for large parties, family reunions, athletic banquets, etc.
The walk from 17 to 18 most definitely could have been entirely avoided. Simply move 17 closer to the middle between 16 and 18 and lengthen the hole. I did mention earlier in the pros each hole has its own flavor, but 17 is similar to hole #7 in that it's a gauntlet, just flatter and narrower.
(Update on Hole #18)
The Mando sign is missing which nullifies my previous review for the hole making this a legit Par 4 with risk/reward.
Finally, this course is located where it probably will not receive a lot of traffic. I know it's new, but look at Fox Chase for example. The current technicality of this course from the long teepads is rewarding, fun, and challenging for the experienced player; however, I feel the short layout is not 'beginner friendly.' With that said, I feel this course benefits us disc golfers who travel just to play a new course or it's on the way to/from a prior arrangement.
Other Thoughts: Overall, I enjoyed this course. Oakboro appears to be a neat small town. I definitely will come back to play and check out the Railroad Museum right by the park.
I feel like the majority of courses being built in North Carolina are for experienced disc golfers. It's like building strictly high-income housing and pushing everyone else out of the way. I would be curious to know how many beginners give up after their first time, or couple of tries, at disc golf due to more time spent retrieving a disc then actually playing?
1 of 1 people found this review helpful.
Designer Response by: BraveThrower43
Thank you for your Review!!
The signage at Oakboro has been a work in progress for some time. The town has been able to come through with the money to improve the course and improved signage will be in the ground soon!
I disagree with your assessment of the course not being beginner friendly. The holes are shorter and many of the angles not as drastic from the shorts. While I understand the lines are still tight the holes are not nearly as difficult as many other courses that you can take a new player and offer opportunities to birdie for shorter arms and newer players while challenging them enough in places to improve their game. We have seen growth in the area and many of our newer players have been playing Oakboro much more often than the other courses due to the lesser difficulty. We have also had a marked growth in people picking up the sport in the area thanks to this course.
AS far as the long walks go during the design we were unfortunately facing the problem of limited space and lots of activities in the park. With the main pieces of usable land being on opposite sides of the park we had to find a way to traverse the middle of the park with as little conflict as possible. While I agree on 8 that the walking path situation is not Ideal we were able to have clear lines of sight and it takes the Shelter out of play as much as possible. The scenarios that you put forth with 8 & a possible 17 were thoughts that we had during the design process however we decided that the conflict with the Amphitheater and Shelter was too much of an issue. Even if they have a concert in this layout or the shelter is in use the course can be played even if it requires the short pad on 8.
Our decision to put the pad in that location on hole 18 was done for 2 reasons.
1. It was the closest we could place the pad to the walking path ensuring that there would not be walkers hit because there is no way you can miss someone walking up on you that close.
2. The tree on the left side of the pad kind of prevents players from throwing up the walking path on the left. The first tree across the path is a mando tree as well. Unfortunately the Sign is missing.
The hole itself was designed with the thought that your big arms will feel tempted to go for it and bomb one u however with that shot comes the risk of hitting a tree into jail. Meanwhile a well placed shorter drive will give the opportunity to make it up to the green for birdie. It is the only hole on the course that has the potential to be an advantage for a bigger arm so I do not see that as a bad thing for varieties sake.
Thank you again for your review!! When you come back around shoot me a PM and I'll be happy to try and join you for a round!!
3 Helpful / 0 Not
Don't Overlook Oakboro
Pros: -Like many of you, I play disc golf because I like going outside, and atmosphere is crucial. Oakboro is scenic and unique. Ironically, the park is mostly dominated by pines. The course is almost entirely wooded, with parts of the park alternating between completely pine (of varying maturity) and the classic Piedmont forest succession of encroaching hardwoods under a towering evergreen canopy. In some of the areas of total pine dominance the
atmosphere is very cool, with high, vertical timbers and a disc-skipping ground of pinestraw. The park itself seems very new and clean...all while preserving nearby downtown Oakboro's small-town feel. On one part of the course, the woods off to the side of the fairway open up to a field of soybeans. Great location for disc.
-Alternating directionality and hole design. Some are short and highly technical--others are longer (yet still test your accuracy). Well-thought-out layout here, with a wide variety of shots required. Designs are fair but challenging, and trees near the basket are well selected. You won't get bored with Oakboro, that's for sure.
-Two sets of teepads
-Signage pointing to the next tee
-Great bonus: two sets of bathrooms with water fountains and vending machines. One at Hole 1, one at hole 7-8. In addition, 18 finishes right by hole 1 and the practice basket.
-Teepads were a good size and the rectangles were comprised of geometric squares and seemed to be made of superior concrete than normal.
-Not a very hilly course, but excellent use of elevation where it exists. Hole 15's basket has a drop of on either side of it--don't miss your putt!
-Hole 8 long tee is a short water carry, and of an excellent design. Not too far over the pond, but there's a fence by the shoreline...meaning you've got to clear the pond and the fence or else your plastic is probably getting wet. There's a footpath just beyond the fence but with clear lines of sight and passing parkgoers shouldn't be a problem.
-Hole 16, in my opinion the signature hole...it's just so cool. In front of the tee is a small hill full of boulders. Beyond that is a leftward bend through a narrow fairway. This hole basically forces a full-commitment, giant hyzer. You've got to hit it just right and I felt epic hitting my drive.
Cons: -Hole 1 was the only fairway that I had a problem with. Along the right side of the fairway is an admittedly tall barbed wire fence belonging to some kind of light-industrial facility. I could see an errant throw going over it. I noticed their front gate was open if a golfer needed to retrieve a disc...but trespassing is bad and good luck if you mess up on a weekend.
-As of this review there were no signs for the tees and the only map I could find was on the opposite side of the park. This is a new course, however, so I didn't detract points.
-Similarly, there were only a couple of benches and trashcans, but I am confident that will change as the course matures.
-A small navigation difficulty at hole 8 (particuarly it's long tee)
-It's a small thing, but Hole 17 is short and very, very tight through exclusively young pines. As those pines mature their trunks will get fatter...making the fairway even more ridiculously narrow. I'd suggest taking a few trees out in the distant future.
Other Thoughts: Well, well, well...Stan the Man does it again. A beautifully designed course that does not disappoint. It's new and still a little rough around the edges, but it is creative and enjoyable. With all the great courses in Charlotte, it would be easy to overlook Oakboro in the eastern countryside. That would be a mistake, and the trip out here would be well worth it for Charlotte folks looking for something new and different.
I read some reviews before going here and I expected a "beginner-level" course. A true beginner wouldn't enjoy this course. It is soldily intermediate-level, which in my opinion is something Charlotte has been lacking the past (kudos!). The short tees aren't impossible, but they're technical enough to be challenging even to players with a couple of years under their belts (it's harder than Elon Eager Beaver). The long tees are another beast entirely--and even experienced players might struggle to maintain par on the longs. It's enough to be engaging even to a professional.
I couldn't tell for sure, but there seemed to be adjacent wooded land that could be used for additional holes--perhaps even a second course?
Thanks to everyone who helped make this course. It's a great addition to the greater Charlotte disc scene.
3 of 3 people found this review helpful.
Designer Response by: BraveThrower43
Thanks for your review!!
The town is currently bringing together funds to improve signage in the near future.
Unfortunately the land that is adjacent to the park is not owned by the town so there are not any opportunities to add to the current course. It's pretty much squeezed into the useable land that the town gave Stan and I to work with.
The course is still maturing and hopefully will continue to improve in the near future!!
1 Helpful / 4 Not
Great Course & Pretty Surroundings
Pros: Very technical course, heavily wooded, and knowing the area for the past 23 years it really brings enjoyment to see growth within the area.
Cons: No tee signs yet but I know they are coming. Also knowing where the baskets are without having to walk the hole would be appreciated, with that some of the tees could be confused from time to time...
1 of 5 people found this review helpful.
9 Helpful / 0 Not
Welcome to Oakboro
Pros: Oakboro Park is a great, beginner-friendly course. With two sets of tees, you get a mix of ace runs to tough, near evil tee shots.
- I was pleasantly surprised how much I enjoyed this course. Lots of great work and effort put in by parks department, Pat & Stan. A good mix of fun and challenge makes this a very solid course...for what it's intended to be.
- There's a fair amount of variety here. Yes, it's mainly a wooded course, but it still offers a little bit of everything - doglegs, tight & wider fairways, one tee shot over water (love this layout) and a little elevation that comes into play. The shortest hole on the course, #17 also has the tightest fairway, so prepare yourself for a gauntlet-light shot. The sparse amount of elevation is used nicely on #7 - slight downhill, short, narrow layout - and on #15 - basket on top of a mound, with a big drop-off behind,, bringing in a huge risk/reward element.
- The tee shot on #8 long is fun. It's a semi-narrow shot over the edge of the park's pond, over an open field, to a basket protected by trees. You shouldn't have an issue avoiding the trees and clearing the water. The challenge is avoiding the trees that are protecting the basket. This is the type of hole where you could be 25 feet from the basket, but have 3 trees in the way.
- There's a very nice flow to the course. The course, overall, gets tougher as it progresses. I appreciate that the toughest four hole stretch are the closing hole #15 - 18. It's easy to be on cruise control through #14, as I was, only to be slapped in the face by the jump in difficulty. The approach to the basket on #15, the intimidating tee shot over the rocks on #16, the gauntlet on #17 and tight tee shot that might actually require a driver on #18 can all go wrong, and suddenly bring bogeys onto an otherwise blemish-free scorecard. First time I played here, from the long tees, I was under par through 14, then played the last four holes 4 over par.
- Great, great, great course for beginners and casual players. The short layout avoids most of the potential pitfalls that you see on the long course, i.e., you're not throwing over water on #8, you avoid the crazy rocks and have a reduced dogleg tee shot on #16. Average hole length from the short tees is just under 200 feet, with only one hole longer than 300 feet - #18 - and only one other more than 250 feet - #16. Plenty of chances for birdies and a lack of blow-up holes and/or lost disc chances should also appeal to beginners and families.
- Great mid-range practice course for more experienced players. From the short tees, more experienced players probably will be throwing mid-range or putters almost exclusively. Even from the long tees, there are only three holes longer than 300 feet, so the driver won't be needed much. I only threw my Eagle on #6 & 18; other than that, mid-range discs for me off the tee on the other 16 holes.
- The long and short tees give a nice variety of looks. There weren't many holes where the long pad was directly behind the short. And even on some of those holes, as in #15, just 20 - 40 feet difference created a different look.
- Amazing all-around park. One of the best small town, community parks I've seen anywhere. Everything was immaculate, clean and well designed. The first thing that caught my eye was the pond, with its water fountain and great bridge. Add in walking trails that run throughout the park, various playgrounds, ball park, shelters and restrooms, park is wonderful throughout. I had to Google Oakboro's population (1,864 in 2012), and it seemed 10% of them were at the park on the Friday morning I was there.
Cons: Three main issues stood out to me as potential problems. They're all related and seem to be typical new-course problems. I hope that's the case and these get fixed in the near future. The three issues are navigation, lack of hole numbering and lack of tee signs.
- Navigation - it's very spotty at times. There are several long walks on this course, mainly going from #7 to #8 and from #17 to 18. These transitions make the walk at Hornets Nest in Charlotte, from #1 to #2 , seem like mere steps. Adding to that is lack of signage pointing you where to go. After each hole, there's an arrow on a tree pointing in the direction of the next hole. That's suitable for short transitions. For first time players, when you're walking from #7 to #8, or #17 to #18, you have no clue where to go until you spot a second, and final, arrow (as is the case for #8) or stumble upon the tee pad (as is the case for #18). More signage throughout these transitions, and others as well, or more clear identification when you arrive at the next hole would be a tremendous help. Add to that, at a couple of points, you'll finish a hole, see another tee pad close by, but be pointed in a different direction by the single arrow on a tree. These markers better not come down or navigation would be nearly impossible. If only there were a way to fix that.
- Hole numbering. As mentioned above, when standing on the tee, there's no signage of what hole you're on. It'd be very easy, especially on the back 9, to finish one hole, get onto the closest tee pad, and only discover you're on the wrong hole when you get to that basket. One glaring example is on hole #9 (front 9, I know). You're walking down the path, see an arrow up on a tree, and suddenly there's a tee pad. I rightly assumed this was the next hole. Others may not, or may just miss that tee pad entirely. Maybe having hole numbers on the tee pads would work. But an even better way to fix that problem would be...
- No tee signs. There's no indication of hole lengths anywhere on the course, so if you don't print out a scorecard in advance, you're having to eyeball distances. You don't want to be wasting birdie chances because your eyeball estimate was say 30 feet off. Along with that, tee signs would help let players know what hole they're on, and perhaps provide a map/better directions to the next hole.
- Those three issues could, and should, be fixed as the course ages. What won't change is the amount of times you're throwing over or next to the walking paths. I played two rounds on a Friday morning. That's not peak time for park use. Even then, I had to wait three times for walkers to get out of the way so I could throw. This could be a huge problem during peak times on nights and weekends.
- There seemed to be a little more room in the back that could be used. Hole expansion or different hole layouts perhaps? This could help alleviate the issues with holes coming into play with other aspects of the park. For the basket on #15, I'd have liked that layout a little more the basket was used for hole #9. It would add a little more distance, adding length and risk/reward challenge to the approach shot.
Other Thoughts: - Oakboro Park is a solid course throughout. For me, this course has two strong comp courses: Elon Eager Beaver and Wellspring in Burlington. Neither is a perfect comparison, but they're all of a similar design, flow and feel.
- There's not a huge risk/reward vibe at this course, at least through the first 14 holes. Up until then, on most holes, the trees are sparse enough, that you can recover from a bad throw or unfortunate bounce. The risk/reward factor is much higher at the end. Even then, smart, straight throws should lead to, at minimum, four pars to finish the round.
- My favorite hole is the long tee from #8. You get all the best parts of the park, plus a slight challenge over the water and around the trees. Add to that the slight creek in front of the trees and basket (is it considered OB?), and you've got the course's most diverse hole. It should be a simple three for most people. Well, people who want to play it safe an easy.
- This course will probably always get overlooked, and underplayed, because it's considered out of the way. It's relatively close to Charlotte, only 35 minutes from the Scrapyard and Reedy; but, for many, it's not good enough or close enough to justify making a trip just to play. It is, however, on the way to Fox Chase from Charlotte. In that case, it's worth the stop as an opening act, or cool down round. For others in the area, enjoy this course. It's a nice one.
9 of 9 people found this review helpful.
0 Helpful / 8 Not
Short Warm Up Course
Pros: The four finishing holes are nice and challenging.
Cons: The first 14 holes are short and of average design; many of them are too short even from the tips. Not a lot of technical difficulty, even for the average disc golfer.
Other Thoughts: Not a bad warm up course for the many superior courses in the area. You can play the entire course with a putter.
0 of 8 people found this review helpful.
8 Helpful / 0 Not
Pros: A delightful, short, technical course carved out of nice pine woods. Two sets of masterfully poured concrete tees for I think every hole. Shorts are great for beginners and acerunners while the longs ratchet up the skill needed to park the basket without adding a tremendous amount of length.
The park is very nice and although you're mostly kept away from other park areas like playgrounds, you're never that far away from restrooms or water fountains which is nice for a change.
The course itself is a great example of a technical, park-style kind of NC course. The abundant pines are great and making spotting baskets a breeze. Most of the holes are pretty straightforward, literally, and the lack of tee signs wasn't that big of a deal as it was pretty easy to figure out where the basket would be if you couldn't see it from the tee. That being said, from the longs in particular the course does a good job of making you bend a disc left and right and the fairways are shaped well enough to make you debate "turnover or FH here?" off the tee occasionally. Makes good use of what elevation there is, including an interesting "hump hole" where the view of the fairway is obscured by an outcrop of large stones and ground right away. Also from the longs is a nice little water carry over a small pond on hole 8, not really a big threat to send any of your discs to Davey Jones' locker unless you completely spazz a drive somehow. The course flows quite well and intuitively and directional arrows illuminate the transitions superbly. Nice new Discatchers as you can expect.
Cons: Not many. Being really new, you can expect to see some broken ground in the fairway from stump removal, etc so footing isn't ideal. Briers and poison ivy are definitely a formidable foe for the maintenance people, I wish them luck with that. The briers were noticeably becoming bad but the poison ivy seemed well in check for the most part during my visit. Also noticed some remnants of a rusted barbwire fence here and there and on hole there is a pile of old, rusted pipes in the fairway.
Hole one has a fence running alongside the right side of the fairway. There's a good amount of trees on that side but I suggest throwing a mid or putter to reduce the chance of being kicked over that fence, just to be on the safe side. The only non-ideal design element on the course really.
Hole 7 could use a little limb lopping to remove those remaining pine branches creeping into the fairway, in my opinion.
The tees, while being really nice, need to be brushed off b/c most of them were covered in a fine layer of gravel dust, nothing major. No tee signs yet but I expect they're coming. You don't really need them too much anyway. Not much elevation available for use but the course used what it had well.
Other Thoughts: This is a really fun course. I definitely recommend a visit, makes a good pairing with Fox Chase nearby. Very appealing course for beginners and introducing people while being a fun challenge from the longs for intermediate level DG'ers. Advanced and above will likely find the course a deuce or die variety but still worthwhile.
It reminds me a little of Bradley Center in Gastonia or a scaled down, par 3 version of Castle Hayne. I aced hole 17 from the longs with an Ion, FWIW.
8 of 8 people found this review helpful.
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