1 Helpful / 1 Not
Pros: Front 9 has some nice looking holes that run right along a stream
Not heavily trafficked
Cons: The front 9 are all way too short with the exception of maybe hole 1, which is just a basket in a big open field and not very challenging
The back 9 is the entire reason I have only played this course once. It's literally 9 baskets in about a 3 acre field with no obstacles. I felt unsafe walking to my next shot because the holes all cross over each other and are so close together that you're never really sure where you're shooting.
Other Thoughts: The front 9 was fun aside from the fact that I played almost the entire thing with only my putter and the back 9 isn't even worth the time in my opinion
1 of 2 people found this review helpful.
If you bring a group, it'll be funner.
1 Helpful / 0 Not
Pros: -I like the back nine here, for the most part. It has some average length holes like 225' to 400'. The elevation changes are pretty solid and SOME of the island holes are fun.
-Hole #15 is by far the signature hole here. It's a hole you don't want to miss out on. It's a super fun, long downhill shot. You have to be left of the road and right of the fence on this hole. If you stand on the long pad, savor this hole. Take a picture because it is pretty great.
-If you play this course at Friday singles, or in a tournament. It's anyone's game. To me, that is a con. But to some people, that is a pro. The OB's really amp up this course. If you were to set up a scatterplot of a random sample of scores, chances are you would run out of room on a piece of paper. I had a VERY terrible round (57) because of three holes, in which one of them I got a 10 on. But there are scores here in the low forties.
-Dual sets of tees, I would just play the blues. They are hardly any longer. The short pads are used as drop zones when you go OB. The blue pads are much more interesting.
-Has some benches here. Which is more than enough because this course isn't really hilly.
-Ends well with a great hole 18! I hit chains for an ace and it would've been my longest one, but oh well. It's a fun open hole at 329' long that plays slightly downhill. The rough to the left is OB, but to me it's relatively fair because it isn't an island, so if you want to play it safe you could just throw it further to the right.
Cons: -Okay. The island green rule about being inside the berm on #17 is well, a terrible idea. Sorry, but if you are new to the game or just play to have fun. HAVE FUN, and forget about it. #17 is a newly added hole that was put in because the old #13 was taken out. #17 is 240' from the long, so you need throw at least 210' to get it to the berm, but the road is no more than 15' past the basket. I threw from the long, went past the road, re-teed from the short, missed it THREE more times. I was playing at Friday Singles, so after that I really wanted to leave just because of one hole. I don't mind island greens but after missing it four times, it's just not funny; it takes the fun out of the game. I'm strongly against the "re-tee until you make it" rule, because it sucks! I mean, if you think it's a good idea then I would say you're crazy. Re-teeing from the short didn't make any matters better because it only made it tougher for me to avoid the road. This is how the hole is played and the idea pissed me off so badly. I don't express anger in public but boy was I mad when I got that +7. There has GOT to be a drop zone a bit closer than the distance on the short pad (maybe 100' from the basket) and more to the left so you won't have such a high chance of hitting the OB road. Or if you cross over the berm but hit the road, just take it from where it went out. I don't see how anyone could think "re-tee until you make it in the circle" is a good idea. You're standing in the same spot until you get it there, and the laws of statistics states that "In independent situations, the chances of you making the success the next time don't go any higher." There is no dependence! If there was a drop zone within a long jump putt, that would be great because it'd be more assuring. If you support the idea "re-tee until you make it", you should never in a million years run an event. I'm going to make a drop zone if no one does on this hole. Someone has to stand up toward such egregious stupidity.
-Another ridiculous island hole is 10. You have to cross the road, but the creek is so close to the basket. If you don't cross, or if you go into the creek like I did. You have to re-tee from the short pad if you play the OB's. I think this hole would be better if it was straight, where you don't play it as an island, because if you cross over the road, you might as well take a provisional because chances are, you're OB. And re-teeing just makes it even more irritating because the chances of you hitting the water don't get anymore slim. You still will probably hit it. Want my advice, forget the islands on 10 and 17.
-Front nine isn't all that fun. It starts off well with a long par 3 and continues to be fun on the second hole. But holes 4 thru 6 are awfully short, and don't really have a challenge to them. But if you play singles here, you will love this three hole stretch. Hole 9 in my opinion is just too weak of a hole as well. The basket was moved, it used to be over the road but now the road and beyond is OB. It's like 130' and doesn't really offer a challenge unless you really want an ace.
Other Thoughts: -If you exclude two holes, the back nine is pretty good. Especially holes 12-15. They are all excellent holes with good elevation changes. Hole 12 is a great uphill ace run that plays as an island, but it isn't so hard to hit. #13 is back downhill and over a fence! #14 is steep uphill onto a slightly wooded green, and #15! Oh my gosh #15 is a fun downhill bomb! If you play for fun, I promise you will love this hole.
-If you play holes 12-15, and 18 multiple times, you'll have more fun than you will playing the whole course. Some ideas that the WNC disc golf club have for OB rules are just over the top, and idiotic. Not that I don't like OB, but I don't like stupid and not needed OB, and holes 10 and 17 are like that. Both are really stupid holes. Overall, I don't recommend. Design a new course in the Asheville area because I don't like this course and based on the rating, you probably won't either.
-Some people in the WNC disc golf club tell me I just need to get better just because they are so passionate about a bunch of dumb ideas. That's not the right way to defend a course, telling me to get better. I'm 927 rated, so if don't make the island at worst the third time, it's a bad idea. It's not me, it's the crazy ideas for the course. OB's aren't needed just because you think a hole is "too easy."
1 of 1 people found this review helpful.
1 Helpful / 1 Not
Pros: mixed layout (wooded front, open back)
Easy to get to
Easy to navigate (back nine is through the tunnel)
Cons: inconsistent tee boxes
seemingly randomly placed tees and pins
Front 9 includes several high risk shots along the creek, often without realizing your flirting with the creek with very little reward. Except for hole 1 you could play the the entire front with your putter... with an exception or 2 where you might use your midrange.
The back 9 has virtually no challenging shots at all. It is simply a field with tees and pins placed without much thought. If others are on the course you have to be wary of them as they are likely in your line of flight or vice versa. Again the back is very short so there is very little need for a driver.
Most holes have a second set of tees but they are virtually pointless as they only typically add 10-30 feet to the length.
Tee turf mats are very small, but that isn't a huge deal as there is virtually no need for a run up tee shot on any hole. Some are uneven so make sure you have a good footing for your release.
Other Thoughts: I think this could have been an interesting 9 hole course rather than cramming 18 holes in. Holes 2-5 are virtually unplayable due to block lines of flight and pin placement along the creek. Having 4-5 holes on the front side of the highway and 4-5 on the back side (longer) would have made for an interesting course. Add second tees (with more variability than just length) and you could have had 18 playable holes.
1 of 2 people found this review helpful.
9 Helpful / 1 Not
A Tale of 2 Nines
*I like the creek that comes into play on 3 holes on the front 9 and on hole 10. The wooded holes on the front 9 are rather nice.
*Navigation is pretty straight forward.
*I think that the drain pipe in the middle of hole 9 makes it kind of fun. It's like putt-putt in that you can take the safe route over the top or the shorter but much riskier route through the pipe.
*The tee signs are slightly above average. They're hand painted wood.
-Most of the back 9 and some of the front 9 are too open for my taste.
-The front 9 is basically flat.
-Lack of fairway shape variety. The front 9 has 7 straight fairways. The back 9 does a little better with only 5 straight holes.
-Ambiance: The course is too close to I-40, so you sometimes hear interstate traffic noise.
-Safety issues. Hole 1 is too close to a soccer field and hole 9 is over an elevated park road.
-The tees on the back 9 are a bit too short.
My Rating = 3.5 out of 10, so on DGCR it's between a 1.5 and a 2.
Front 9 Course Level: Red (most suited for Juniors and Intermediate players rated 850)
Back 9 Course Level: White (most suited for Intermediate players rated 900.)
The front and back nines are very different from each other in topography, elevation changes, and length. The front 9 has some tight holes and the back is mostly open. The front 9 is flat, but the back 9 has some moderate elevation changes. You've got to take the land that you can get, but it feels like a shame that with all the mountains around the front 9 may be on one of the flattest pieces of land in the whole area.
~The back 9 tees are gravel covered with Astroturf. Not my favorite material but they work fine.
~There's a course map of the back 9 only.
~The front 9 is too short for my taste and the back 9 is too open.
Put it all together and the course just doesn't have that much drawing power for me. To give you the picture, every year I attend a conference in Black Mountain and I stay less than 5 minutes away from this course. Even though it's so close, I'd much rather drive over to Richmond Hill instead.
A note about my rating: My rating is a subjective measure of my enjoyment of the course, on the day I played it, and it is NOT intended to be a measure of the quality of the course. My ratings are given "on the curve" in relation to all other courses I've played.
~My more detailed "Overall Rating" notes and "Hole-by-hole Ratings" are available in the Files section.
9 of 10 people found this review helpful.
12 Helpful / 0 Not
Pros: Beautiful location with mountains as a perfect backdrop. Nice creek that runs along several holes on the front 9. I'd hate having to fish a disc out of the water in the middle of winter. Back 9 plays mostly in a wide open field.
- Front 9 plays on one side of I-40, back 9 on the other side. Front nine plays in the park; back nine is disc golf only. Easy transition from the front to back.
- Great, descriptive tee signs. You can tell a lot of effort went into them.
- Some very cool, unique hole layouts. I loved #9 where you can see the basket through a drain pipe that runs under a bridge, but you have to throw over & around the bridge to get to the basket. I wonder if anyone has ever thrown a tee shot through the pipe or how many have gotten a disc stuck in their attempting to do so. I've also never had to throw around a billboard 30 feet from an interstate before - hole #17.
- Lots of shorter holes mean plenty of chances to make ace runs. Even the longer holes are mostly open, so you can be aggressive for potential birdies.
Cons: Tee pads are hurting. Some are dirt, which is okay because most of those holes aren't long. The other tees are artificial grass boxes, which are only about half as long as they need to be. I couldn't get a full X-step run up on any of the artificial tee pads. The tee pads were also raised up several inches off the ground, which could result in a twisted ankle if not careful.
- The tunnel between the front and back 9 needs a complete guardrail. You can also tell it probably floods pretty easy, so I don't know how easy it would be to access the back 9 if the tunnel is inaccessible.
- Most of the front 9 weaves in and around a walking trail. I played on a slow Monday afternoon, but even then, I had to wait 3 times for walkers to move by before I could throw. I'm sure this is much more of a problem when the course is busier, like on weekends.
- Holes 3 - 5 are essentially the same hole. They're all BHLH throws in the 150 foot range all in a cramped, little part of the park. The whole front really is cramped together in a small part of the park. Now that the course is 18 holes, I would really like to see more use of the land to make some longer, tougher holes on the front 9.
- The back 9 is mostly in an open field. When I first walked out from the tunnel, I saw a bunch of baskets in this open field. Without a map, it'd be really hard to navigate the back 9 without throwing to wrong baskets. Also a note on several holes on the back 9. On #11, the basket is really close to a vegetable garden in somebody's backyard. On #13, you're throwing near, or through, the backyard of an abandoned house to the basket.
Other Thoughts: All in all, the course seems like it may still be a work in progress. The kinks on the back 9 are still being worked out. Better/longer tee pads are a must.
- As mentioned above, now that this is an 18-hole course, it would be great if some of the holes on the front 9 got a makeover, improving the overall quality.
- On the back 9, the fairways and paths between one basket to the next tee are cut grass. Everything else (the rough) is taller grass. As long as the grass is constantly kept short, this strategy will work. If not, it's going to make things more difficult.
- Overall, the front 9 is nothing special. It felt like every small town 9 hole course. As mentioned above, I was surprised the back 9 was better, and more enjoyable than I would have expected.
- I feel a 2.0 is a slight bit generous, especially with the problems noted and the lack of overall difficulty. Still, I was able to manage to play a quick, enjoyable round on my way out of town. It's good that the Asheville area now has a second 18 hole course. And with a course at UNC-A being installed, the area is taking major steps to improving its DG scene.
12 of 12 people found this review helpful.
3 Helpful / 8 Not
C = As average as the come for 9 holers
Pros: What I personally like and how this course stacks up:
1) Holes with good risk/reward -- B-
2) Holes that have rewarding birdie opportunities -- C-
3) More wooded than open - lots of variety of shots required caused by hole shape and topography -- B
4) Natural beauty (Appalachian beauty preferred) and seclusion -- B+
5) Multi-shot holes with defined landing zones, good risk/reward and multiple options to play them -- NA
Other Thoughts: I ranked this course subjectively based on my own personal enjoyment factor...more accurately my "personal addiction factor". Since I have played a decent number of courses (115 18-hole, 50 9-hole as of early 2009), my hope is that players/explorers who have similar tastes will find my ratings list helpful as they chose courses to play and explore.
Over time, I expect to fill some of my reviews in with more descriptive verbiage...if what I say adds anything to what has already been written. For now, my list is more important to me than the verbiage of my reviews.
I fully expect others with different tastes/philosophies to disagree with me. See my profile for my rating philosophy.
3 of 11 people found this review helpful.
3 Helpful / 0 Not
Pros: It's a 9-hole course in an area that did not have much disc golf in the area back in the area from the 90's - early 2000's. The course is not friendly for beginners with the water and not challenging for experts.
Cons: Snakes....scary looking snakes. Weird hole designs. The water is deep on the 2nd hole, and not good for beginners. And as a pro, I was not challenged at all.
Other Thoughts: I would not make a special trip to play here. If you are nearby, then maybe you should play it, but otherwise, drive somewhere else to play.
3 of 3 people found this review helpful.
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