Pros: Really fun course, pretty lax terrain if you don't feel like doing a hike while you play. I had a lot of fun, lots of birdie holes. Some fun tricky, short shots so its not all about who can throw further. Beautiful scenery of the mountains and a sweet creek that comes into play on front nine. Blue and white tees are nice for all players
Cons: Not many long holes, a few in the 100's.Could see back nine getting repetitive. Tunnel to back nine fills with mud after storms. lost disc on 18, faded across fence towards highway ( def avoid that haha) couldn't find it even after searching through all the throny plants on the other side of the fence.
Other Thoughts: Called Veterans Park now
1 Helpful / 1 Not
Pros: Front 9 has some nice looking holes that run right along a stream
Not heavily trafficked
Cons: The front 9 are all way too short with the exception of maybe hole 1, which is just a basket in a big open field and not very challenging
The back 9 is the entire reason I have only played this course once. It's literally 9 baskets in about a 3 acre field with no obstacles. I felt unsafe walking to my next shot because the holes all cross over each other and are so close together that you're never really sure where you're shooting.
Other Thoughts: The front 9 was fun aside from the fact that I played almost the entire thing with only my putter and the back 9 isn't even worth the time in my opinion
1 of 2 people found this review helpful.
If you bring a group, it'll be funner.
1 Helpful / 0 Not
Pros: -I like the back nine here, for the most part. It has some average length holes like 225' to 400'. The elevation changes are pretty solid and SOME of the island holes are fun.
-Hole #15 is by far the signature hole here. It's a hole you don't want to miss out on. It's a super fun, long downhill shot. You have to be left of the road and right of the fence on this hole. If you stand on the long pad, savor this hole. Take a picture because it is pretty great.
-If you play this course at Friday singles, or in a tournament. It's anyone's game. To me, that is a con. But to some people, that is a pro. The OB's really amp up this course. If you were to set up a scatterplot of a random sample of scores, chances are you would run out of room on a piece of paper. I had a VERY terrible round (57) because of three holes, in which one of them I got a 10 on. But there are scores here in the low forties.
-Dual sets of tees, I would just play the blues. They are hardly any longer. The short pads are used as drop zones when you go OB. The blue pads are much more interesting.
-Has some benches here. Which is more than enough because this course isn't really hilly.
-Ends well with a great hole 18! I hit chains for an ace and it would've been my longest one, but oh well. It's a fun open hole at 329' long that plays slightly downhill. The rough to the left is OB, but to me it's relatively fair because it isn't an island, so if you want to play it safe you could just throw it further to the right.
Cons: -Okay. The island green rule about being inside the berm on #17 is well, a terrible idea. Sorry, but if you are new to the game or just play to have fun. HAVE FUN, and forget about it. #17 is a newly added hole that was put in because the old #13 was taken out. #17 is 240' from the long, so you need throw at least 210' to get it to the berm, but the road is no more than 15' past the basket. I threw from the long, went past the road, re-teed from the short, missed it THREE more times. I was playing at Friday Singles, so after that I really wanted to leave just because of one hole. I don't mind island greens but after missing it four times, it's just not funny; it takes the fun out of the game. I'm strongly against the "re-tee until you make it" rule, because it sucks! I mean, if you think it's a good idea then I would say you're crazy. Re-teeing from the short didn't make any matters better because it only made it tougher for me to avoid the road. This is how the hole is played and the idea pissed me off so badly. I don't express anger in public but boy was I mad when I got that +7. There has GOT to be a drop zone a bit closer than the distance on the short pad (maybe 100' from the basket) and more to the left so you won't have such a high chance of hitting the OB road. Or if you cross over the berm but hit the road, just take it from where it went out. I don't see how anyone could think "re-tee until you make it in the circle" is a good idea. You're standing in the same spot until you get it there, and the laws of statistics states that "In independent situations, the chances of you making the success the next time don't go any higher." There is no dependence! If there was a drop zone within a long jump putt, that would be great because it'd be more assuring. If you support the idea "re-tee until you make it", you should never in a million years run an event. I'm going to make a drop zone if no one does on this hole. Someone has to stand up toward such egregious stupidity.
-Another ridiculous island hole is 10. You have to cross the road, but the creek is so close to the basket. If you don't cross, or if you go into the creek like I did. You have to re-tee from the short pad if you play the OB's. I think this hole would be better if it was straight, where you don't play it as an island, because if you cross over the road, you might as well take a provisional because chances are, you're OB. And re-teeing just makes it even more irritating because the chances of you hitting the water don't get anymore slim. You still will probably hit it. Want my advice, forget the islands on 10 and 17.
-Front nine isn't all that fun. It starts off well with a long par 3 and continues to be fun on the second hole. But holes 4 thru 6 are awfully short, and don't really have a challenge to them. But if you play singles here, you will love this three hole stretch. Hole 9 in my opinion is just too weak of a hole as well. The basket was moved, it used to be over the road but now the road and beyond is OB. It's like 130' and doesn't really offer a challenge unless you really want an ace.
Other Thoughts: -If you exclude two holes, the back nine is pretty good. Especially holes 12-15. They are all excellent holes with good elevation changes. Hole 12 is a great uphill ace run that plays as an island, but it isn't so hard to hit. #13 is back downhill and over a fence! #14 is steep uphill onto a slightly wooded green, and #15! Oh my gosh #15 is a fun downhill bomb! If you play for fun, I promise you will love this hole.
-If you play holes 12-15, and 18 multiple times, you'll have more fun than you will playing the whole course. Some ideas that the WNC disc golf club have for OB rules are just over the top, and idiotic. Not that I don't like OB, but I don't like stupid and not needed OB, and holes 10 and 17 are like that. Both are really stupid holes. Overall, I don't recommend. Design a new course in the Asheville area because I don't like this course and based on the rating, you probably won't either.
-Some people in the WNC disc golf club tell me I just need to get better just because they are so passionate about a bunch of dumb ideas. That's not the right way to defend a course, telling me to get better. I'm 927 rated, so if don't make the island at worst the third time, it's a bad idea. It's not me, it's the crazy ideas for the course. OB's aren't needed just because you think a hole is "too easy."
1 of 1 people found this review helpful.
Nice pit stop!
2 Helpful / 0 Not
Pros: I debated a long time with this rating between a 2.0 and a 2.5. I feel like 2.5 is pretty generous, but when I stack it up against the courses I've played, I decided that a 2.5 is deserved. I try not to give points for convenience to major roads. I feel like courses should be graded on their own merits, then you should decide if it's worth the drive, long or short, to get to it. But with that said, I ultimately gave Black Mountain a 2.5 because of the convenience to I-40 -- a plus the designers obviously took into account when imagining and installing this course.
+ First and foremost, this is a fantastic pit stop off of I-40. I've driven past this course dozens and dozens of times and never made the stop. Mistake! Usually, when I look for pit stop courses to break up long trips, I look for 9-holers right off the interstate. (That's why I've never stopped here: it's an 18-hole course and I assumed it was too much of a time investment.) Black Mountain is essentially two 9-hole courses with similar, but slightly different feels, one on one side of the interstate and one on the other. Yes, this course is bisected by I-40 (has to be a one of a kind). You can play one 9-holer or both without spending too much time. I played fast and finished the whole 18 in 30 minutes. So, if you're a road traveler -- the target demo for this course -- don't assume this is an hour-long stop. You can do 9 holes in under 15 minutes or 18 holes in a half hour. It's worth the stop.
+ I was also expecting a pitch and putt style course. While that's true for many holes, there are blue tees for added distance on the back nine. Also, while there are a lot of short holes, there are some obstacles you don't normally see on a pitch and putt -- namely, water. A picturesque creek borders several holes on the front 9 and one on the back 9. Probably my favorite hole on the course is the 150-foot hole #2 (184 from the blues) that looks easy enough, but you play a RHBH hyzer over the creek to a peninsula green. Under-shoot the hzyer or put too much distance on it and you'll be swimming in a cool, refreshing mountain stream!
+ Navigation is straight-forward. Park in the lot by the first tee. Start there or play the back 9 first, if you choose. To get to the back 9, use the walking path tunnel under I-40.
+ Black Mountain is a well-maintained, aesthetically pleasing public park. It has a beautiful mountain stream, a vegetable garden and a butterfly garden on the campus. There are also athletic fields. The road noise takes away a good bit of the peaceful ambiance, but it still looks nice and the surrounding mountains are also picturesque.
+ There are very good concrete tee pads for the blue tees (and tees shared with the whites). The white tees are just grass.
+ Good baskets with good visibility from the tees.
+ Porto-john on site, if you need it.
+ For what little land is available for the course, I feel like they used it well. Several fairways are quite close together, especially on the back 9, but there actually are not any crossing fairways. You still need to be aware of walkers and other golfers. For a "pitch and putt" course, there is some elevation on a few holes, man-made obstacles (a berm guarding the 17th basket, telephone poles near the 11th and 18th tees), natural obstacles (the stream, trees). Yes, it's a short course, but it gives you things to think about. The front 9 is shorter and has 8 wooded holes (some with just a couple trees guarding the basket, like #2, or the tee, like #9, but wooded nonetheless). The back 9 is longer, has more elevation, and is almost completely open, except for the berm on 17, the telephone poles, and a few scattered trees, mostly defining the wide fairways. This isn't the most challenging course in the world, but right around average in terms of the fun factor.
Cons: If you're looking for a championship-level course, this isn't what you're after. These cons come more with the territory of what the course was designed to be, as opposed to flaws. It's a quick, beginner-friendly course to lure travelers to exit and spend a little time in Black Mountain, nothing more, nothing less.
- Not very challenging. Many of the holes are wide open and somewhat redundant.
- Foot traffic was my biggest issue. There were a number of other golfers on the course when I played, plus some others just walking the foot paths. Be aware before you throw, especially on #8, which is a blind shot around the trees bordering the creek, and #11, which essentially has the walking path as a fairway.
- This is a nit-pick, but based on the challenge offered at this course, instead of white and blue tees, I think they should be red and white tees (or even green and red tees).
- Again, this comes with the territory of this course, but one con is the noise from I-40.
Other Thoughts: When I read DGCR reviews, what I'm essentially trying to determine is, "Is this course worth the time investment to play?" For Black Mountain, especially because it's so easy to get to as you drive through Western North Carolina, I say the answer is Yes!
2 of 2 people found this review helpful.
0 Helpful / 1 Not
Pros: I like that you can run through a round in under and hour and a half. It has just about every style of shot under 400 feet. There is water in play on a few hole making you sweat a few shots. The locals rock. Monday rd dubs is fun. Overall fun course. Every hole is birdie potential and a bunch of ace runs.
Cons: I wish every hole was 100-200 feet longer. It would really be great then. Signage could be way better. Some of the pads are done for. The new concrete pads are slowly getting installed which is great. Hole 9 long is washed away, so short is about 150 ft. A map and score card would be nice(with distances). There's also a walking path through the entire course so watch out for walkers.
Other Thoughts: Talk to the locals, they are friendly and always down to throw.
0 of 1 people found this review helpful.
0 Helpful / 1 Not
Great ace run course!
Pros: Great ace run course! I used my Innova Leopard on the entire course...good putt and approach baskets. Front 9 is layed ouy around the outer edge of some ball feilds, while the back 9 is tucked into a hill side with some very obvious fairways cut into the grass.
Cons: The back 9 is a bit akward...you feel as if a little old man is going to come yell, "get out of my yard!" Kind of hard to tell where the next tee box is since the last 9 basket zig-zag over a small rolling hill
Other Thoughts: All in all....i liked this course! I would definately play it again just for the chance to sink an Ace!!
0 of 1 people found this review helpful.
2 Helpful / 0 Not
Pros: course is set in a nice little park. there are a couple longer holes to mix in with the shorter ones. fun deuce or die course
the front nine is especially short but does add some woodsy holes requiring some technical shots
Cons: tee signs are terrible, really need to be replaced.
course is super repetative, the entire back 9 consists of the same straight uphill or downhill shot, which makes it really dull
also, youre right below the highway while playing this course, which takes away from the experience for me
Other Thoughts: this is a decent begginer level course. the park does have a nice walking trail if you want something to do before or after a round. if looking for more challenging courses, there are plenty closeby (Richmond Hill, an excellent course in Asheville, is about 20 minutes away). Nonetheless, if you want to work on your short game or introduce yourself to disc golf, Black Mtn is not a bad option
2 of 2 people found this review helpful.
0 Helpful / 2 Not
Fun Pitch and Putt Style Course
Pros: Pretty open and a lot of fun. Not too challenging - very short. Some use of elevation ...overall, straight forward and great for beginners.
Cons: Long grass on back 9 is a nuisance - you will eventually find your disc and still will have a wide open second shot.
0 of 2 people found this review helpful.
1 Helpful / 1 Not
Pros: mixed layout (wooded front, open back)
Easy to get to
Easy to navigate (back nine is through the tunnel)
Cons: inconsistent tee boxes
seemingly randomly placed tees and pins
Front 9 includes several high risk shots along the creek, often without realizing your flirting with the creek with very little reward. Except for hole 1 you could play the the entire front with your putter... with an exception or 2 where you might use your midrange.
The back 9 has virtually no challenging shots at all. It is simply a field with tees and pins placed without much thought. If others are on the course you have to be wary of them as they are likely in your line of flight or vice versa. Again the back is very short so there is very little need for a driver.
Most holes have a second set of tees but they are virtually pointless as they only typically add 10-30 feet to the length.
Tee turf mats are very small, but that isn't a huge deal as there is virtually no need for a run up tee shot on any hole. Some are uneven so make sure you have a good footing for your release.
Other Thoughts: I think this could have been an interesting 9 hole course rather than cramming 18 holes in. Holes 2-5 are virtually unplayable due to block lines of flight and pin placement along the creek. Having 4-5 holes on the front side of the highway and 4-5 on the back side (longer) would have made for an interesting course. Add second tees (with more variability than just length) and you could have had 18 playable holes.
1 of 2 people found this review helpful.
Fun Beginner-Intermediate Course
Pros: - The variety is fantastic; the front nine are mostly lightly wooded while the back nine are very open.
- Great for making birdie runs, especially in the back nine with accuracy. Intermediate players can certainly finish under par.
- Quick course, by oneself all 18 holes can be played in under an hour.
- Every hole is a par 3, makes score-keeping easy.
- Navigation through the course is easy with plenty of trails from pin to tee.
Cons: - As aforementioned, this course can be a birdie run for the experienced player, so it doesn't pose the biggest challenge to those looking to test their skills.
- The holes are located rather close to one another throughout the entire course; you must be aware of players around you.
- Although the tees on the back nine are nice turf pads, the front nine do not have any tee pads.
Other Thoughts: I would certainly recommend this course to any beginner or intermediate disc golfer in the area or just passing through. Also, with the variety, one could practice throws in slightly wooded areas by playing the front nine a couple times through and practice throwing for distance in the back nine. The course is very well maintained, so depending on the weather, this course makes for a fun afternoon all year long.
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