Historical fact: The target was invented to "confirm" the disc hit the target especially on blind throws. Thus, the disc being suspended by the target in any manner should be considered holing out. The disc hitting the target should also count when the group sees it when you consider DG was founded as a target sport and not golf.
If Ed was truly trying to emulate golf, he wouldn't have been against discs entering the basket thru the top of the chain support (per Jim Palmeri). In fact, he designed the target so discs had to enter below the top and above the tray rim just like a target. And yet doing so was not considered holing out unless it stuck. So, was the target supposed to work like a target, golf hole equivalent or both?
Note that for some reason, just hitting chains does not count even though that's the origin for completing a hole. It's still the rule for sanctioned C-tier object targets where the TD can specify how players complete the hole. So, we have a conflicted origin for what the target is supposed to do and how to score it that continues today. The RC flip-flops on holing out based on whether it tilts toward the target perspective or golf perspective. Why not a hybrid perspective?
Just hitting the target, which most would agree is more skillful than missing it, is a risky proposition even though that's what you're supposed to do with more risk of cut-thrus, bounce backs, roll-aways and even penalties.
Ace races and playing 51 have always recognized hitting metal as scoring along with doing so in some putting leagues. So, it's been accepted that making target contact is skillful and should be rewarded, not randomly penalized. At minimum, just hitting the target, tray and higher, could be considered as skillfully completing the hole but add one more stroke, i.e., "Done plus 1". Just hitting the target would score 2 (recognizing the target origin of our sport), landing suspended by the target would score 1 (recognizing the golf nature of the game). Simple for players to understand and defines a hybrid target/golf game where success can be achieved with skillful execution and man-made randomness and penalties are minimized. The natural flukiness will still be there.