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Greensboro, NC

Guilford Meadows

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2.295(based on 26 reviews)
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Guilford Meadows reviews

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10 0
Why are trees
Experience: 5.7 years 5 played 5 reviews
2.00 star(s)

Untapped Potential drive by

Reviewed: Played on:Jun 21, 2022 Played the course:5+ times

Pros:

Guilford Meadows is located right next to a small private college and is near a ton of excellent dining options in Greensboro. For most people in Greensboro, this is probably the course closest to them, and it can be a good spot to play a quick round after work or in the morning. It is not a championship-level course, but the design itself is well done, and the course could be (we will get to this later) an excellent course for beginners and for more experienced looking to practice tighter wood shots.

Variety: For a short course, Guilford Meadows still allows you to throw multiple different shot shapes and even has a few holes where players can open up. Very much a course where some holes are designed for backhand (4, 8, 13) while others are forehand friendly (2, 7, 14) and while the course doesn't have a ton of elevation, it does a good job mixing uphill (9, 15, 18) with downhill holes (2, 5, 11, 16).

Fun holes: Hole 1 is a relatively short tunnel shot to a basket with a drop-off behind it. 5 is a fun downhill shot that incorporates risk-reward where a player can choose to go for a two and risk going off the fairway into a pretty unforgiving forest or play it safe and card the easy three. Hole 7 is a relatively unique blind, over-the-top, right finishing shot. 16 is a medium-length downhill shot that allows for a more aggressive tee shot.

Cons:

Beginner unfriendly: The short length of most of the holes makes the course appear to be a beginner course, but it isn't because of maintenance issues. Getting off the fairway is harshly punished, and there is a high chance of losing discs on a lot of holes. Several holes are particularly good examples of this problem: 4, 9 (when not mowed). 15, 16 and 18. In the past, I have taken new players to the course and they have all been frustrated by the course. Obviously, that is anecdotal but it is a big problem for a course that seems designed with beginners in mind.

Maintenance: Whether or not the open holes are mowed is very hit or miss. Unlike other local courses, Guilford Meadows is often trashed (and there were signs up for a while threatening to pull the baskets, if people didn't pick up after themselves). Beyond these superficial issues, some of the holes need serious work. Some fallen trees need to be moved on 1, the overgrowth on 4 and 18 needs to be trimmed, the area around the tee pad on 7 needs work and hole 16 need some pruning. Unsurprisingly, these issues make it challenging to find discs, and the last couple of times I've played the course, I've found ticks instead.

Tee pads: The rubber tee pads are probably some of the worst that I have ever seen. They are a real slip risk when wet, and several should be completely replaced (7, 10 and 17 both come to mind). I don't usually care about tee pads, but these are dangerous.

Some bland holes: While most of the wooded holes are interesting in design, several holes blend together. 6 is a generic forehand hyzer, 9 is the classic, throw as far as you can in a field and have a short upshot for your birdie, hole. 11-12 are both short open field shots and 17 is a short generic hyzer. I don't hold the generic wooded holes against the design, but I think more could have been done with the field section to make those holes stand out.

Other Thoughts:

None of the local clubs hold events at Guilford Meadows, and the lack of care is reflected in the level of course upkeep. It seems like people, even those who play it, don't seem invested in the course, and it gets trashed more often than other courses in the Triad.

Still, the course itself can be quite enjoyable, especially in the winter, and the design is solid. This course could easily complement the red tees and patriot or the whites at Johnson for beginners if the issues with the tee pads and the rough were addressed.

I think the course could be a 2.5 or even a 3.0, but the issues I've addressed in the review limit it to being somewhere between 1.5 and 2.0. There are enough redeeming qualities that I decided to round up my 1.75 to 2.0.
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5 0
reposado
Diamond level trusted reviewer
Experience: 13 years 278 played 276 reviews
2.00 star(s)

2+ years drive by

Reviewed: Played on:Aug 22, 2015 Played the course:once

Pros:

Well maintained course that offers a nice variety of open and wooded holes that caters to newer players. There is a bit of length here but nothing above the three hundred range and experienced players should find they can go at most pins from the tee, while rookies should not have to undertake too many throws to reach the basket. The wooded holes offer turns to both directions and even some quick elevation changes to introduce new players to different types of throws. Number 2 is particularly nice: the hole starts in the open where the player aims for the entrance to the woods then it is down and up to the pin. 3 plays alongside a shallow creek, introducing a little water challenge with too much danger.
A few of the signs are down but the majority of the holes have a well-done wooden placard with a drawing of the hole and an arrow pointing to the following tee. Even if you forget, it is usually fairly obvious where to go. Nice flow with no real navigation issues.

Cons:

My least favorite type of hole is the open hole where the fairways are mowed out of tall grass, leaving "rough" of knee-to-waist high grass. These are still open holes: the disc can fly unobstructed, no matter where you are throwing from. All this does is make you walk through high grass. I have occasionally seen this done to an ok effect, at a difficult course where landing zones are mowed on par 4s instead of straight fairways. But on a course aimed at beginners, all this will do is add frustration. And there are about six of these holes here. Combine that with a hole or two that will have said beginners throwing down fairways lined with grabby pines and you've got a bunch of elements that don't quite line up with the skill level aimed at here.
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3 3
finesenotstrength
Experience: 11 years 5 played 1 reviews
2.00 star(s)

Good but needs so much work 2+ years drive by

Reviewed: Played on:Dec 1, 2013 Played the course:once

Pros:

There is a wide variety of shots and conditions to use to practice with. There is only #2 holes with long bombs so if you havent developed your range yet it will not pay into your score too much.

Cons:

Finding your way from tee to tee is unnerving. This course is horribly marked and when it came to asking people while I was there where the next hole was I got very rude answers.

Other Thoughts:

A group of disc golfers came up to myself and my group asked where we were from. We told them. They said that we didnt belong there and that they were trying to make it so it was a college only course and that people like us were the ones who destroy courses. Funny story is they wreaked of weed and couldnt play to save there life.But because of this I will only be going back if I have little time and want to get a quik game in.
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12 2
BrotherDave
Diamond level trusted reviewer
Experience: 16.9 years 192 played 189 reviews
2.00 star(s)

Guilford Meh-dow 2+ years

Reviewed: Updated: Played on:Mar 8, 2013 Played the course:5+ times

Pros:

Probably the best part of this welcome addition to Greensboro's DG family is its location, which is conveniently close to the Play It Again Sports and Total Wine on Battleground. This charming and rough around the edges course offers a nice mix of open and moderately wooded holes. You never feel like you're out in nature per se but it's a good spot to get away from the city for a round. Particularly suited for Intermediate and below, the course has several short, technical holes that are deuce or die and an occasional long open hole to air a drive out. The baskets are the standard Innova Discatchers we all know and love and in excellent shape.

Contains lots of short, cedar and fir trees, water vines, and weedy underbrush. A pleasant creek snakes through the course. The open holes are basically fields but they appear to be mowed well enough but the warmer months will test the mower's tenacity.

Most of the holes now have rubber mats put down for tees or some gravel. They help locate the tees easier and the rubber mats are nice since the course tends to get muddy.

The first 2 holes have really cool terrain for disc golf, decent elevation change and a creek that cuts deep into the earth. Then you have the cedar/fir whatever they are mini forest to navigate, another dinky creek hole, then 7-12 are more or less open. 15's a neat little valley hole, 16's a wooded -> open hole, 17's another dinky creek hole, and 18's a tough, uphill fairway with a low ceiling and punishing rough.

Cons:

Foremost, it is currently a navigational nightmare. Even with a map, I was scratching my head too often and fortunately joined up with a duo to finish the back 9.

The tees are a welcome addition but they're rarely level or even, so footing is not great. They also tend to be short on a few holes which doesn't bother me too much (they're on short holes that don't require much run-up) but I know it will turn off some.

Finding #16 and #17 is cumbersome, locate the deer paths going back into the woods around the creek.

One of the constant problems plaguing this course is late trouble. Baskets are annoyingly too well-guarded by cedar trees and other vegetation that grows thick from ground to sky. A parked drive can leave you with a completely obscured putt on more than one hole. I actually like late trouble on short holes but they need to be done well (like Wellspring for example). This course needs some significant thinning out in strategic areas. Early trouble detracts from a few holes as well, i.e. the left tree right in front of #10 and a little on #17. Hole #16's ceiling could probably stand raising, the last branch you pass under when leaving the woods off the tee kinda makes a driver optimal but throwing a driver on a short wooded hole is always kind of dodgy. Trim that branch a little (you definitely don't need to lop the whole thing down) and it would really open up the lines and make it more fun.

Hole #1 is European jeans tight. Cool pin placement but I've about decided that a FH roller is the only option to get down the hallway. Hole #4 is really bad. It has no real fairway and begs you to throw spike hyzers or tomahawks or else you'll have to squeeze through the 1.5 people wide gap of doom. Even a well-placed spike hyzer can leave you with no putt for birdie thanks to the massive amount of late trouble. Holes 12-14 are ho-hum filler holes. This course is definitely to be avoided like a Nickelback concert if it has rained at all recently. Briers are gonna be Hell on a bunch of holes.

Other Thoughts:

#11's tee has evidently been moved drastically closer to the basket. It's at the end of the plowed field. I feel like the course would be better if you combined some holes and made it a ~14 hole course. For example, hole 15's tee to hole 16's basket would be a killer hole. Any combination of 12 & 13 or 13 & 14 would be better. #1's tee to #2's basket might be doable.

The best hole here is probably #5. Nothing spectacular but just a solid hole. #15 is a fun, slightly challenging, shallow valley hole. A lot of holes are very RHFH friendly.

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3 5
BryanB
Experience: 12 years 10 played 1 reviews
2.00 star(s)

Guilford Meadows 2+ years drive by

Reviewed: Updated: Played on:Nov 23, 2012 Played the course:2-4 times

Pros:

- Great location near Guiford College.
- Brand new baskets.
- Nice mix of wooded/open holes, good variety of hole length.

Cons:

- No tee pads. Tee location marked by tiny surveyor flags and painted line on the ground.
- Some holes need additional clearing (lots of brush and briars).
- Difficult to navigate/find tee pads without map.

Other Thoughts:

Course designed and constructed by Guilford College students. Course is very new and should improve with additional play.
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