• Discover new ways to elevate your game with the updated DGCourseReview app!
    It's entirely free and enhanced with features shaped by user feedback to ensure your best experience on the course. (App Store or Google Play)

Eastpointe, MI

Spindler Park

Permanent course
35(based on 5 reviews)
Filter course reviews

Filter reviews

Filter reviews

Spindler Park reviews

Filter
5 0
Soufle
Experience: 12.4 years 26 played 4 reviews
2.50 star(s)

Was a nice day 2+ years drive by

Reviewed: Played on:Aug 20, 2018 Played the course:once

Pros:

Midday weekday the course was, as expected, not busy. I have little to add to the pros section others have not already mentioned.

Cons:

There were no dedicated slabs for tees, though some starting points were on pavement, often utilizing a sidewalk or the like. This made finding the starting points difficult. Most of the marker signs for tees were knocked down or gone. None of the baskets had numbers. As mentioned previously without a course map, it would be nearly impossible to figure out on your own.

Other Thoughts:

Worth playing but don't go out of your way like we did relying on an accurate overall rating.
Was this review helpful? Yes No
7 0
BogeyNoMore
Diamond level trusted reviewer
Premium Member
Experience: 20 years 484 played 183 reviews
2.50 star(s)

Flip City East? Well, not exactly... 2+ years

Reviewed: Played on:Jul 18, 2018 Played the course:once

Pros:

Shared use course plays all around a fairly busy, city park. Most (but definitely not all) holes route throws away from non-DG park traffic.

• 12 Chainstar Pro baskets with dual tees (that IMO should be listed as a 12 hole course, rather than 24). The "24 hole" layout consists of a 12 hole loop from the white tees (#'d 1-12), plus a 12 hole loop from the black tees (#'s 13-24). Entire course has 22 unique tees (a couple of tees are reused on the white/black loops for the downhill shots: 5 & 17 share a tee, as do 8 & 20).

• Variety: Good. Nice range of distances. Decent mix of required lines. Mostly open, with some particularly well placed trees that force you through a gap, and sometimes a low ceiling. A few tight holes, but most are fairly forgiving.

•Challenge: Decent. The DG itself is reasonably fun and challenging for the rec to intermediate crowd. Players who can place 300ft with good accuracy will score quite well, and might not find it as challenging.

• Elevation: Good.About halfway through either set of tees, a large hill comes into play several times in a variety of ways: A few steep uphills with nasty rollaway potential, plus a couple of downhill bombs, including a 316 ft downhill Ace Run # 5-17, which is basically the signature hole. The rest of the course is flat.
• Equipment: Decent. Red Chainstar Pros are easy to see. Each set of tees is clearly marked with a 2x4 post tipped with black or white paint, with hole # and distance. Some holes use existing paved surface for tees, others use natural tees, but all were well indicated.

• Navigation: Reasonable. Not too bad once you get the hang of it, but first timers will save themselves a lot of time by printing the map beforehand. A few walks between holes felt kinda long.

Cons:

Safety is always my biggest con, and I'm not necessarily a fan of shared use courses, as they often shoehorn holes into an area that invites unwanted outcomes. Spindler's no exception.

• Comes too close to non DG park activity... a bit too often for my liking. In some ways, routing players through for a 2nd look at each basket makes it harder for park goers to be aware, because discs can be coming from different spots. PLAYERS must exercise caution, courtesy, and respect for non-DG traffic, especially on a new course where people have no clue they're walking through a "fairway."

• Had to wait for pedestrian traffic to clear on a few holes, and there were a couple more where the potential for trouble was too significant to play an aggressive tee shot.

• The 2nd set of tees really doesn't change some shots that much, so the 2nd time through feels a bit repetitive. Plus it creates more traffic, so even if you're not waiting for pedestrian traffic to clear, you may be waiting for DG'ers (playing from the other tee) to clear.

Other Thoughts:

Shot for shot, the DG itself is good (but not great), and kudos for bringing the hill nicely into play multiple times. But IMO, the shared use nature of the course, and the frequency with which it brings others into play, keeps it from reaching it's potential.

As long as PLAYERS use common sense and restraint, there shouldn't be any issues.

Designer's tried to use Mandos and OB to keep players keep discs away from park traffic. Should relieve traffic at Brys Park, as they're the only two courses in the immediate area.

Bottom line: This is a decent neighborhood course, meant for neighborhood traffic. Courses like this are not the reason we take DG road trips. There's no reason to travel more than 25 miles to play this. You'd be passing better courses to do so.
Was this review helpful? Yes No

Latest posts

Top