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Burt, MI

Taymouth Park

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2.315(based on 8 reviews)
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apdrvya
Diamond level trusted reviewer
Premium Member
Experience: 14.1 years 350 played 299 reviews
1.50 star(s)

she's gone from suck to blow! 2+ years

Reviewed: Played on:Jan 13, 2014 Played the course:once

Pros:

Aesthetic-- plays through a large multi-use park. Parts of the course are disc golf exclusive, parts are NOT. be careful.

Baskets-- all present and accounted for. in decent repair. a bit tricky to see in the dense forest but passable with orange reflective tape.

Signage-- on many levels the signage is great, the maps, distance and par are listed and the distances are accurate. many "next tee" signs and "Tee" signs help you navigate (please see negatives here for routing and nav)

Cons:

Routing and Nav-- finding where the first tee is, is next to impossible. We walked around, in january, for almost half an hour. the facebook page has maps of individual holes but no overview map.

teepads-- non-existant. I'm sure they are super muddy when wet. and there is NO room for anyone else in your party to stand around the pad.

Challenge-- the challenge factor here is pretty low. holes are really quite short and uninspired. the lanes were clear (maybe due to being winter) but still impossible to find in places...

Other Thoughts:

this is a half-assed attempt to take a reasonable 9-hole course and squeeze in another 9 to make 18... they have done some things correctly but the rest is done so wrong, it's just inexcusable.
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6 0
bygwyllay
Silver level trusted reviewer
Experience: 17.1 years 93 played 78 reviews
1.50 star(s)

NO NO NO NO NO NO NO! 2+ years

Reviewed: Played on:Jul 27, 2012 Played the course:once

Pros:

GREAT signage! Brand new teeposts with huge, full-colour maps that have great graphics. Tons of Next Tee signs throughout the course as well, printed in bright colours and nailed high up in the trees so they are easily visible. Makes navigation a breeze.

Baskets are brand new as well, and the top of the target along with the the top of the basket rim are spraypainted yellow for easy visibility through the forest. They also have numbers on the centre posts but some of them are incorrect i.e. it says "3" but it is really the target for hole #5... I have a feeling this is from the redesign.

Holes #1, 10 &11 and 16-18 are decent holes out in the front part of the park, playing mostly under a canopy of mature trees. Fairly open shots with good distance and an obstacle or two in your way. Not challenging per se, but definitely not easy.

Cons:

All the other holes on this course! It is my understanding that they recently redesigned this course and expanded it from a 9 to an 18 holer, extending play into the heavily wooded area behind the main park. While this is generally a good idea, it was executed horribly. To put it bluntly, I'm pretty sure a blind man could've designed a better course.

So let's chat. First of all, there are some basic concepts you must understand in order to create a disc golf course. One: there needs to be a fairway. It doesn't necessarily have to be a big one, but it has to EXIST. A hole cannot consist of a tee sign and a basket placed 150 feet apart from each other in the middle of the woods, with no discernable path whatsoever from one to the other. There has to be some sort of...DESIGN to the thing. You know, a SHAPE. And that brings me to number two: There is a difference between chainsawing a few trees and actually creating a LINE for a disc to follow. Sure, you can have some trees in the fairway to make it challenging for your fellow players, but it has to at least look like you made an effort to create some sort of PATH TO THE BASKET.

This is about as amateur hour as you can get, and without the bright signage smeared all over the landscape, you wouldn't even have an idea of where to go after you played one of these "holes". I would love to see an overhead shot of this place in the winter, with all the foliage gone. I bet it would look like a Jackson Pollock painting - a smattering of yellow teeposts and metal baskets dotting a sea of twigs.

Here is what it's like to play these holes: You walk up to a teepost. There is no actual tee. There isn't even a place for a tee to be. You and your two buddies are huddled around this post, because outside of that circle is dense forest with nowhere to stand. Then you look for the basket. It is very hard to see, because there doesn't appear to be any path through the trees... But then you locate the target, and look at the sign again, and hey! it says the basket's only 200 feet away, so why not? And then you throw a tomahawk in the vague direction of where the tee sign says to go, and pray it weaves its way through the thicket. And then you trample through, pick up your disc that went five feet, and throw another tomahawk, hoping it again slices through the jungle. Repeat. Repeat. Then you sink your putt, and the whole process starts over again on the next hole.

Completely asinine on every level. Please read this review and save yourself the pain of trying to play this course yourself.

Other Thoughts:

Apologies, but I feel I needed to be over the top here in order for something to be done about this place. I understand the course is very raw - the paths cut from hole to hole have a ton of debris scattered everywhere. So the potential for something good is here, and I gave it an extra half-disc in my rating because of said potential. But until you open up the lines on the wooded holes (or create some, period) you aren't going to see me back here. Stay away until this is rectified, or just play the six in the front part of the park. Or just play Memorial Park in Frankenmuth. It's like 15 minutes away, and it's infinitely better than what's here at Taymouth.

P.S. If anybody needs help clearing some more paths and debris, let me know and I'll see if I can make it up there to help - I understand it isn't any easy job.
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