Pros:
Course pretty much floats b/w two extremes, wide open field hole or tight, technical wooded hole. The former is refreshingly longer (as opposed to deuce or die field holes at most 9-holers) while the latter is generally on the shorter side. Some of the nicest concrete tees I've ever played on and the tee signs are easy enough to track down although 1st timers may get turned around if they're not paying attention.
The nice thing about this course are the open holes, they actually have some length for you to air it out and try to reach the pin. One (hole #3) has a nice little creek that's kind of hidden from the tee, sneaky.
This is basically just a really fun way to kill some time in a beautiful park. Rec and lower Intermediate players will be moderately challenged but most players should deuce or die.
Words cannot express how nice this park is, they even had a sign telling you the air quality for the day.
Cons:
The only complaint with hole # 3 is that at 473', it could be a bit of a NAGS (Not A Golf Shot) for some players that can reach 350' or so.
Hole #4 is a strange hole. Starts open, then you have to hit a hallway ~100' away that's flanked by a bamboo wall on the left and a wooded creek on the right. My first thought was layup at the gap, which is never a good sign for a <300' hole. Upon further review of the hole, there might actually be a line to the pin besides the most needle threading one straight down the fairway. Gaps in the canopy might make a spike hyzer feasible but be prepared to lose a disc in the creek if you fall short. The other problem with this hole is that it turns subtly but sharply, making half the hole completely blind from the tee. I had a jogger dude come straight down the fairway and if I had rifled a driver in there, it would not have been good. A sign warning park patrons not to jog down that path would be great.
Hole #6 is a dinky filler hole, but it's not terrible. There's enough trees, angle and distance to keep it from feeling completely like a jump putt and sometimes these awkwardly short holes can be tricky to power down on.
Mud can be a problem, much of this course plays alongside a nice creek that appears to overflow after heavy rains. Mud is actually invading the tee for hole #6, an erosion barrier might be nice in the future.
Hole #9 is a LHBH griplock away from getting the course pulled, there is playground right there and although there are some trees as a barrier, it looks quite permeable.
Other Thoughts:
This is one of the best 9 holers I've ever played actually. If you're roadtripping through Charlotte and want to squeeze in a quick warm-up round, this is a great course for that. The fact the distances jumped up and down really helped keep the holes from feeling monotonous, a plague of most 9-holers.
Signature Hole: #4 although this is more for WTF? factor than anything.
Fave Hole: #8 is possibly the prettiest and most shaded hole on the course. It's a finesse BH turnover or anny that rewards good execution and punishes bad ones fairly. Just don't accidentally reach for a black snake when you go to pick your disc like my brother did.