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Waynesville, NC

Waynesville DGC

2.55(based on 3 reviews)
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Waynesville DGC reviews

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Bennybennybenny
Diamond level trusted reviewer
Experience: 13.3 years 306 played 289 reviews
3.50 star(s)

Course was adjusted, and then again. 2+ years

Reviewed: Played on:Oct 5, 2019 Played the course:5+ times

Pros:

-I played this new layout with newer adjustments yesterday with a good friend that I met from work. For the most part, we are both happy with the new layout. It's a harder course than it used to be overall. Many of the new holes can be very punishing or have a difficult line to hit despite the open. I've had a round where I failed to break 60, and rounds where I about got in the 40s. You hit the line, you'll be in good shape. If not, you'll fall from grace. It's like Waynesville met up with Meeks in Blairsville, GA and received some inspiration about challenge. The holes have defined but challenging fairways by taking advantage of the trees here.

-First hole is not in a spot where the old course was. It's a daunting 255' hole. But better than the old starting hole by far. It's by the pavilion and is an island hole the whole way. The asphalt is on both sides of a narrow grass fairway. If you're on the asphalt or beyond, you are OB. The width of the diameter on the green can't be more than 20' wide. Scary starter, but if you skip OB near the basket, you'll probably save par. You probably won't fall back with a par even though it's a very possible birdie.

-Hole 6 is another great addition. A bomber par 3 with the basket facing a narrow creek. 466' long but wide open. It's ideal to throw an anhyzer, since you tee off on asphalt and the basket is not in line with the pad. However, I think #13's longest pad (496' par 4) is probably the greatest new hole here. The medium pad is also very fun. It's a par 4 from both of those pads. It's the old hole 12 and 13 combined. Throw near where the old hole 12 pad was to the basket that was and still is the basket for 13. Easy par 4 for higher rated players, but I don't know if it's reachable from the longest pad. The medium pad is 406' and to the right side of the the longest. You get a couple more feet in elevation from this pad, but is an easier par 4. A relatively easy par for most players and probably a pretty simple 3 for players that are 875 rated or higher. You have to throw more of an anhyzer up the hill, but a big arm would have a better chance in having a possible look for eagle.

-Something I haven't seen until now are dual teepads on some holes here. I've seen dual pins on plenty of holes here, but no dual pads. There are short and long pads on holes 7,8, and 10. There are three pads on hole 13.

-Worried that you can't throw down a big hill over the building anymore? Stop worrying. #14 is the same hole as it used to be. 35 foot elevation loss, taking advantage of the most possible way to include great elevation here. Worried you can't throw that hallway shot between the tennis courts and the line of trees anymore? No need. Hole 5 is the same. The 325' low ceiling hole that forces you to throw very straight.

-The tee signs are new and improved. They are photos directly from U disc.

-#18 is no longer what may have been the biggest tweener hole I've played. The pad is to the left of where it used to be, so it's almost a slight dogleg left. You have to hyzer pretty nicely as soon as you release it but if you really shank it, you could go OB left of the asphalt. But at least now it's a par 4.

Cons:

-You don't typically tee off in grass. You're teeing off on asphalt, the walking trail, sidewalks, the running track, even in the parking lot. I think a couple pads should be moved a little. Hole 10 long is 401' and has you teeing off on a sidewalk. Right behind it is a small but sudden decline in the grass, maybe a foot and a half. Basically, the start and end of your run up has a height of 18 inches. Is this a bad hole? Not at all. Is this hole impossible to reach? No. I've parked it. Is your run up going to feel weird? Most likely yes. This may urge you to play the short pad. And for clarification, on #18. Do NOT tee off to the right of the sign. Just throw from the left. Take my word for it. There is a bigger nature sign right in front of your release point and if you can't control your movement, you could crash into it or whack it with your arm if you foot fault. No need for that.

-There are mandos, but they are not on trees. It just says on the tee signs that if you miss the mando, go to the drop zone. Well, where's the drop zone? What trees should I go through?

-#2. "Ooof" is all I can really say. Hole is open and relatively short. But you have to throw to the right of the pole. The basket is perched on a hill far left. A skip shot would most likely be ineffective since you have to hyzer up the hill around the mando. The hill is a hump; it quickly descends. So no matter how great your hyzer is, your shot will probably stick to the hill or have you go deep. It would take a rare, debatably magical fairytale of a skip on the flattest part of the hill to have a reasonably short putt.

Other Thoughts:

-This new layout has more to offer than the old one. I got to see the best in the old one. It had some good holes and the alt pins changed up the experience a little. This new layout could possibly have more to show in the future. So I'll give it a 3.5. It's tougher, even though some of the easy holes still remain and allow you to capitalize or make up for some lost strokes. Waynesville became more of a challenge I prefer. Initially, it had a bunch of shorter and easier kinds of holes, and then you got to the old 18. A 462' par 3 with an OB path in play the whole way, being a bit too excessive. This new layout is tougher overall; mad props to you if you get a 2 on hole 2. Yet, the holes have better quality and more interesting looks to them.

-Favorite hole is probably 13. I know that years ago, there was an extra long position for the old 13. If that could ever come back in play, this would be a sick 600+ par 4. #14 is pretty much without any debate the signature hole. Even though #13 is more fun for me and has three pads. As for #14, I think it's a funner hole in the short position. You can watch you disc glide down the hill.
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