Shiffty
Newbie
So... I've been building a disc golf video game. A real disc golf video game. I figure it's time to announce its existence to the public and I can't think of a better audience than the DGCR community. Your feedback will be much appreciated and I'm sure that you'll have many questions that I may or may not have an answer to at this time. There is still a LOT of work to be done and I apologize in advance if I don't respond to specific questions in a timely manner... I'll do my best.
Aside from some help with the physics math from a good friend I've been the sole designer and developer of this game in my free time (read: not my day job). I don't even have a website or social media page set up yet since I'd rather just be working on the game. There will be plenty of time to discuss the how and the why though so I'll just get to the good stuff.
I'm very very excited to announce... slated for initial release on Android with iOS coming soon after... Disc Golf Unchained.
Design objectives coming in a subsequent post...
Aside from some help with the physics math from a good friend I've been the sole designer and developer of this game in my free time (read: not my day job). I don't even have a website or social media page set up yet since I'd rather just be working on the game. There will be plenty of time to discuss the how and the why though so I'll just get to the good stuff.
I'm very very excited to announce... slated for initial release on Android with iOS coming soon after... Disc Golf Unchained.
Design objectives coming in a subsequent post...