Greens.
Disc golf and ball golf are very similar in almost every respect except - the vast majority of DG courses don't have greens. We have fairways with a basket at the end. We don't have a putting surface. I realize that the actual surface is much less important in our game than ball golf but the purpose of the green remains the same. Reward the player who lands on the putting surface with a much easier opportunity to hole out.
In my opinion the addition of greens (and sand traps) would do wonders for developing skill and introducing a more nuanced play style. For example, imagine a right handed player stepping up to a hole where their shot is a hyzer with a driver, any distance. Now put a sand trap on the edge of the circle on the right side in a half moon shape. Any shot making first contact with the ground outside of the circle on the right side is immediately dead and they're left with that length of putt, in sand (which increases the difficulty just like ball golf). If first contact is made inside the circle they risk skipping out of the circle for a potentially long putt unless they put much more hyzer on the disc and throw a spike, which is a specific shot and not necessarily the first choice of said golfer.
What do you all think?
Disc golf and ball golf are very similar in almost every respect except - the vast majority of DG courses don't have greens. We have fairways with a basket at the end. We don't have a putting surface. I realize that the actual surface is much less important in our game than ball golf but the purpose of the green remains the same. Reward the player who lands on the putting surface with a much easier opportunity to hole out.
In my opinion the addition of greens (and sand traps) would do wonders for developing skill and introducing a more nuanced play style. For example, imagine a right handed player stepping up to a hole where their shot is a hyzer with a driver, any distance. Now put a sand trap on the edge of the circle on the right side in a half moon shape. Any shot making first contact with the ground outside of the circle on the right side is immediately dead and they're left with that length of putt, in sand (which increases the difficulty just like ball golf). If first contact is made inside the circle they risk skipping out of the circle for a potentially long putt unless they put much more hyzer on the disc and throw a spike, which is a specific shot and not necessarily the first choice of said golfer.
What do you all think?