Ooo for iPad?
I was enjoying the beta on Android while it was running. Excited to play it on a bigger screen.
I was enjoying the beta on Android while it was running. Excited to play it on a bigger screen.
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I think you hit the nail on the head.New course is fun but seems pretty easy, anyone else have that impression? Maybe that's why it isn't at the bottom of the list, i.e. the list is sort of sorted by difficulty level?
-iPad is the only way I've ever played DGV. I just can't imagine trying it on my iPhone. My tired old eyes probably couldn't handle it.Ooo for iPad?
I was enjoying the beta on Android while it was running. Excited to play it on a bigger screen.
What I want to know is what they mean by "bug fixes." If they fixed a few annoying ones with multiplayer I'd be happy without other new content.Another big update, this time with a Paul McBeth players pack and the official start of adding Discraft discs to the game.
Personally i dont care much for it. They are just selling more and more discs, but honestly the new discs dont do anything that the old ones dont. It's just reskin after reskin to grab more cash. DGV turns more and more into just another mobile game whit the main focus on the ingame cash shop.
One really sees the point where the game went from a one person passion project to a game with a developer studio behind it. The main gameplay is still fun, i still play the new multiplayer mode, but I will not spend any more cash on it.
They need to fix a few things before i'll play agin.
1. get rid of the graphics which have items behind you blocking your view of the basket.
2. Quit blocking us behind rocks and such, where on the course it's an easy overhand flip, where in the game you have no shot at all.
While the lack of an overhand is a frustration with the game - you can get around those objects while you're in putting range. You don't need to putt in the middle of the screen. You can rotate your view and then putt along really any axis toward the basket.They need to fix a few things before i'll play agin.
1. get rid of the graphics which have items behind you blocking your view of the basket.
2. Quit blocking us behind rocks and such, where on the course it's an easy overhand flip, where in the game you have no shot at all.
Surprised that this is still new to people.While the lack of an overhand is a frustration with the game - you can get around those objects while you're in putting range. You don't need to putt in the middle of the screen. You can rotate your view and then putt along really any axis toward the basket.
One important thing this video doesn't point out: as you rotate further from middle, the 'release point' for your putt gets lower on your screen, so you need to make sure your finger is into its motion from low on your screen. If you practice it a few times you'll understand.
I wonder how long it would have taken me to figure it out without a community posting about it. I think it should be a part of the in-game tutorial somehow.Surprised that this is still new to people.
I wonder how long it would have taken me to figure it out without a community posting about it. I think it should be a part of the in-game tutorial somehow.
Another big update, this time with a Paul McBeth players pack and the official start of adding Discraft discs to the game.
Personally i dont care much for it. They are just selling more and more discs, but honestly the new discs dont do anything that the old ones dont. It's just reskin after reskin to grab more cash. DGV turns more and more into just another mobile game whit the main focus on the ingame cash shop.
One really sees the point where the game went from a one person passion project to a game with a developer studio behind it. The main gameplay is still fun, i still play the new multiplayer mode, but I will not spend any more cash on it.
I'd say a LOT of the discs are very different from their real life counterparts.The Zeus is basically a Glide Skip Rive with more distance imo, though I don't have an actual G/S Rive to compare...the Luna isn't terrible but it needs less fade imo and a bit more glide (I actually putt with them IRL and am basing the change on that experience).
The Zeus is basically a Glide Skip Rive with more distance imo, though I don't have an actual G/S Rive to compare...the Luna isn't terrible but it needs less fade imo and a bit more glide (I actually putt with them IRL and am basing the change on that experience).