Pros:
+ Good course in a really nice, multi-use city park. For the most part, the other activities don't interfere with disc golf, and vice versa.
+ Well maintained
+ Offers a wide variety of shots and options
+ Hole 1 in either pin placement is a reachable, controlled BH hyzer shot. It offers a nice start to the course -- a full rip for most, but a legit birdie opportunity.
+ Hole 2 is a big arm spike hyzer, but also offers a par route through the woods.
+ Holes 3 and 4 allow you to really open it up without much chance of getting in trouble off the tee. Same with Holes 5 and 6 but a little more shaping required.
+ Hole 7 is a manageable (but still difficult) tunnel shot with water in play on the right and near the basket.
+ Hole 8 is all about shaping the line.
+ Hole 9 is probably my favorite. There are many different options off the tee -- putter/mid-range anny to landing zone, RHFH, roller, etc. Then it requires another good placement shot to reach the green (in one of the long placements).
+ Hole 14 is about placement and accuracy, but also offers some high risk/high reward options.
+ Holes 10, 11, 15, and 16 are point and shoot, with 16 being a relatively short throw across the muck pond.
+ Hole 17 has a relatively tight gap off the tee to avoid the trees (which will then send you into the muck pond). You also don't want to get too low or the cattails will eat your disc.
+ Good amount of parking, especially considering all of the other activities going on in this park.
+ Bathrooms and water available near holes 1 and 4/6/7.
+ Tee pads and signs are all in really good condition.
+ Good use of trees, creeks, and small hills to increase difficulty.
Cons:
- There are long walks between holes 4 and 5 and holes 6 and 7.
- There is potential for confusion going from hole 9 to 10. You have to walk directly past the tee for hole 12 from basket 9 before you get to 10.
- The Back/Lower and Front/Upper courses merge near holes 14 and 15. That can be a little confusing for a first time player.