Pros:
(For my overall thoughts about Paradise Pointe as a whole, and the strengths and weaknesses of all three courses, see my Woodhenge review).
Beaver is the most straightforward course on the Paradise Pointe property. It has a few par 4's, several opportunities for some bombs, and most holes are pretty open, but not completely open. Tees, signs, and baskets are all in good shape. The circular tees might take a bit of getting used to, but it's always easy to see which direction the hole goes, and they allow for any run-up.
Despite most holes being fairly open, they all manage to put trees in slightly different positions. Holes 3, 11, and 16 are open on the left, and holes 12, and 15 are more open to the right. Holes 2 and 3, and to some extent hole 17, offer some options regarding options to throw over the water, trees you might hit over the water, and other options away from the water. If you really don't want to lose a disc, you should be fine.
Both par 4's here (holes 10 and 11) play as true 2-shot holes, and while they're a little easy if you know how to throw your first shot, they're still fun to play. Hole 10 has some tall grass just short of the green that could make for some really challenging OB and some risk-reward second and third shots.
A few of the wooded holes stand out as being the best on the course. This is partially because there aren't many of them, but they are mostly pretty good. Hole 12 is my favorite, having a light turn to the fairway which means it will be tough to really figure out, and hole 13 is the tightest gap. Hole 15 also does a good job being wooded while also being a water hole.
Cons:
This course has the most fairways defined by tall grass, and it's the case here more than the other two courses. Holes 3-10 are the most open ones, and while they use their trees well, a few holes don't have any trees at all. Hole 4 has trees around the basket, which can block some shots, but if you have any speed coming into the green, you'll probably land pretty close. Some of the tall grass here is really thick, hole 6 being the worst. There are some woods behind holes 9 and 10; I'm not sure why those weren't used. While navigation is mostly good, there are some long walks between holes, including to and from the parking lot, but these were necessary to get any trees in play.
A few holes don't really make much sense. Hole 14 is just absurd, being really short but with no way to get to the pin, 11 is too short to be a good dogleg, though it will be good for some skill levels, and some of the open holes (as previously mentioned) are just plain boring. I think there's some extra room in the woods where most of the back nine plays, in the area behind hole 9, where a few more holes could have been.
Some of the water holes didn't feel very special to me here. They are a little subject to flooding, and at times the water just felt like a different kind of rough - just don't throw there, and you'll be fine. While hole 18 will challenge all players, as it curves along the water's edge, it doesn't fit well with the feel of the rest of the course. Also, all the water holes here play directly beside the water for the length of the hole, not only at the beginning or end, which isn't always bad, but doesn't give a lot of variety. There was opportunity for a lot of different types of holes in 12-17, which mostly play through the woods, but the water holes seemed to get the short end of the stick.
Other Thoughts:
This course doesn't stick out to be as being a great course, but it's not horrible either. I think it's the weakest on the property, mostly because of the number of holes where the tall grass is the main factor, but it certainly has its uniqueness. If the fairways were a bit wider, and a few holes were edited slightly, this course could get a lot better. But the stretch of 3-8 is holding this course back a lot.
I mentioned some of the water holes in both the pros section and the cons section - this is because I really do have mixed feelings about them. They were all flooded when I was there, so I didn't have the usual experience, but maybe if some tees were pushed inland a bit and some fairways were slightly edited, they would seem like much better holes. It would also mean you are at least sometimes throwing at the water, not just near it.