That's because the timing is not based on addressing your lie. The term "addressing your lie" in not even in the rules anywhere.
That's because it relies on the judgement of the players in the group. They are on the ground and know how long things should take. The alternative would be a 1000-page tome listing all the factors that go into figuring out what a reasonable amount of time is. If two players can agree the thrower has clearly taken
more than a reasonable amount of time, the rule can be called.
If any of that were correct, it would be a problem.
Again, there is no such thing as addressing the lie.
You cannot hang back to get more time.
If you are hanging back. you've obviously had a reasonable amount of time to arrive at and determine your lie. If you are hanging back and it's your turn and the playing area is clear, the clock has already started.
The rule does not include "figure out what you're going to do" in the definition of when the 30 seconds starts. Just like it doesn't list "shoot and post a video".
No.
If you have stepped on the tee pad you have had a reasonable amount of time to arrive at and determine your lie. But, the clock would not start if it was not your turn, nor would it start if the playing area were not clear.
Also, the clock can start before you step on the tee pad. If you are standing just off the tee pad when it is your turn and the playing area is clear, you are burning your 30 seconds.
Any of those would usually indicate you have had a reasonable amount of time to arrive at and determine the lie. There would be exceptions. For example, if the last 10 feet crossed a chasm or something.
But the bigger point is that refusing to do any of them (when you could have already)
does not delay the start of the clock.
Yes, certain players seem to be in need of that.
Fortunately, there are four players on most cards, and only two of them need to know how to enforce this rule.
The word itself? Or how long it should take to get ready to throw?
Everyone understands it in their own way, and that's OK. If two players both agree the thrower is taking an unreasonable amount of time, then the thrower can be called for it.
If there aren't two players who think so, it isn't clear, so no call is made. That's how the rule is supposed to work. It's not a hard-line shot clock that everyone needs to start at the same moment.
There is no buzzer going off at the end of 30 seconds, either. After the player throws, everyone assesses whether the thrower clearly took more than 30 seconds after the amount of time they should have needed. If they clearly did, make the call.
None of that has to do with the judgement of "reasonable". That misuse is all due to the myth that the 30 seconds starts only when the thrower "addresses their lie".
I think most players would agree that the thrower has had a reasonable amount of time to arrive at and determine the lie when they set their bag down by it. The clock SHOULD start then.
The rules as written are clear about that. The rules as people misheard them through word-of-mouth, maybe not.
True.
What? No.
It was
removed, not changed into a group decision.
Even if the group agrees it was a legitimate distraction, the thrower does not get more time.
(The thrower does get more time if the playing area is not clear.)
Fair enough. Now that I've had my coffee, done.
Leaving "reasonable" to the judgement of the players is the only way the rule can work.
It's hard to imagine a player getting extra time by arguing it is not "their turn". That's something that can be resolved quickly.
The rules don't say anything about "approached the playing area". If someone is claiming they get as much time as they want to approach the playing area, the rules clearly don't support it.
Players do not get to wait for their birthday to throw. I think it is pretty clear the written rules don't allow for that, either.
I agree. One thing that would contribute to the solution is if each of us makes the effort to read, understand, and use the
written rules.
Paraphrasing, passing along misinformation, and introducing concepts that are not in the rules just gives players another excuse to not enforce them.
Until then, keep in mind that it usually only takes one warning to get even the slowest players to play at a good pace. At least enforce that no-harm part of the rule.