VajraChild
Newbie
- Joined
- May 8, 2014
- Messages
- 30
I've been playing for several years and have gotten to be decent. There are two things keeping me from kicking it up to the next level: my imperfect form and my plastic fetish. The form I plan to work on this season. Study some instructional articles and videos and work on this thing from the ground up. The plastic fetish...well, that's a little harder to overcome.
I don't buy every new thing that comes out, and I don't spend a truly inordinate amount of cash on discs. But I'll stick with one thing for awhile and then convince myself I need to try something else, something shiner that might just clear up all my issues. This doesn't clear up my issues, of course; it makes them worse because I don't really get to know my discs well. So I've decided to work on that this season, too.
My deepest plastic fetish is with midranges. I throw them about 300', my fairway drivers about 330', and my distance drivers around 350'. Since there's not much difference between them (hence the form problems), the midranges are the core of my game. I use them more than any other discs in my bag. I've worked with Buzzzes, Meteors, Cores, Fuses, Pains, Kites, Stingrays, Truths, Wasps, and Hornets. For awhile I used the Wasp/Buzzz/Meteor combo, which did okay. Then I moved to Pain/Core/Fuse but the only one of that rig I really love is the Fuse. So it's staying. Right now I'm using the Wasp/Truth/Fuse but that's not great. The Truth is a little too stable to be my straight flyer and the Fuse, while fantastic at what it does, is too flippy to be my workhorse. I've got a Buzzz in there, too, but I've never done amazing things with it.
The one thing I've never really experimented with is Rocs. In the interest of minimalism, I'm thinking of making them my only midrange (plus my beloved Fuse). I've narrowed my distance drivers down to just a SOLF and a SOLS; my fairway drivers to 2 Preds, 3 Teebirds, and a Leo. If I can just use a few Rocs and a Fuse, my bag will be a clean, compact space and I can really work on getting to know the plastic I use.
But it occurs to me I really don't know how to cycle discs. I have a very overstable Z Pred for hurricanes and an ESP that covers massive anny flex shots. A heavy Champ Teebird for normal wind and lines, a Star for straight duty, and a beat up DX for hyzer flips. Plus a lightly beat DX Leo for left to right shots. But how to beat up Rocs?
Do you just throw the ones you want to beat up every shot? Do you throw your normal shot and then hyzer spike a Roc to loosen it up? Do you smash it into the chains on every hole? How does it happen? Especially if you'd like to do it kind of quickly. I'd like a Star Rancho or Roc3 for overstable duty and then one DX for straight and one DX for slightly understable.
I apologize if this is a stupid question. I searched around but couldn't find anything specific on this topic.
I don't buy every new thing that comes out, and I don't spend a truly inordinate amount of cash on discs. But I'll stick with one thing for awhile and then convince myself I need to try something else, something shiner that might just clear up all my issues. This doesn't clear up my issues, of course; it makes them worse because I don't really get to know my discs well. So I've decided to work on that this season, too.
My deepest plastic fetish is with midranges. I throw them about 300', my fairway drivers about 330', and my distance drivers around 350'. Since there's not much difference between them (hence the form problems), the midranges are the core of my game. I use them more than any other discs in my bag. I've worked with Buzzzes, Meteors, Cores, Fuses, Pains, Kites, Stingrays, Truths, Wasps, and Hornets. For awhile I used the Wasp/Buzzz/Meteor combo, which did okay. Then I moved to Pain/Core/Fuse but the only one of that rig I really love is the Fuse. So it's staying. Right now I'm using the Wasp/Truth/Fuse but that's not great. The Truth is a little too stable to be my straight flyer and the Fuse, while fantastic at what it does, is too flippy to be my workhorse. I've got a Buzzz in there, too, but I've never done amazing things with it.
The one thing I've never really experimented with is Rocs. In the interest of minimalism, I'm thinking of making them my only midrange (plus my beloved Fuse). I've narrowed my distance drivers down to just a SOLF and a SOLS; my fairway drivers to 2 Preds, 3 Teebirds, and a Leo. If I can just use a few Rocs and a Fuse, my bag will be a clean, compact space and I can really work on getting to know the plastic I use.
But it occurs to me I really don't know how to cycle discs. I have a very overstable Z Pred for hurricanes and an ESP that covers massive anny flex shots. A heavy Champ Teebird for normal wind and lines, a Star for straight duty, and a beat up DX for hyzer flips. Plus a lightly beat DX Leo for left to right shots. But how to beat up Rocs?
Do you just throw the ones you want to beat up every shot? Do you throw your normal shot and then hyzer spike a Roc to loosen it up? Do you smash it into the chains on every hole? How does it happen? Especially if you'd like to do it kind of quickly. I'd like a Star Rancho or Roc3 for overstable duty and then one DX for straight and one DX for slightly understable.
I apologize if this is a stupid question. I searched around but couldn't find anything specific on this topic.