djjeremiahj
Double Eagle Member
I was talking to my local Pro and this was a discussion he had with Josh Anton. (second hand information, i know.....)
But he said that unless a thrower has the power to get a disc up to speed it wont fly anything like it should and wont perform as such. (Take note, this is about SPEED not POWER). He went on to say that although it doesnt look like it, the thrower is actually under utilizing the disc and killing their own distance. His argument was based on pure disc speed. Every disc has to be thrown at or above a certain velocity (and spin) or they dont work. He likened it to driving a Ferrari in the city - its the best car out there, but you really cant tell when you are in traffic and until you get it on the open road and driven at higher speeds, you really dont realize its performance capacity.
He mentioned that unless you have the strength to get the top speed discs to stand up, flatten out and find their own "center of gravity" they wont actually progress through the flight patterns that they should; the same patterns that give the max distance.
- For example... Unless you can snap and hurl a boss, most of us probably dont get the disc to straighten out, fight its own center of balance, drift right, slightly rise and then get a long hyzer as the disc's spin fights its own desire to hook and fade. Most of us only get 1/2 to 1/3 of the actual flight characteristics.
He was saying that instead of a boss, he always recommends someone throw a Teebird and really work on their snap.
As a testimony to his words, i can tell you that (when i do throw right with snap) my TeeBird will fly distances similar to my boss. I am not a mega arm.
This was the most interesting argument i've heard about noob's using high speed discs. To me, it was the first time i actually considered disc speed in the equation of distance. I always focused on snap and power. speed is a function of power, but this simplified the argument. It's not about "how hard", its more about "how fast".
Comments?
But he said that unless a thrower has the power to get a disc up to speed it wont fly anything like it should and wont perform as such. (Take note, this is about SPEED not POWER). He went on to say that although it doesnt look like it, the thrower is actually under utilizing the disc and killing their own distance. His argument was based on pure disc speed. Every disc has to be thrown at or above a certain velocity (and spin) or they dont work. He likened it to driving a Ferrari in the city - its the best car out there, but you really cant tell when you are in traffic and until you get it on the open road and driven at higher speeds, you really dont realize its performance capacity.
He mentioned that unless you have the strength to get the top speed discs to stand up, flatten out and find their own "center of gravity" they wont actually progress through the flight patterns that they should; the same patterns that give the max distance.
- For example... Unless you can snap and hurl a boss, most of us probably dont get the disc to straighten out, fight its own center of balance, drift right, slightly rise and then get a long hyzer as the disc's spin fights its own desire to hook and fade. Most of us only get 1/2 to 1/3 of the actual flight characteristics.
He was saying that instead of a boss, he always recommends someone throw a Teebird and really work on their snap.
As a testimony to his words, i can tell you that (when i do throw right with snap) my TeeBird will fly distances similar to my boss. I am not a mega arm.
This was the most interesting argument i've heard about noob's using high speed discs. To me, it was the first time i actually considered disc speed in the equation of distance. I always focused on snap and power. speed is a function of power, but this simplified the argument. It's not about "how hard", its more about "how fast".
Comments?
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