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Detroit, MI

Detroit Palmer Park DGC

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2.755(based on 2 reviews)
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Detroit Palmer Park DGC reviews

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7 1
DumfriesLizzie
Gold level trusted reviewer
Experience: 5.6 years 111 played 102 reviews
3.00 star(s)

Parkland course in north Detroit

Reviewed: Played on:Sep 17, 2022 Played the course:once

Pros:

Beautiful, expansive track in a middle-class neighborhood north of the city center of Detroit. You can throw many full drives and approaches to your heart's content if you are in that camp. I love a parkland course! There are two tees and one basket per hole. It's a busy course, yet not crowded. At least, not yet. I think also the expansiveness will keep people from running over one another. No. 18 is an excellent closing hole if your play in the regular order. Number 6 is an excellent closing hole if you play 7 through 18 and then 1 through 6 (more on that later).

Cons:

There are no benches anywhere (at least, not yet). You may consider bringing a folding stool or Zuca cart. Many of the short tees have no full pad yet (just natural tees). It's not the end of the world; just don't expect concrete for the most part for the short tees. I believe all of the long tees have a concrete pad. There is no restroom unless you use one of the porta potties at the main parking lot (more on that later).

Other Thoughts:

When I came into the main parking lot, I did not particularly like what I saw as far as who was there. Nobody seriously dangerous but not people I wanted to interact with (let's say). So I decided that I was going to look for another place to park. There is a parking lot on the north side of the park that is part of a police station. I don't know how the police feel about non-police people parking in their parking lot, but many of us do. I saw other disc golfers and runners parking there, and I felt better about that lot since right at the police. I used to live in Ann Arbor, so I do know a little something about Detroit...

If you do park in the parking lot near the police station, you are playing holes 7-18 and then 1-6. It's just as pleasant to play this order as it is to play 1-18, I think. The shotgun start from 7 also allows you to warm up on fairly open holes before you have to deal with the more tactical holes (nos. 13, in particular). If you start at no. 1, it's not tremendously difficult (big, mostly open dogleg left), but nos. 2 and 3 are full or partial tunnels. If you go with the police parking lot method, you can use the no. 6 basket as your warm-up basket if nobody is coming down the pike.

The distances given here on DGCR of several of the holes are not correct. You will notice a very small sign in some of the pictures that I took (white on black for the hole number; black on white for the hole distance) where you see the real-deal distances. I'll leave it to the local club to update DGCR with the correct information for every hole.
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